Player Matchup

Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
EverTroll BR
Jing Wei
Level 62
God Stats
2W - 3L
1,528 SR
Queue Stats
153W - 197L
1,383 Elo+
Solo
Xing Tian
Xing Tian
Grunging
Xing Tian
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,534 Elo+
Party 1
Zhong Kui
Zhong Kui
Rinegox
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,165 Elo+
Solo
Sylvanus
Sylvanus
heroiRJ
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 122L
1,524 Elo+
Party 1
Team Averages
Level 48
1,506 SR
1,421 Elo+

VS

Team Averages
Level 84
1,565 SR
1,509 Elo+
Terra
Terra
 
Terra
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
KamusAzuL
Discordia
Level 88
God Stats
7W - 4L
1,681 SR
Queue Stats
375W - 382L
1,542 Elo+
Solo
Poseidon
Poseidon
Rzar
Poseidon
Level 125
God Stats
1W - 0L
1,859 SR
Queue Stats
15W - 15L
1,488 Elo+
Solo
Artio
Artio
Sapeka
Artio
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 61L
1,459 Elo+
Solo
Jing Wei
Jing Wei
zNogard
Jing Wei
Level 89
God Stats
2W - 1L
1,285 SR
Queue Stats
65W - 42L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
8 / 4 / 2
10,632
886
16,098
16,698
14,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
EverTroll BR
Jing Wei
14
0 / 6 / 6
8,009
667
9,259
10,990
4,012
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Grunging
Xing Tian
15
1 / 2 / 2
8,096
675
2,928
10,530
11,326
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Rinegox
Zhong Kui
13
1 / 4 / 2
7,770
648
3,085
10,785
8,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
heroiRJ
Sylvanus
15
0 / 2 / 8
8,821
735
7,562
13,303
16,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
2
0 / 0 / 0
3,556
296
0
0
0
Discordia
KamusAzuL
Discordia
18
5 / 2 / 13
10,304
859
18,376
11,861
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
Rzar
Poseidon
16
4 / 3 / 4
9,490
791
13,796
9,005
4,263
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
Sapeka
Artio
16
1 / 3 / 12
9,270
773
5,327
17,754
20,912
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
zNogard
Jing Wei
19
8 / 2 / 3
10,671
889
18,729
11,296
5,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
10
Kills
18
18
Deaths
10
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
8
4
2
2.25
W
Terra
 
Terra
0
0
0
0
L
Jing Wei
EverTroll BR
Jing Wei
0
6
6
0.5
L
Xing Tian
Grunging
Xing Tian
1
2
2
1
W
Discordia
KamusAzuL
Discordia
5
2
13
5.75
L
Zhong Kui
Rinegox
Zhong Kui
1
4
2
0.5
W
Poseidon
Rzar
Poseidon
4
3
4
2
W
Artio
Sapeka
Artio
1
3
12
2.33
L
Sylvanus
heroiRJ
Sylvanus
0
2
8
2
W
Jing Wei
zNogard
Jing Wei
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,932
Damage
56,228
62,306
Taken
49,916
54,706
Mitigated
36,634
26,817
Healing
20,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
16,098
4,031
190
5,495
16,698
14,530
341
8,677
8,021
0
24,738
W
Terra
 
Terra
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
EverTroll BR
Jing Wei
9,259
7,793
1,672
1,059
10,990
4,012
410
6,971
4,019
0
26,476
L
Xing Tian
Grunging
Xing Tian
2,928
180
313
1,366
10,530
11,326
0
6,016
4,514
12,751
0
W
Discordia
KamusAzuL
Discordia
18,376
857
2,710
3,753
11,861
5,737
685
2,674
8,772
37,764
0
L
Zhong Kui
Rinegox
Zhong Kui
3,085
664
317
1,550
10,785
8,709
0
8,052
2,733
9,142
0
W
Poseidon
Rzar
Poseidon
13,796
1,488
2,736
2,203
9,005
4,263
514
1,051
7,680
27,834
0
W
Artio
Sapeka
Artio
5,327
663
1,493
3,990
17,754
20,912
237
6,823
10,582
9,515
0
L
Sylvanus
heroiRJ
Sylvanus
7,562
1,602
7,659
7,196
13,303
16,129
25
7,783
5,520
13,649
0
W
Jing Wei
zNogard
Jing Wei
18,729
11,435
1,469
2,522
11,296
5,722
3,188
3,027
8,145
0
35,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,328
Gold Earned
43,291
111
Minions Killed
136
0
Camps Cleared
0
990,817
Distance Traveled
934,738
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,632
886
20
2
0
210,107
1
W
Terra
3,556
296
0
0
0
0
0
L
Jing Wei
8,009
667
36
3
0
196,542
1
L
Xing Tian
8,096
675
22
2
0
211,386
0
W
Discordia
10,304
859
33
3
0
238,809
0
L
Zhong Kui
7,770
648
24
2
0
156,267
2
W
Poseidon
9,490
791
36
3
0
226,770
2
W
Artio
9,270
773
6
1
0
248,734
0
L
Sylvanus
8,821
735
9
1
0
216,515
0
W
Jing Wei
10,671
889
61
5
0
220,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role