Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
BeezDreew
Hachiman
Level 46
God Stats
2W - 1L
1,419 SR
Queue Stats
82W - 79L
1,388 Elo+
Solo
Zhong Kui
Zhong Kui
NiCarlomagno
Zhong Kui
Level 159
God Stats
2W - 1L
1,472 SR
Queue Stats
535W - 549L
1,439 Elo+
Solo
Bastet
Bastet
ferraritrol
Bastet
Level 140
God Stats
44W - 25L
1,715 SR
Queue Stats
310W - 263L
1,633 Elo+
Party 1
Bellona
Bellona
scheydder
Bellona
Level 126
God Stats
4W - 8L
1,363 SR
Queue Stats
225W - 213L
1,593 Elo+
Party 1
Team Averages
Level 119
1,494 SR
1,511 Elo+

VS

Team Averages
Level 116
1,505 SR
1,314 Elo+
Neith
Neith
IchigoGod
Neith
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,039 Elo+
Party 2
Achilles
Achilles
Ohmykaiser
Achilles
Level 109
God Stats
1W - 4L
1,364 SR
Queue Stats
363W - 351L
1,498 Elo+
Solo
Fafnir
Fafnir
SAraKIMheeYoung
Fafnir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
milonbr101
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,039 Elo+
Party 2
Kukulkan
Kukulkan
samguinaria
Kukulkan
Level 160
God Stats
4W - 5L
1,659 SR
Queue Stats
163W - 173L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
4 / 1 / 12
10,052
591
5,777
17,032
23,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
BeezDreew
Hachiman
16
8 / 3 / 5
10,756
633
8,306
11,959
4,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
NiCarlomagno
Zhong Kui
16
9 / 0 / 8
10,668
628
11,019
14,160
10,028
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
16
6 / 2 / 10
10,570
622
13,998
14,036
6,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
scheydder
Bellona
16
10 / 0 / 2
10,801
635
9,801
12,768
12,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IchigoGod
Neith
11
3 / 9 / 0
7,536
443
11,021
11,142
3,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Ohmykaiser
Achilles
13
0 / 3 / 1
7,275
428
5,205
13,225
8,935
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

3
0 / 4 / 0
5,155
303
766
4,774
2,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 14 / 0
5,994
353
5,944
18,660
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
samguinaria
Kukulkan
14
2 / 7 / 2
8,693
511
8,563
10,575
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
8
37
Kills
5
6
Deaths
37
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
1
12
10
W
Hachiman
BeezDreew
Hachiman
8
3
5
3.5
L
Neith
IchigoGod
Neith
3
9
0
0.33
W
Zhong Kui
NiCarlomagno
Zhong Kui
9
0
8
13
L
Achilles
Ohmykaiser
Achilles
0
3
1
0.17
L
0
4
0
0
W
Bastet
6
2
10
5.5
L
0
14
0
0
L
Kukulkan
samguinaria
Kukulkan
2
7
2
0.43
W
Bellona
scheydder
Bellona
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,901
Damage
31,499
69,955
Taken
58,376
57,146
Mitigated
23,290
32,555
Healing
7,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,777
1,933
3,151
6,660
17,032
23,601
506
1,862
15,090
22,338
0
W
Hachiman
BeezDreew
Hachiman
8,306
3,992
0
5,806
11,959
4,659
4,739
1,952
9,919
0
73,723
L
Neith
IchigoGod
Neith
11,021
5,574
0
908
11,142
3,736
124
2,807
8,201
0
30,433
W
Zhong Kui
NiCarlomagno
Zhong Kui
11,019
779
488
8,292
14,160
10,028
1,171
2,590
11,302
63,458
0
L
Achilles
Ohmykaiser
Achilles
5,205
908
0
3,486
13,225
8,935
0
977
11,597
2,492
33,371
L
766
376
0
128
4,774
2,535
0
2,292
2,482
1,799
0
W
Bastet
13,998
2,676
0
5,774
14,036
6,208
2,648
3,394
10,536
0
72,424
L
5,944
872
141
2,448
18,660
4,688
235
6,993
11,474
0
23,032
L
Kukulkan
samguinaria
Kukulkan
8,563
852
0
500
10,575
3,396
0
3,727
6,806
46,100
0
W
Bellona
scheydder
Bellona
9,801
3,120
0
2,384
12,768
12,650
2,350
38
12,730
0
59,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,847
Gold Earned
34,653
484
Minions Killed
280
0
Camps Cleared
0
1,653,153
Distance Traveled
1,146,075
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,052
591
13
1
0
307,829
1
W
Hachiman
10,756
633
117
7
0
282,713
2
L
Neith
7,536
443
39
2
0
261,156
0
W
Zhong Kui
10,668
628
115
7
0
336,207
1
L
Achilles
7,275
428
81
5
0
276,426
1
L
Fafnir
5,155
303
7
0
0
79,834
1
W
Bastet
10,570
622
127
7
0
387,909
2
L
Thor
5,994
353
46
3
0
263,856
2
L
Kukulkan
8,693
511
107
6
0
264,803
3
W
Bellona
10,801
635
112
7
0
338,495
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role