Player Matchup

Mercury
Mercury
 
Mercury
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
AIIananas
Sobek
Level 61
God Stats
23W - 15L
1,575 SR
Queue Stats
189W - 253L
1,367 Elo+
Party 1
Neith
Neith
Kitkazz
Neith
Level 48
God Stats
10W - 15L
1,381 SR
Queue Stats
135W - 185L
1,374 Elo+
Party 1
Raijin
Raijin
RuffyNP
Raijin
Level 106
God Stats
9W - 11L
1,558 SR
Queue Stats
320W - 323L
1,398 Elo+
Party 2
Nike
Nike
speedmaster42
Nike
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,324 Elo+
Party 2
Team Averages
Level 65
1,503 SR
1,393 Elo+

VS

Team Averages
Level 60
1,429 SR
1,403 Elo+
Baron Samedi
Baron Samedi
Tomy34316
Baron Samedi
Level 116
God Stats
12W - 9L
1,568 SR
Queue Stats
429W - 457L
1,397 Elo+
Party 3
Loki
Loki
Yotakario
Loki
Level 41
God Stats
5W - 1L
1,503 SR
Queue Stats
153W - 75L
1,544 Elo+
Solo
Ymir
Ymir
cearbear004
Ymir
Level 42
God Stats
81W - 136L
1,397 SR
Queue Stats
103W - 181L
1,335 Elo+
Party 3
Awilix
Awilix
iTz_Shaffy
Awilix
Level 42
God Stats
2W - 2L
1,208 SR
Queue Stats
113W - 115L
1,312 Elo+
Solo
Danzaburou
Danzaburou
iby_27_
Danzaburou
Level 60
God Stats
121W - 153L
1,471 SR
Queue Stats
176W - 217L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
1 / 5 / 3
5,732
409
2,398
8,266
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
AIIananas
Sobek
8
0 / 3 / 4
5,634
402
3,145
9,469
5,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Kitkazz
Neith
10
2 / 4 / 2
5,989
428
4,589
7,359
2,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
RuffyNP
Raijin
11
0 / 6 / 0
6,328
452
5,078
10,704
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 4 / 0
6,005
429
5,342
10,119
6,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Tomy34316
Baron Samedi
13
5 / 1 / 5
8,133
581
10,154
10,082
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
15
9 / 0 / 4
9,034
645
9,042
11,521
7,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
2 / 1 / 7
7,516
537
4,322
7,432
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
iTz_Shaffy
Awilix
12
2 / 1 / 7
7,488
535
3,125
7,767
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
iby_27_
Danzaburou
13
4 / 2 / 4
7,773
555
7,512
8,036
2,602
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
5
Kills
22
22
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
5
3
0.5
L
Sobek
AIIananas
Sobek
0
3
4
0.67
L
Neith
Kitkazz
Neith
2
4
2
0.75
L
Raijin
RuffyNP
Raijin
0
6
0
0
W
Baron Samedi
Tomy34316
Baron Samedi
5
1
5
7.5
W
Loki
9
0
4
11
W
2
1
7
5.5
W
Awilix
iTz_Shaffy
Awilix
2
1
7
5.5
W
Danzaburou
iby_27_
Danzaburou
4
2
4
3
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,552
Damage
34,155
45,917
Taken
44,838
19,199
Mitigated
19,479
8,172
Healing
19,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,398
1,157
0
1,252
8,266
2,129
0
1,935
6,088
0
17,833
L
Sobek
AIIananas
Sobek
3,145
90
313
2,319
9,469
5,173
0
3,292
6,132
8,457
0
L
Neith
Kitkazz
Neith
4,589
1,311
0
1,258
7,359
2,671
0
1,832
5,527
0
32,682
L
Raijin
RuffyNP
Raijin
5,078
645
0
1,190
10,704
2,952
357
6,197
4,376
39,653
0
W
Baron Samedi
Tomy34316
Baron Samedi
10,154
828
738
4,648
10,082
4,044
302
2,879
6,733
46,005
0
W
Loki
9,042
1,606
277
4,792
11,521
7,300
29
629
10,295
0
47,608
W
4,322
707
0
2,436
7,432
3,065
863
1,736
5,656
24,432
0
W
Awilix
iTz_Shaffy
Awilix
3,125
1,099
0
2,787
7,767
2,468
374
1,409
6,243
0
36,646
W
Danzaburou
iby_27_
Danzaburou
7,512
2,821
717
3,235
8,036
2,602
3,249
1,260
6,776
0
47,195
L
5,342
835
0
1,840
10,119
6,274
0
1,220
8,181
0
19,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,688
Gold Earned
39,944
230
Minions Killed
368
0
Camps Cleared
0
1,208,078
Distance Traveled
1,426,738
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,732
409
39
3
0
265,381
0
L
Sobek
5,634
402
4
0
0
244,839
9
L
Neith
5,989
428
74
5
0
203,009
0
L
Raijin
6,328
452
76
5
0
231,435
6
W
Baron Samedi
8,133
581
81
6
0
259,738
6
W
Loki
9,034
645
93
7
0
304,701
7
W
Ymir
7,516
537
44
3
0
258,890
0
W
Awilix
7,488
535
64
5
0
336,178
2
W
Danzaburou
7,773
555
86
6
0
267,231
5
L
Nike
6,005
429
37
3
0
263,414
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role