Player Matchup

Arachne
Arachne
HamHockTV
Arachne
Level 124
God Stats
0W - 1L
1,238 SR
Queue Stats
6W - 8L
1,434 Elo+
Solo
Sol
Sol
Pixel Nurse
Sol
Level 65
God Stats
178W - 193L
1,453 SR
Queue Stats
269W - 293L
1,362 Elo+
Solo
Ares
Ares
RVG_Igorfpaz
Ares
Level 64
God Stats
7W - 5L
1,564 SR
Queue Stats
156W - 165L
1,403 Elo+
Solo
Danzaburou
Danzaburou
SituatedPanic95
Danzaburou
Level 67
God Stats
11W - 14L
1,483 SR
Queue Stats
141W - 146L
1,486 Elo+
Solo
Bacchus
Bacchus
angelhdz31_
Bacchus
Level 82
God Stats
7W - 4L
1,677 SR
Queue Stats
15W - 15L
1,452 Elo+
Solo
Team Averages
Level 80
1,483 SR
1,428 Elo+

VS

Team Averages
Level 84
1,503 SR
1,378 Elo+
Hachiman
Hachiman
AirWilliam619
Hachiman
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
438W - 542L
1,361 Elo+
Solo
Bellona
Bellona
EtheriasNatsu338
Bellona
Level 44
God Stats
9W - 16L
1,389 SR
Queue Stats
84W - 92L
1,332 Elo+
Solo
Sol
Sol
JustBanzo
Sol
Level 156
God Stats
10W - 10L
1,530 SR
Queue Stats
322W - 350L
1,420 Elo+
Solo
Bacchus
Bacchus
KickFinAss4
Bacchus
Level 67
God Stats
5W - 4L
1,638 SR
Queue Stats
43W - 39L
1,398 Elo+
Solo
Nemesis
Nemesis
Xxdantresxx
Nemesis
Level 51
God Stats
8W - 7L
1,460 SR
Queue Stats
96W - 115L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HamHockTV
Arachne
13
5 / 4 / 2
8,272
487
6,641
15,338
5,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
0 / 4 / 2
8,348
491
8,738
12,643
4,336
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 3 / 1
8,552
503
9,559
14,554
13,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SituatedPanic95
Danzaburou
14
2 / 6 / 2
8,574
504
6,165
12,979
4,792
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
angelhdz31_
Bacchus
11
1 / 2 / 4
6,826
402
5,671
13,303
12,995
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AirWilliam619
Hachiman
14
3 / 3 / 9
8,060
474
8,582
10,508
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 4 / 6
8,905
524
9,894
13,232
10,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 0 / 7
9,720
572
17,909
10,158
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
KickFinAss4
Bacchus
13
3 / 1 / 7
8,251
485
5,096
10,139
8,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Xxdantresxx
Nemesis
13
2 / 6 / 10
7,717
454
5,197
10,925
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
14
Kills
19
19
Deaths
14
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AirWilliam619
Hachiman
3
3
9
2.5
W
4
4
6
1.75
L
Arachne
HamHockTV
Arachne
5
4
2
1.5
W
7
0
7
10.5
W
Bacchus
KickFinAss4
Bacchus
3
1
7
6.5
L
0
4
2
0.25
L
6
3
1
2.17
L
Danzaburou
SituatedPanic95
Danzaburou
2
6
2
0.5
W
Nemesis
Xxdantresxx
Nemesis
2
6
10
1.17
L
Bacchus
angelhdz31_
Bacchus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,774
Damage
46,678
68,817
Taken
54,962
41,185
Mitigated
29,854
24,452
Healing
17,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AirWilliam619
Hachiman
8,582
4,963
0
2,579
10,508
3,253
792
3,277
7,189
0
49,502
W
9,894
3,123
0
1,638
13,232
10,358
0
5,848
6,837
1,358
39,137
L
Arachne
HamHockTV
Arachne
6,641
4,247
472
7,719
15,338
5,473
475
2,540
12,798
0
42,330
W
17,909
5,966
0
5,760
10,158
3,956
1,578
7,484
2,460
58,840
4,462
W
Bacchus
KickFinAss4
Bacchus
5,096
703
1,921
2,370
10,139
8,745
87
2,382
7,757
19,379
0
L
8,738
2,036
43
5,027
12,643
4,336
1,592
5,815
6,828
60,788
0
L
9,559
498
638
4,329
14,554
13,589
94
5,681
8,873
44,879
0
L
Danzaburou
SituatedPanic95
Danzaburou
6,165
2,144
0
2,413
12,979
4,792
856
3,748
9,231
0
74,388
W
Nemesis
Xxdantresxx
Nemesis
5,197
1,784
0
3,054
10,925
3,542
309
3,976
6,751
0
29,330
L
Bacchus
angelhdz31_
Bacchus
5,671
727
299
3,512
13,303
12,995
292
4,723
8,580
16,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,572
Gold Earned
42,653
412
Minions Killed
369
0
Camps Cleared
0
1,585,923
Distance Traveled
1,555,902
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,060
474
83
5
0
299,759
5
W
Bellona
8,905
524
67
4
0
303,501
1
L
Arachne
8,272
487
85
5
0
361,680
2
W
Sol
9,720
572
135
8
0
324,725
5
W
Bacchus
8,251
485
33
2
0
288,821
2
L
Sol
8,348
491
118
7
0
286,306
3
L
Ares
8,552
503
63
4
0
302,844
3
L
Danzaburou
8,574
504
126
7
0
286,532
3
W
Nemesis
7,717
454
51
3
0
339,096
2
L
Bacchus
6,826
402
20
1
0
348,561
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role