Player Matchup

Zeus
Zeus
Ali-Butti-
Zeus
Level 158
God Stats
28W - 20L
1,585 SR
Queue Stats
958W - 1,034L
1,448 Elo+
Party 1
Terra
Terra
AmmarMudhaffar
Terra
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
358W - 373L
1,487 Elo+
Party 1
Nox
Nox
TheJanahi_179
Nox
Level 155
God Stats
15W - 24L
1,400 SR
Queue Stats
694W - 736L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
Veeesty 91
Gilgamesh
Level 160
God Stats
2W - 0L
1,578 SR
Queue Stats
47W - 66L
1,419 Elo+
Solo
Achilles
Achilles
gleggers_rc
Achilles
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,395 Elo+
Solo
Team Averages
Level 141
1,513 SR
1,442 Elo+

VS

Team Averages
Level 125
1,500 SR
1,498 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Hood09
Hades
Level 112
God Stats
0W - 1L
1,583 SR
Queue Stats
15W - 10L
1,564 Elo+
Solo
Izanami
Izanami
KaczySan
Izanami
Level 144
God Stats
7W - 15L
1,386 SR
Queue Stats
1,501W - 1,602L
1,479 Elo+
Solo
Discordia
Discordia
MrHolfelame
Discordia
Level 85
God Stats
3W - 4L
1,532 SR
Queue Stats
144W - 143L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 10
9,853
896
16,402
7,370
3,749
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 1 / 17
8,760
796
1,321
10,824
9,725
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 1 / 8
9,828
893
7,886
8,237
4,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Veeesty 91
Gilgamesh
15
7 / 3 / 10
9,203
837
11,341
13,153
10,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Achilles
gleggers_rc
Achilles
16
4 / 2 / 13
8,998
818
7,427
18,666
24,622
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 1 / 4
7,770
706
4,137
9,342
7,801
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
 
Chiron
14
1 / 4 / 0
7,429
675
9,490
9,333
4,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Hades
Hood09
Hades
13
2 / 8 / 4
7,882
717
6,538
13,112
11,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
KaczySan
Izanami
13
2 / 7 / 4
7,910
719
8,356
10,006
4,165
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
MrHolfelame
Discordia
15
4 / 4 / 2
8,605
782
6,772
6,767
2,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
24
Kills
9
9
Deaths
24
58
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
4
2
L
Chiron
 
Chiron
1
4
0
0.25
W
6
2
10
5.5
W
0
1
17
8.5
L
Hades
Hood09
Hades
2
8
4
0.5
L
Izanami
KaczySan
Izanami
2
7
4
0.57
L
Discordia
MrHolfelame
Discordia
4
4
2
1.25
W
7
1
8
11
W
Gilgamesh
Veeesty 91
Gilgamesh
7
3
10
4
W
Achilles
gleggers_rc
Achilles
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,377
Damage
35,293
58,250
Taken
48,560
53,611
Mitigated
30,919
24,613
Healing
14,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,137
1,000
915
4,560
9,342
7,801
0
4,245
4,424
6,273
0
L
Chiron
 
Chiron
9,490
1,828
1,047
3,035
9,333
4,231
863
3,892
5,073
0
23,378
W
16,402
1,083
674
1,143
7,370
3,749
938
2,435
4,893
33,592
0
W
1,321
89
9,524
4,734
10,824
9,725
756
2,850
7,932
5,151
0
L
Hades
Hood09
Hades
6,538
320
564
1,704
13,112
11,756
0
8,798
3,502
11,191
0
L
Izanami
KaczySan
Izanami
8,356
3,559
366
453
10,006
4,165
0
4,404
4,960
0
20,014
L
Discordia
MrHolfelame
Discordia
6,772
121
831
888
6,767
2,966
477
3,939
2,502
14,907
0
W
7,886
138
0
190
8,237
4,549
1,651
2,922
5,273
21,148
0
W
Gilgamesh
Veeesty 91
Gilgamesh
11,341
1,829
1,555
1,843
13,153
10,966
307
3,718
9,285
2,474
16,623
W
Achilles
gleggers_rc
Achilles
7,427
665
1,146
3,804
18,666
24,622
952
4,933
13,420
0
15,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,642
Gold Earned
39,596
117
Minions Killed
85
0
Camps Cleared
0
1,039,197
Distance Traveled
882,921
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,770
706
7
1
0
200,917
3
L
Chiron
7,429
675
36
3
0
203,408
1
W
Zeus
9,853
896
44
4
0
207,226
0
W
Terra
8,760
796
6
1
0
220,914
0
L
Hades
7,882
717
5
0
0
149,999
5
L
Izanami
7,910
719
21
2
0
145,803
0
L
Discordia
8,605
782
16
1
0
182,794
0
W
Nox
9,828
893
38
3
0
198,603
0
W
Gilgamesh
9,203
837
12
1
0
212,821
0
W
Achilles
8,998
818
17
2
0
199,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role