Player Matchup

Bacchus
Bacchus
SerginhoG
Bacchus
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,094 Elo+
Party 1
Nox
Nox
Tejmen
Nox
Level 49
God Stats
8W - 7L
1,509 SR
Queue Stats
133W - 146L
1,442 Elo+
Solo
Bastet
Bastet
hurrrrricane
Bastet
Level 113
God Stats
16W - 10L
1,639 SR
Queue Stats
298W - 316L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
rubensikuu
Gilgamesh
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 29L
1,457 Elo+
Solo
Thanatos
Thanatos
ruimoraisYT69
Thanatos
Level 86
God Stats
2W - 1L
1,455 SR
Queue Stats
165W - 154L
1,475 Elo+
Party 1
Team Averages
Level 75
1,521 SR
1,396 Elo+

VS

Team Averages
Level 41
1,438 SR
1,469 Elo+
Cupid
Cupid
ChoppedRedPepper
Cupid
Level 56
God Stats
0W - 2L
1,261 SR
Queue Stats
4W - 6L
1,475 Elo+
Party 2
Bellona
Bellona
FrancesRycroft
Bellona
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
Steven11112222
Merlin
Level 48
God Stats
36W - 38L
1,504 SR
Queue Stats
329W - 341L
1,506 Elo+
Solo
Poseidon
Poseidon
WILDCARD7
Poseidon
Level 49
God Stats
19W - 19L
1,455 SR
Queue Stats
42W - 57L
1,434 Elo+
Solo
Cthulhu
Cthulhu
xXstr8_vedgeXx
Cthulhu
Level 24
God Stats
13W - 13L
1,470 SR
Queue Stats
40W - 46L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SerginhoG
Bacchus
20
4 / 0 / 24
12,511
1,043
10,802
13,285
22,201
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nox
Tejmen
Nox
20
8 / 0 / 23
14,020
1,168
23,426
4,624
2,408
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
20
22 / 4 / 14
14,884
1,240
45,396
18,674
8,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
rubensikuu
Gilgamesh
20
2 / 1 / 25
12,091
1,008
14,216
16,491
15,777
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
ruimoraisYT69
Thanatos
20
8 / 3 / 18
13,330
1,111
19,704
13,030
5,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 2
11,693
974
9,526
20,944
6,183
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 12 / 4
11,219
935
8,626
33,157
27,509
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
2 / 6 / 3
11,796
983
13,721
16,003
4,810
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
WILDCARD7
Poseidon
17
2 / 9 / 3
11,102
925
9,954
15,599
3,207
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 8 / 7
10,961
913
13,569
32,959
35,229
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
27
44
Kills
8
8
Deaths
44
104
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
L
1
12
4
0.25
W
Bacchus
SerginhoG
Bacchus
4
0
24
16
L
2
6
3
0.58
W
Nox
Tejmen
Nox
8
0
23
19.5
L
Poseidon
WILDCARD7
Poseidon
2
9
3
0.39
W
Bastet
22
4
14
7.25
W
Gilgamesh
rubensikuu
Gilgamesh
2
1
25
14.5
W
Thanatos
ruimoraisYT69
Thanatos
8
3
18
5.67
L
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,544
Damage
55,396
66,104
Taken
118,662
54,907
Mitigated
76,938
17,897
Healing
6,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,526
4,690
168
1,215
20,944
6,183
0
6,384
14,560
0
25,758
L
8,626
2,754
0
380
33,157
27,509
0
8,965
24,192
0
23,241
W
Bacchus
SerginhoG
Bacchus
10,802
1,167
0
348
13,285
22,201
0
7,999
4,963
25,156
0
L
13,721
564
0
704
16,003
4,810
0
1,217
14,786
55,826
0
W
Nox
Tejmen
Nox
23,426
990
0
198
4,624
2,408
0
1,893
2,731
48,960
0
L
Poseidon
WILDCARD7
Poseidon
9,954
1,910
0
2,235
15,599
3,207
0
1,730
13,869
28,394
0
W
Bastet
45,396
12,483
0
4,718
18,674
8,591
0
10,780
7,499
0
59,773
W
Gilgamesh
rubensikuu
Gilgamesh
14,216
3,435
0
1,600
16,491
15,777
0
8,347
7,806
0
28,938
W
Thanatos
ruimoraisYT69
Thanatos
19,704
4,458
0
11,033
13,030
5,930
0
6,988
5,252
0
44,587
L
13,569
825
254
1,215
32,959
35,229
0
15,932
17,027
23,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,836
Gold Earned
56,771
227
Minions Killed
232
10
Camps Cleared
4
1,359,967
Distance Traveled
1,149,185
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,693
974
42
4
1
227,186
1
L
Bellona
11,219
935
37
3
2
238,712
0
W
Bacchus
12,511
1,043
35
3
0
298,657
1
L
Merlin
11,796
983
103
9
0
238,181
0
W
Nox
14,020
1,168
76
6
3
254,950
1
L
Poseidon
11,102
925
28
2
1
207,414
1
W
Bastet
14,884
1,240
39
3
1
309,798
3
W
Gilgamesh
12,091
1,008
17
1
1
241,558
0
W
Thanatos
13,330
1,111
60
5
5
255,004
3
L
Cthulhu
10,961
913
22
2
0
237,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role