Player Matchup

Charybdis
Charybdis
Its Just Retro
Charybdis
Level 106
God Stats
3W - 2L
1,631 SR
Queue Stats
95W - 73L
1,451 Elo+
Party 1
Zhong Kui
Zhong Kui
NO HANDS MASTER
Zhong Kui
Level 124
God Stats
4W - 6L
1,375 SR
Queue Stats
168W - 173L
1,420 Elo+
Party 1
Olorun
Olorun
SweaterMeat69
Olorun
Level 109
God Stats
1W - 2L
1,470 SR
Queue Stats
265W - 303L
1,460 Elo+
Solo
Kali
Kali
kingsage274
Kali
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,288 Elo+
Solo
Sun Wukong
Sun Wukong
lilkev
Sun Wukong
Level 86
God Stats
0W - 2L
1,271 SR
Queue Stats
180W - 201L
1,456 Elo+
Solo
Team Averages
Level 104
1,449 SR
1,415 Elo+

VS

Team Averages
Level 136
1,466 SR
1,439 Elo+
Anhur
Anhur
HighAndSmighty
Anhur
Level 155
God Stats
10W - 9L
1,565 SR
Queue Stats
591W - 627L
1,425 Elo+
Solo
Eset
Eset
Tolotos
Eset
Level 153
God Stats
13W - 8L
1,621 SR
Queue Stats
425W - 470L
1,389 Elo+
Solo
Fafnir
Fafnir
eeriedud
Fafnir
Level 108
God Stats
1W - 1L
1,293 SR
Queue Stats
226W - 218L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
squishysodacans
Baron Samedi
Level 140
God Stats
6W - 0L
1,617 SR
Queue Stats
142W - 158L
1,447 Elo+
Solo
Merlin
Merlin
x--Pestilence
Merlin
Level 126
God Stats
1W - 1L
1,236 SR
Queue Stats
43W - 47L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Its Just Retro
Charybdis
19
4 / 3 / 15
11,103
793
22,357
11,577
5,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
NO HANDS MASTER
Zhong Kui
18
5 / 7 / 16
10,959
783
16,817
23,019
17,470
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 5 / 11
11,046
789
16,427
14,823
6,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
7 / 8 / 10
11,507
822
14,253
26,803
15,953
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
lilkev
Sun Wukong
15
1 / 7 / 14
10,247
732
9,589
26,657
32,655
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 5 / 11
12,169
869
28,283
17,360
8,202
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
Tolotos
Eset
18
4 / 3 / 23
11,304
807
16,022
14,732
7,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fafnir
eeriedud
Fafnir
16
1 / 5 / 15
10,623
759
6,228
26,587
37,776
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
squishysodacans
Baron Samedi
19
7 / 7 / 17
12,147
868
20,134
18,019
9,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 2 / 21
11,955
854
18,151
16,255
8,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
117
22
Kills
30
30
Deaths
22
66
Assists
87
Player
Kills
Deaths
Assists
KDA
W
13
5
11
3.7
L
Charybdis
Its Just Retro
Charybdis
4
3
15
3.83
L
Zhong Kui
NO HANDS MASTER
Zhong Kui
5
7
16
1.86
L
5
5
11
2.1
W
Eset
Tolotos
Eset
4
3
23
5.17
W
Fafnir
eeriedud
Fafnir
1
5
15
1.7
L
7
8
10
1.5
L
Sun Wukong
lilkev
Sun Wukong
1
7
14
1.14
W
Baron Samedi
squishysodacans
Baron Samedi
7
7
17
2.21
W
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,443
Damage
88,818
102,879
Taken
92,953
77,617
Mitigated
71,781
43,313
Healing
35,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,283
15,419
138
638
17,360
8,202
2,944
6,366
10,994
0
40,869
L
Charybdis
Its Just Retro
Charybdis
22,357
10,541
1,884
2,469
11,577
5,025
2,462
8,351
3,226
0
41,302
L
Zhong Kui
NO HANDS MASTER
Zhong Kui
16,817
391
1,792
5,901
23,019
17,470
756
13,298
9,721
24,282
0
L
16,427
10,592
6,422
6,012
14,823
6,514
1,955
11,166
3,657
35,045
0
W
Eset
Tolotos
Eset
16,022
731
6,359
3,400
14,732
7,766
876
4,546
10,186
28,281
0
W
Fafnir
eeriedud
Fafnir
6,228
1,249
2,188
6,997
26,587
37,776
155
10,784
15,803
13,523
0
L
14,253
5,973
1,271
8,207
26,803
15,953
160
15,520
11,283
325
22,223
L
Sun Wukong
lilkev
Sun Wukong
9,589
714
1,780
7,575
26,657
32,655
58
12,200
14,457
0
19,921
W
Baron Samedi
squishysodacans
Baron Samedi
20,134
1,506
7,396
4,459
18,019
9,950
732
6,413
11,606
44,619
0
W
18,151
506
890
2,676
16,255
8,087
654
5,374
10,881
41,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,862
Gold Earned
58,198
131
Minions Killed
144
0
Camps Cleared
0
1,185,729
Distance Traveled
1,293,810
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,169
869
25
2
0
239,068
0
L
Charybdis
11,103
793
40
3
0
259,423
0
L
Zhong Kui
10,959
783
26
2
0
214,453
2
L
Olorun
11,046
789
35
3
0
236,068
1
W
Eset
11,304
807
28
2
0
279,313
0
W
Fafnir
10,623
759
17
1
0
269,403
4
L
Kali
11,507
822
15
1
0
248,332
1
L
Sun Wukong
10,247
732
15
1
0
227,453
2
W
Baron Samedi
12,147
868
36
3
0
224,491
0
W
Merlin
11,955
854
38
3
0
281,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role