Player Matchup

Ullr
Ullr
Dragondot
Ullr
Level 82
God Stats
1W - 1L
1,786 SR
Queue Stats
26W - 18L
1,622 Elo+
Party 3
Hera
Hera
EvilNomzZ
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,624 Elo+
Party 3
Mulan
Mulan
Galiliean
Mulan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,612 Elo+
Party 2
Loki
Loki
Lvl5Totodile
Loki
Level 39
God Stats
3W - 4L
1,715 SR
Queue Stats
91W - 44L
1,735 Elo+
Party 2
Artio
Artio
Starkiller198
Artio
Level 107
God Stats
0W - 1L
1,293 SR
Queue Stats
9W - 5L
1,654 Elo+
Party 3
Team Averages
Level 77
1,559 SR
1,649 Elo+

VS

Team Averages
Level 51
1,621 SR
1,614 Elo+
Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
AntiHiroe
Mulan
Level 79
God Stats
20W - 4L
1,827 SR
Queue Stats
67W - 35L
1,694 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OGKyro
Morgan Le Fay
Level 84
God Stats
6W - 4L
1,612 SR
Queue Stats
73W - 41L
1,694 Elo+
Party 1
Kuzenbo
Kuzenbo
Tzenthor
Kuzenbo
Level 38
God Stats
5W - 2L
1,409 SR
Queue Stats
129W - 139L
1,479 Elo+
Solo
Cliodhna
Cliodhna
xSushimii
Cliodhna
Level 25
God Stats
16W - 6L
1,755 SR
Queue Stats
59W - 32L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
3 / 7 / 2
8,063
448
8,789
15,455
4,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hera
14
0 / 4 / 2
8,208
456
2,826
9,730
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Galiliean
Mulan
14
0 / 7 / 4
8,621
479
12,162
19,090
14,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
8 / 5 / 1
10,277
571
12,492
13,575
5,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 9 / 4
8,179
454
4,882
18,475
17,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
11 / 3 / 6
11,568
643
17,584
11,882
5,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
AntiHiroe
Mulan
17
7 / 4 / 10
11,296
628
15,442
21,215
17,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
OGKyro
Morgan Le Fay
16
1 / 2 / 10
10,174
565
14,301
6,643
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Tzenthor
Kuzenbo
14
2 / 1 / 11
9,572
532
4,611
13,479
16,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
xSushimii
Cliodhna
17
11 / 3 / 4
11,226
624
10,334
12,881
5,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
12
Kills
32
32
Deaths
13
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
11
3
6
4.67
W
Mulan
AntiHiroe
Mulan
7
4
10
3
L
Ullr
3
7
2
0.57
L
Hera
0
4
2
0.25
L
Mulan
Galiliean
Mulan
0
7
4
0.29
L
8
5
1
1.7
W
Morgan Le Fay
OGKyro
Morgan Le Fay
1
2
10
3
L
1
9
4
0.33
W
Kuzenbo
Tzenthor
Kuzenbo
2
1
11
7.5
W
Cliodhna
xSushimii
Cliodhna
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,151
Damage
62,272
76,325
Taken
66,100
44,118
Mitigated
47,957
17,018
Healing
22,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
17,584
9,456
1,060
4,526
11,882
5,941
3,864
2,433
9,449
87,802
9,623
W
Mulan
AntiHiroe
Mulan
15,442
2,580
572
6,543
21,215
17,863
400
1,008
19,477
6,204
63,132
L
Ullr
8,789
4,449
0
2,200
15,455
4,692
250
9,972
5,269
0
52,788
L
Hera
2,826
371
0
471
9,730
2,597
0
3,198
6,225
54,315
0
L
Mulan
Galiliean
Mulan
12,162
2,750
205
6,989
19,090
14,507
0
4,298
14,004
0
55,903
L
12,492
4,267
0
1,918
13,575
5,205
0
5,030
8,292
0
63,625
W
Morgan Le Fay
OGKyro
Morgan Le Fay
14,301
1,270
0
1,233
6,643
2,679
625
1,141
5,300
72,251
0
L
4,882
988
2,312
2,923
18,475
17,117
175
12,820
5,285
11,165
0
W
Kuzenbo
Tzenthor
Kuzenbo
4,611
2,104
501
4,020
13,479
16,172
627
2,274
11,015
23,041
0
W
Cliodhna
xSushimii
Cliodhna
10,334
1,009
0
3,972
12,881
5,302
0
566
12,264
0
69,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,348
Gold Earned
53,836
441
Minions Killed
553
0
Camps Cleared
0
1,683,553
Distance Traveled
1,795,981
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,568
643
162
9
0
318,243
3
W
Mulan
11,296
628
126
7
0
350,751
5
L
Ullr
8,063
448
84
5
0
312,545
4
L
Hera
8,208
456
123
7
0
320,145
2
L
Mulan
8,621
479
126
7
0
343,623
3
L
Loki
10,277
571
97
5
0
379,474
5
W
Morgan Le Fay
10,174
565
137
8
0
359,270
9
L
Artio
8,179
454
11
1
0
327,766
0
W
Kuzenbo
9,572
532
30
2
0
365,735
3
W
Cliodhna
11,226
624
98
5
0
401,982
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role