Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
EurosS
Agni
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 45L
1,646 Elo+
Party 1
Rama
Rama
Yodasjr
Rama
Level 157
God Stats
1W - 1L
1,303 SR
Queue Stats
78W - 70L
1,547 Elo+
Party 3
Amaterasu
Amaterasu
beardstash
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,440 Elo+
Party 3
Hachiman
Hachiman
iBeSirx
Hachiman
Level 28
God Stats
3W - 0L
1,337 SR
Queue Stats
88W - 57L
1,690 Elo+
Party 1
Team Averages
Level 51
1,428 SR
1,565 Elo+

VS

Team Averages
Level 72
1,561 SR
1,561 Elo+
Artio
Artio
GrannyPounder446
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,633 Elo+
Party 2
Ganesha
Ganesha
MrChipotles
Ganesha
Level 26
God Stats
1W - 1L
1,538 SR
Queue Stats
52W - 75L
1,452 Elo+
Solo
Apollo
Apollo
VeganLogan
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,446 Elo+
Solo
Freya
Freya
Zalo
Freya
Level 141
God Stats
1W - 1L
1,887 SR
Queue Stats
14W - 10L
1,648 Elo+
Party 2
Mercury
Mercury
digi6k
Mercury
Level 149
God Stats
0W - 2L
1,381 SR
Queue Stats
95W - 97L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
6 / 2 / 16
10,630
759
14,299
12,345
7,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Agni
EurosS
Agni
18
7 / 3 / 10
10,954
782
14,355
11,689
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Yodasjr
Rama
17
2 / 3 / 16
10,681
763
8,119
10,121
4,272
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
beardstash
Amaterasu
17
3 / 2 / 12
10,068
719
8,064
14,686
17,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
iBeSirx
Hachiman
19
10 / 3 / 14
11,838
846
26,941
12,376
5,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 8
8,791
628
3,944
13,922
15,022
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
MrChipotles
Ganesha
17
0 / 4 / 11
8,670
619
6,415
18,926
24,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
VeganLogan
Apollo
14
1 / 9 / 6
8,424
602
7,528
13,114
5,988
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
Zalo
Freya
17
4 / 7 / 4
9,715
694
17,964
16,008
8,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
digi6k
Mercury
18
5 / 5 / 3
10,294
735
11,774
14,817
7,243
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
44
28
Kills
12
13
Deaths
28
68
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
2
16
7
W
Agni
EurosS
Agni
7
3
10
4
L
2
3
8
2
L
Ganesha
MrChipotles
Ganesha
0
4
11
1.38
L
Apollo
VeganLogan
Apollo
1
9
6
0.44
W
Rama
Yodasjr
Rama
2
3
16
3.33
L
Freya
Zalo
Freya
4
7
4
0.86
W
Amaterasu
beardstash
Amaterasu
3
2
12
4.5
L
Mercury
digi6k
Mercury
5
5
3
1.3
W
Hachiman
iBeSirx
Hachiman
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,778
Damage
47,625
61,217
Taken
76,787
38,929
Mitigated
60,784
29,954
Healing
17,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
14,299
2,775
1,521
2,611
12,345
7,135
1,123
5,954
6,391
0
24,290
W
Agni
EurosS
Agni
14,355
1,018
1,925
2,129
11,689
4,655
1,045
5,091
6,598
34,323
0
L
3,944
474
2,364
2,669
13,922
15,022
0
3,369
10,553
7,272
0
L
Ganesha
MrChipotles
Ganesha
6,415
314
1,265
2,036
18,926
24,370
0
3,322
15,604
19,789
0
L
Apollo
VeganLogan
Apollo
7,528
2,721
419
953
13,114
5,988
52
1,161
11,953
0
16,743
W
Rama
Yodasjr
Rama
8,119
6,083
3,409
3,014
10,121
4,272
772
3,621
6,500
0
22,791
L
Freya
Zalo
Freya
17,964
5,098
1,465
3,059
16,008
8,161
0
2,718
13,290
29,086
1,477
W
Amaterasu
beardstash
Amaterasu
8,064
3,329
1,453
6,443
14,686
17,642
965
6,088
8,598
0
12,092
L
Mercury
digi6k
Mercury
11,774
2,749
1,224
2,145
14,817
7,243
0
3,785
11,032
0
25,297
W
Hachiman
iBeSirx
Hachiman
26,941
16,023
1,851
5,598
12,376
5,225
1,589
6,329
6,047
0
48,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,171
Gold Earned
45,894
144
Minions Killed
103
0
Camps Cleared
0
1,208,072
Distance Traveled
1,167,280
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,630
759
24
2
0
243,670
0
W
Agni
10,954
782
35
3
0
212,476
1
L
Artio
8,791
628
5
0
0
226,036
0
L
Ganesha
8,670
619
0
0
0
266,505
1
L
Apollo
8,424
602
27
2
0
178,787
0
W
Rama
10,681
763
35
3
0
225,195
0
L
Freya
9,715
694
42
3
0
233,628
0
W
Amaterasu
10,068
719
3
0
0
307,196
0
L
Mercury
10,294
735
29
2
0
262,324
0
W
Hachiman
11,838
846
47
3
0
219,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role