Player Matchup

Bellona
Bellona
Silver I
CVginer5
Bellona
Silver I
Level 129
God Stats
16W - 6L
1,654 SR
Queue Stats
171W - 178L
1,174 MMR
Solo
Cthulhu
Cthulhu
Silver I
CompetingBlaze
Cthulhu
Silver I
Level 145
God Stats
3W - 0L
1,570 SR
Queue Stats
196W - 195L
1,181 MMR
Solo
Nox
Nox
Silver I
JojoBongadas
Nox
Silver I
Level 140
God Stats
13W - 9L
1,562 SR
Queue Stats
441W - 442L
1,184 MMR
Solo
Ares
Ares
Silver V
ghosted42
Ares
Silver V
Level 68
God Stats
1W - 0L
1,605 SR
Queue Stats
4W - 6L
1,182 MMR
Solo
Medusa
Medusa
Silver I
l Fire HAZARD l
Medusa
Silver I
Level 109
God Stats
19W - 16L
1,575 SR
Queue Stats
152W - 159L
1,211 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,593 SR
1,186 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,543 SR
1,187 MMR
Hades
Hades
Silver I
Feehlicious
Hades
Silver I
Level 109
God Stats
1W - 1L
1,550 SR
Queue Stats
70W - 78L
1,105 MMR
Party 2
Chaac
Chaac
Bronze IV
QuickKitten1931
Chaac
Bronze IV
Level 59
God Stats
0W - 2L
1,511 SR
Queue Stats
0W - 7L
1,178 MMR
Party 1
Athena
Athena
Gold V
SashYiiNha
Athena
Gold V
Level 89
God Stats
10W - 10L
1,538 SR
Queue Stats
28W - 37L
1,305 MMR
Party 2
Thanatos
Thanatos
Bronze IV
ShortBusQ
Thanatos
Bronze IV
Level 63
God Stats
0W - 1L
1,558 SR
Queue Stats
0W - 7L
1,224 MMR
Party 1
Anhur
Anhur
Silver II
in_Sane10
Anhur
Silver II
Level 121
God Stats
15W - 13L
1,560 SR
Queue Stats
326W - 336L
1,124 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CVginer5
Bellona
18
9 / 2 / 4
12,207
610
11,689
19,561
15,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 1 / 5
11,166
558
9,262
17,112
14,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 1 / 8
12,655
633
16,296
11,333
5,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
15
3 / 2 / 12
10,957
548
9,866
17,876
18,917
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 1 / 4
11,773
589
10,145
10,770
4,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Morgan Le FayLokiBacchusGeb

VS

Bans
Sun WukongCliodhnaBastetMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 1
9,100
455
10,735
18,655
8,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 5 / 1
9,147
457
11,064
18,075
11,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
SashYiiNha
Athena
11
1 / 3 / 3
7,955
398
4,408
16,024
14,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
ShortBusQ
Thanatos
12
1 / 7 / 0
7,881
394
3,629
14,924
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
in_Sane10
Anhur
11
1 / 4 / 1
7,742
387
3,288
7,912
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
27
Kills
5
7
Deaths
27
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
CVginer5
Bellona
9
2
4
5.5
W
2
1
5
4.5
L
1
8
1
0.19
W
9
1
8
13
L
1
5
1
0.3
L
Athena
SashYiiNha
Athena
1
3
3
0.83
L
Thanatos
ShortBusQ
Thanatos
1
7
0
0.14
W
Ares
3
2
12
4.5
L
Anhur
in_Sane10
Anhur
1
4
1
0.38
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,258
Damage
33,124
76,652
Taken
75,590
59,584
Mitigated
41,754
22,420
Healing
26,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CVginer5
Bellona
11,689
4,512
657
5,092
19,561
15,347
4,769
4,921
14,554
0
85,005
W
9,262
1,001
424
7,588
17,112
14,837
2,508
2,566
13,795
50,677
0
L
10,735
731
196
5,097
18,655
8,374
156
10,574
7,666
54,410
0
W
16,296
2,512
0
2,795
11,333
5,578
2,912
5,688
5,590
84,261
0
L
11,064
2,528
0
6,489
18,075
11,707
0
8,947
8,496
962
53,831
L
Athena
SashYiiNha
Athena
4,408
1,012
0
3,434
16,024
14,330
0
5,746
10,012
14,065
0
L
Thanatos
ShortBusQ
Thanatos
3,629
369
0
9,122
14,924
4,788
0
6,046
8,700
0
39,442
W
Ares
9,866
568
946
1,937
17,876
18,917
430
5,002
12,757
36,106
0
L
Anhur
in_Sane10
Anhur
3,288
1,025
0
1,768
7,912
2,555
0
2,606
5,292
0
42,261
W
10,145
4,620
0
2,981
10,770
4,905
3,589
2,151
8,574
0
88,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,758
Gold Earned
41,825
505
Minions Killed
377
0
Camps Cleared
0
1,962,147
Distance Traveled
1,651,376
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,207
610
125
6
0
409,603
5
W
Cthulhu
11,166
558
97
5
0
380,214
4
L
Hades
9,100
455
107
5
0
318,117
1
W
Nox
12,655
633
107
5
0
380,008
9
L
Chaac
9,147
457
102
5
0
352,904
4
L
Athena
7,955
398
21
1
0
362,516
2
L
Thanatos
7,881
394
79
4
0
407,321
3
W
Ares
10,957
548
53
3
0
398,248
4
L
Anhur
7,742
387
68
3
0
210,518
5
W
Medusa
11,773
589
123
6
0
394,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role