Player Matchup

Xing Tian
Xing Tian
Abdelwafik
Xing Tian
Level 87
God Stats
4W - 5L
1,430 SR
Queue Stats
53W - 57L
1,451 Elo+
Party 1
Nox
Nox
CJuandebarrito
Nox
Level 15
God Stats
3W - 0L
1,834 SR
Queue Stats
11W - 0L
1,918 Elo+
Party 1
Mercury
Mercury
K0ALAVI0LEUR
Mercury
Level 16
God Stats
2W - 2L
1,494 SR
Queue Stats
41W - 8L
1,892 Elo+
Party 1
Ullr
Ullr
atozen
Ullr
Level 152
God Stats
2W - 2L
1,686 SR
Queue Stats
193W - 146L
1,647 Elo+
Party 1
Hades
Hades
patced16
Hades
Level 89
God Stats
246W - 154L
1,629 SR
Queue Stats
573W - 423L
1,583 Elo+
Party 1
Team Averages
Level 72
1,615 SR
1,698 Elo+

VS

Team Averages
Level 67
1,550 SR
1,540 Elo+
Thanatos
Thanatos
DerpStepo
Thanatos
Level 25
God Stats
10W - 10L
1,582 SR
Queue Stats
68W - 54L
1,550 Elo+
Party 2
Rama
Rama
Kilngo
Rama
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 97L
1,536 Elo+
Solo
Ra
Ra
VikkstarDoom
Ra
Level 120
God Stats
11W - 7L
1,712 SR
Queue Stats
538W - 489L
1,554 Elo+
Party 2
Ganesha
Ganesha
lenny00x
Ganesha
Level 47
God Stats
0W - 3L
1,190 SR
Queue Stats
58W - 70L
1,496 Elo+
Solo
Chaac
Chaac
pradles
Chaac
Level 99
God Stats
0W - 1L
1,765 SR
Queue Stats
385W - 350L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Abdelwafik
Xing Tian
15
5 / 2 / 9
9,929
584
6,859
16,619
14,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 4 / 10
9,314
548
6,406
8,038
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
K0ALAVI0LEUR
Mercury
16
6 / 4 / 4
9,870
581
9,837
13,007
5,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
atozen
Ullr
17
4 / 1 / 1
10,032
590
11,966
12,797
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
patced16
Hades
17
5 / 1 / 6
10,497
617
13,074
13,545
9,603
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DerpStepo
Thanatos
14
5 / 4 / 2
9,305
547
5,373
11,256
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rama
Kilngo
Rama
14
3 / 4 / 2
8,765
516
9,976
12,887
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 6 / 4
9,482
558
11,820
13,048
5,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
lenny00x
Ganesha
13
0 / 2 / 9
8,205
483
6,001
14,970
14,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
pradles
Chaac
14
0 / 5 / 1
8,580
505
6,290
15,509
12,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
21
Kills
12
12
Deaths
21
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Abdelwafik
Xing Tian
5
2
9
4.75
W
1
4
10
1.5
L
Thanatos
DerpStepo
Thanatos
5
4
2
1.5
W
Mercury
K0ALAVI0LEUR
Mercury
6
4
4
2
L
Rama
Kilngo
Rama
3
4
2
1
L
4
6
4
1
W
Ullr
atozen
Ullr
4
1
1
4.5
L
Ganesha
lenny00x
Ganesha
0
2
9
2.25
W
Hades
patced16
Hades
5
1
6
8
L
Chaac
pradles
Chaac
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,142
Damage
39,460
64,006
Taken
67,670
36,755
Mitigated
41,563
19,423
Healing
24,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Abdelwafik
Xing Tian
6,859
1,113
2,926
2,807
16,619
14,349
80
6,395
9,829
19,690
0
W
6,406
399
0
1,773
8,038
2,845
567
2,617
5,291
50,922
0
L
Thanatos
DerpStepo
Thanatos
5,373
1,529
0
7,968
11,256
4,171
0
2,020
9,236
0
47,014
W
Mercury
K0ALAVI0LEUR
Mercury
9,837
6,188
0
351
13,007
5,589
17
3,727
9,160
0
76,167
L
Rama
Kilngo
Rama
9,976
8,993
0
4,021
12,887
3,880
27
2,386
10,421
0
70,833
L
11,820
1,428
999
3,972
13,048
5,648
543
6,268
6,544
75,455
0
W
Ullr
atozen
Ullr
11,966
6,615
0
3,583
12,797
4,369
208
2,932
9,793
0
87,269
L
Ganesha
lenny00x
Ganesha
6,001
459
504
3,641
14,970
14,951
0
6,038
8,740
23,551
0
W
Hades
patced16
Hades
13,074
2,365
413
7,570
13,545
9,603
839
1,991
10,939
69,415
0
L
Chaac
pradles
Chaac
6,290
1,493
0
3,876
15,509
12,913
0
9,272
6,223
394
60,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,642
Gold Earned
44,337
537
Minions Killed
502
0
Camps Cleared
0
1,749,861
Distance Traveled
1,613,975
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,929
584
26
2
0
380,781
6
W
Nox
9,314
548
114
7
0
339,205
5
L
Thanatos
9,305
547
82
5
0
345,954
1
W
Mercury
9,870
581
108
6
0
389,223
4
L
Rama
8,765
516
142
8
0
295,292
6
L
Ra
9,482
558
143
8
0
316,526
3
W
Ullr
10,032
590
144
8
0
306,034
8
L
Ganesha
8,205
483
16
1
0
318,399
5
W
Hades
10,497
617
145
9
0
334,618
7
L
Chaac
8,580
505
119
7
0
337,804
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role