Player Matchup

Persephone
Persephone
Lag07
Persephone
Level 121
God Stats
4W - 5L
1,598 SR
Queue Stats
41W - 28L
1,638 Elo+
Party 2
Nike
Nike
NeuerTacoLoco
Nike
Level 61
God Stats
1W - 0L
1,620 SR
Queue Stats
13W - 14L
1,425 Elo+
Party 2
Arachne
Arachne
Thedemonred
Arachne
Level 129
God Stats
2W - 0L
1,523 SR
Queue Stats
47W - 42L
1,553 Elo+
Party 2
Team Averages
Level 104
1,580 SR
1,539 Elo+

VS

Team Averages
Level 51
1,232 SR
1,250 Elo+
Loki
Loki
ElTiraWaska
Loki
Level 67
God Stats
1W - 11L
1,239 SR
Queue Stats
56W - 118L
1,292 Elo+
Party 1
Fenrir
Fenrir
KasimiroTupanox
Fenrir
Level 71
God Stats
0W - 2L
1,290 SR
Queue Stats
30W - 78L
1,256 Elo+
Party 1
Nemesis
Nemesis
Turromantico1313
Nemesis
Level 16
God Stats
3W - 14L
1,168 SR
Queue Stats
12W - 42L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Lag07
Persephone
12
2 / 0 / 7
8,656
721
12,577
4,369
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 2 / 8
8,527
711
11,042
10,074
13,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Thedemonred
Arachne
12
6 / 3 / 1
8,736
728
5,414
10,493
6,330
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
7,905
659
7,257
11,694
4,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 5 / 4
7,982
665
3,797
15,472
8,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 3 / 2
7,501
625
5,586
8,702
4,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
10
Kills
5
5
Deaths
10
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
L
1
5
4
0.6
W
Persephone
Lag07
Persephone
2
0
7
5.5
W
2
2
8
3
W
Arachne
Thedemonred
Arachne
6
3
1
2.17
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,033
Damage
16,640
24,936
Taken
35,868
23,385
Mitigated
16,942
7,121
Healing
5,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,257
833
0
2,949
11,694
4,392
0
3,739
7,489
0
26,438
L
3,797
1,152
0
1,415
15,472
8,439
0
5,884
9,118
0
14,102
W
Persephone
Lag07
Persephone
12,577
1,867
0
1,249
4,369
3,833
706
87
4,282
34,602
0
W
11,042
1,727
0
2,931
10,074
13,222
133
269
9,805
0
30,361
W
Arachne
Thedemonred
Arachne
5,414
3,692
0
2,941
10,493
6,330
224
330
10,163
0
24,595
L
5,586
1,818
0
833
8,702
4,111
105
3,368
5,166
186
21,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,919
Gold Earned
23,388
120
Minions Killed
105
8
Camps Cleared
4
729,061
Distance Traveled
726,190
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,905
659
43
4
0
245,093
3
L
Fenrir
7,982
665
26
2
1
234,849
1
W
Persephone
8,656
721
52
4
1
226,113
1
W
Nike
8,527
711
41
3
0
250,506
3
W
Arachne
8,736
728
27
2
7
252,442
5
L
Nemesis
7,501
625
36
3
3
246,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role