Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Jezn
Atlas
Level 124
God Stats
10W - 11L
1,594 SR
Queue Stats
264W - 257L
1,521 Elo+
Party 1
Neith
Neith
Krookam
Neith
Level 114
God Stats
4W - 8L
1,492 SR
Queue Stats
364W - 340L
1,521 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
gamepri777rex
Morgan Le Fay
Level 128
God Stats
6W - 5L
1,681 SR
Queue Stats
238W - 221L
1,591 Elo+
Solo
Bakasura
Bakasura
iWoolerz
Bakasura
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
332W - 312L
1,518 Elo+
Party 1
Team Averages
Level 128
1,553 SR
1,530 Elo+

VS

Team Averages
Level 121
1,456 SR
1,517 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Gneven
Guan Yu
Level 66
God Stats
1W - 6L
1,108 SR
Queue Stats
291W - 289L
1,549 Elo+
Solo
Artemis
Artemis
Lunnox
Artemis
Level 120
God Stats
12W - 10L
1,573 SR
Queue Stats
564W - 522L
1,517 Elo+
Party 3
Atlas
Atlas
Старикашка
Atlas
Level 103
God Stats
2W - 1L
1,598 SR
Queue Stats
481W - 468L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 1 / 0
6,464
646
6,038
6,676
3,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Jezn
Atlas
8
0 / 2 / 4
5,348
535
5,111
8,027
3,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Krookam
Neith
9
3 / 4 / 0
5,658
566
5,185
7,584
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
gamepri777rex
Morgan Le Fay
10
0 / 3 / 0
5,899
590
2,582
4,566
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
iWoolerz
Bakasura
9
1 / 3 / 0
5,631
563
1,925
7,502
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
5 / 0 / 3
7,070
707
4,519
6,375
2,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
 
Scylla
11
2 / 0 / 1
6,427
643
1,923
3,261
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Gneven
Guan Yu
9
0 / 0 / 0
5,059
506
3,381
8,556
4,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Lunnox
Artemis
11
6 / 1 / 2
6,449
645
6,785
5,383
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 3 / 7
5,531
553
3,806
9,567
5,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
13
13
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Tsukuyomi
 
Tsukuyomi
5
0
3
6.5
W
Scylla
 
Scylla
2
0
1
2.5
W
Guan Yu
Gneven
Guan Yu
0
0
0
0
L
Atlas
Jezn
Atlas
0
2
4
1
L
Neith
Krookam
Neith
3
4
0
0.75
W
Artemis
Lunnox
Artemis
6
1
2
7
L
Morgan Le Fay
gamepri777rex
Morgan Le Fay
0
3
0
0
L
Bakasura
iWoolerz
Bakasura
1
3
0
0.33
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,841
Damage
20,414
34,355
Taken
33,142
12,467
Mitigated
14,621
9,994
Healing
15,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,038
713
0
2,131
6,676
3,146
0
0
6,261
41,958
0
W
Tsukuyomi
 
Tsukuyomi
4,519
1,228
0
3,542
6,375
2,213
0
1,138
5,114
0
38,848
W
Scylla
 
Scylla
1,923
173
0
1,510
3,261
948
0
1,510
1,493
37,821
0
W
Guan Yu
Gneven
Guan Yu
3,381
549
0
4,180
8,556
4,151
0
5,097
2,653
0
24,905
L
Atlas
Jezn
Atlas
5,111
2,451
132
1,577
8,027
3,568
0
2,020
6,007
18,726
0
L
Neith
Krookam
Neith
5,185
2,358
0
2,169
7,584
1,772
0
1,479
6,105
0
34,433
W
Artemis
Lunnox
Artemis
6,785
4,041
399
2,574
5,383
1,351
0
1,559
3,824
0
38,801
L
Morgan Le Fay
gamepri777rex
Morgan Le Fay
2,582
168
0
292
4,566
1,571
0
1,174
3,280
34,065
0
L
Bakasura
iWoolerz
Bakasura
1,925
1,677
0
3,693
7,502
2,410
0
1,022
6,396
0
21,715
W
3,806
1,350
188
3,142
9,567
5,958
0
3,300
6,227
14,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,000
Gold Earned
30,536
331
Minions Killed
327
0
Camps Cleared
0
1,048,530
Distance Traveled
1,085,772
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,464
646
94
9
0
206,093
3
W
Tsukuyomi
7,070
707
89
9
0
243,398
1
W
Scylla
6,427
643
90
9
0
212,100
4
W
Guan Yu
5,059
506
51
5
0
225,257
3
L
Atlas
5,348
535
28
3
0
200,098
3
L
Neith
5,658
566
61
6
0
200,497
4
W
Artemis
6,449
645
80
8
0
200,146
3
L
Morgan Le Fay
5,899
590
76
8
0
201,493
4
L
Bakasura
5,631
563
72
7
0
240,349
5
W
Atlas
5,531
553
17
2
0
204,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role