Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrAmericano
Ah Muzen Cab
Level 49
God Stats
6W - 9L
1,424 SR
Queue Stats
168W - 147L
1,498 Elo+
Party 2
Zeus
Zeus
RangerFett2017
Zeus
Level 143
God Stats
7W - 9L
1,523 SR
Queue Stats
442W - 402L
1,607 Elo+
Party 1
Jing Wei
Jing Wei
SCORCH DO
Jing Wei
Level 125
God Stats
8W - 6L
1,554 SR
Queue Stats
195W - 156L
1,550 Elo+
Party 2
Odin
Odin
synGambit
Odin
Level 115
God Stats
4W - 8L
1,452 SR
Queue Stats
370W - 338L
1,566 Elo+
Party 1
Team Averages
Level 111
1,491 SR
1,544 Elo+

VS

Team Averages
Level 67
1,554 SR
1,512 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
BigBootyBears
Tyr
Level 39
God Stats
8W - 3L
1,737 SR
Queue Stats
103W - 65L
1,653 Elo+
Party 3
Tiamat
Tiamat
LadyRenegade
Tiamat
Level 114
God Stats
14W - 17L
1,412 SR
Queue Stats
336W - 368L
1,390 Elo+
Party 4
Ravana
Ravana
NikTamair97
Ravana
Level 121
God Stats
3W - 0L
1,890 SR
Queue Stats
353W - 377L
1,390 Elo+
Party 4
Kumbhakarna
Kumbhakarna
iBelona
Kumbhakarna
Level 37
God Stats
1W - 1L
1,232 SR
Queue Stats
106W - 69L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
0 / 1 / 1
4,740
474
1,723
5,840
1,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
MrAmericano
Ah Muzen Cab
6
0 / 9 / 0
4,207
421
2,412
7,304
1,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 1
5,983
598
5,348
3,780
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
SCORCH DO
Jing Wei
8
0 / 3 / 0
4,434
443
695
5,293
882
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odin
10
1 / 1 / 0
5,599
560
3,773
7,442
3,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
6 / 0 / 5
7,103
710
7,323
5,625
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 0
6,249
625
5,258
5,822
2,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
10
0 / 1 / 3
5,585
559
1,886
4,829
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
9
1 / 2 / 1
5,258
526
1,844
4,851
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
iBelona
Kumbhakarna
9
8 / 0 / 5
6,208
621
3,868
7,875
6,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
16
16
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
1
0.5
W
Ah Muzen Cab
 
Ah Muzen Cab
6
0
5
8.5
W
1
0
0
1
W
Tiamat
0
1
3
1.5
L
Ah Muzen Cab
MrAmericano
Ah Muzen Cab
0
9
0
0
W
Ravana
1
2
1
0.75
L
2
2
1
1.25
L
Jing Wei
SCORCH DO
Jing Wei
0
3
0
0
W
Kumbhakarna
iBelona
Kumbhakarna
8
0
5
10.5
L
Odin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,951
Damage
20,179
29,659
Taken
29,002
7,904
Mitigated
14,234
7,176
Healing
12,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,723
574
0
2,688
5,840
1,226
0
773
4,848
0
20,460
W
Ah Muzen Cab
 
Ah Muzen Cab
7,323
3,983
0
3,897
5,625
1,837
814
61
5,564
0
48,159
W
5,258
1,890
0
3,223
5,822
2,567
0
0
5,239
0
36,240
W
Tiamat
1,886
162
0
2,078
4,829
1,771
0
1,896
2,861
26,561
0
L
Ah Muzen Cab
MrAmericano
Ah Muzen Cab
2,412
1,058
0
236
7,304
1,079
0
2,002
5,139
0
16,879
W
Ravana
1,844
326
0
1,906
4,851
1,859
0
2,906
1,761
0
22,824
L
5,348
840
0
330
3,780
962
158
1,377
2,170
35,304
0
L
Jing Wei
SCORCH DO
Jing Wei
695
479
0
981
5,293
882
0
531
4,688
0
15,868
W
Kumbhakarna
iBelona
Kumbhakarna
3,868
1,385
215
1,544
7,875
6,200
0
340
7,487
14,299
0
L
Odin
3,773
1,265
0
2,941
7,442
3,755
0
395
6,603
0
28,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,963
Gold Earned
30,403
287
Minions Killed
314
0
Camps Cleared
0
995,026
Distance Traveled
1,094,393
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,740
474
56
6
0
232,425
1
W
Ah Muzen Cab
7,103
710
91
9
0
220,305
3
W
Tyr
6,249
625
82
8
0
222,872
4
W
Tiamat
5,585
559
62
6
0
197,972
5
L
Ah Muzen Cab
4,207
421
43
4
0
176,998
1
W
Ravana
5,258
526
55
6
0
240,007
4
L
Zeus
5,983
598
85
9
0
193,985
2
L
Jing Wei
4,434
443
40
4
0
181,748
3
W
Kumbhakarna
6,208
621
24
2
0
213,237
4
L
Odin
5,599
560
63
6
0
209,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role