Player Matchup

Skadi
Skadi
Nuggah
Skadi
Level 67
God Stats
7W - 0L
1,921 SR
Queue Stats
89W - 92L
1,514 Elo+
Party 2
Merlin
Merlin
iAmMAC
Merlin
Level 47
God Stats
4W - 2L
1,338 SR
Queue Stats
67W - 48L
1,588 Elo+
Party 2
Nemesis
Nemesis
jihgfee
Nemesis
Level 85
God Stats
1W - 2L
1,523 SR
Queue Stats
73W - 68L
1,509 Elo+
Party 2
Team Averages
Level 66
1,594 SR
1,537 Elo+

VS

Team Averages
Level 42
1,387 SR
1,186 Elo+
Nu Wa
Nu Wa
Cuksn
Nu Wa
Level 66
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 4L
1,041 Elo+
Party 1
Neith
Neith
IronDragon1848
Neith
Level 19
God Stats
3W - 3L
1,462 SR
Queue Stats
3W - 5L
1,279 Elo+
Party 1
Danzaburou
Danzaburou
Zathuria
Danzaburou
Level 41
God Stats
2W - 1L
1,420 SR
Queue Stats
3W - 6L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Nuggah
Skadi
16
9 / 3 / 10
11,805
787
14,176
9,167
3,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
iAmMAC
Merlin
15
7 / 3 / 14
11,229
749
16,033
10,303
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nemesis
jihgfee
Nemesis
15
8 / 3 / 15
11,412
761
12,847
16,107
10,856
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cuksn
Nu Wa
14
5 / 9 / 2
11,809
787
9,035
14,015
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 7 / 3
10,607
707
9,655
17,464
5,304
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Zathuria
Danzaburou
12
0 / 8 / 6
9,450
630
5,352
15,156
4,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
24
Kills
9
9
Deaths
24
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Cuksn
Nu Wa
5
9
2
0.67
L
4
7
3
0.79
W
Skadi
Nuggah
Skadi
9
3
10
4.67
L
Danzaburou
Zathuria
Danzaburou
0
8
6
0.38
W
Merlin
iAmMAC
Merlin
7
3
14
4.67
W
Nemesis
jihgfee
Nemesis
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,056
Damage
24,042
35,577
Taken
46,635
17,706
Mitigated
14,091
2,883
Healing
5,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Cuksn
Nu Wa
9,035
1,793
99
1,454
14,015
4,323
495
6,192
7,823
33,423
0
L
9,655
3,386
169
1,683
17,464
5,304
671
6,189
11,275
0
22,248
W
Skadi
Nuggah
Skadi
14,176
2,990
0
542
9,167
3,116
2,224
2,618
6,549
0
50,480
L
Danzaburou
Zathuria
Danzaburou
5,352
1,705
650
1,796
15,156
4,464
0
6,140
9,016
0
14,254
W
Merlin
iAmMAC
Merlin
16,033
938
0
873
10,303
3,734
229
2,813
7,490
49,067
0
W
Nemesis
jihgfee
Nemesis
12,847
3,834
0
1,468
16,107
10,856
25
4,285
11,822
7,170
26,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,446
Gold Earned
31,866
191
Minions Killed
97
15
Camps Cleared
0
835,332
Distance Traveled
754,408
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,809
787
50
3
0
233,051
4
L
Neith
10,607
707
34
2
0
267,119
5
W
Skadi
11,805
787
83
6
4
291,502
4
L
Danzaburou
9,450
630
13
1
0
254,238
6
W
Merlin
11,229
749
73
5
7
277,567
9
W
Nemesis
11,412
761
35
2
4
266,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role