Player Matchup

Vamana
Vamana
 
Vamana
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
GoatjoSensei
Anubis
Level 29
God Stats
25W - 18L
1,533 SR
Queue Stats
47W - 47L
1,456 Elo+
Party 3
Loki
Loki
LilCottonSwab
Loki
Level 27
God Stats
1W - 1L
1,737 SR
Queue Stats
56W - 59L
1,440 Elo+
Party 3
Izanami
Izanami
NightAlphaDragon
Izanami
Level 29
God Stats
3W - 6L
1,546 SR
Queue Stats
15W - 24L
1,474 Elo+
Party 4
Serqet
Serqet
believerx
Serqet
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 62L
1,528 Elo+
Party 4
Team Averages
Level 39
1,563 SR
1,480 Elo+

VS

Team Averages
Level 90
1,534 SR
1,518 Elo+
Bastet
Bastet
Ark104
Bastet
Level 87
God Stats
10W - 9L
1,565 SR
Queue Stats
43W - 39L
1,541 Elo+
Party 2
Izanami
Izanami
Jdood2000
Izanami
Level 41
God Stats
5W - 5L
1,280 SR
Queue Stats
49W - 47L
1,512 Elo+
Party 2
Bellona
Bellona
Panther720
Bellona
Level 88
God Stats
4W - 4L
1,428 SR
Queue Stats
70W - 61L
1,544 Elo+
Party 2
Hades
Hades
ViralUnicorn477
Hades
Level 120
God Stats
9W - 3L
1,693 SR
Queue Stats
110W - 121L
1,564 Elo+
Party 1
Bacchus
Bacchus
cagethelonewolf
Bacchus
Level 116
God Stats
6W - 9L
1,706 SR
Queue Stats
147W - 158L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
6
0 / 4 / 0
4,266
427
2,741
8,334
3,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Anubis
9
1 / 4 / 1
5,110
511
5,321
7,947
3,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 1
4,408
441
2,036
6,535
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 3 / 1
5,481
548
3,264
5,086
1,159
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
believerx
Serqet
8
1 / 2 / 2
5,180
518
2,337
8,029
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ark104
Bastet
12
2 / 0 / 5
6,621
662
3,613
6,755
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Jdood2000
Izanami
11
5 / 0 / 3
6,593
659
6,087
4,680
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Panther720
Bellona
11
3 / 0 / 0
6,513
651
4,417
4,212
4,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 2 / 3
6,515
652
8,184
7,847
4,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 4
6,197
620
3,147
5,612
3,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
16
16
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
4
0
0
W
Bastet
Ark104
Bastet
2
0
5
4.5
L
Anubis
1
4
1
0.38
W
Izanami
Jdood2000
Izanami
5
0
3
6.5
L
0
3
1
0.17
L
2
3
1
0.83
W
Bellona
Panther720
Bellona
3
0
0
3
W
4
2
3
2.75
L
Serqet
believerx
Serqet
1
2
2
1
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,699
Damage
25,448
35,931
Taken
29,106
12,761
Mitigated
14,632
10,283
Healing
12,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,741
1,292
0
2,614
8,334
3,511
0
1,460
6,364
0
14,235
W
Bastet
Ark104
Bastet
3,613
856
0
3,874
6,755
1,752
0
1,129
5,626
0
39,744
L
Anubis
5,321
509
0
1,942
7,947
3,196
0
3,588
4,359
27,648
0
W
Izanami
Jdood2000
Izanami
6,087
3,718
0
1,880
4,680
1,178
493
0
4,680
0
39,524
L
2,036
248
0
2,008
6,535
1,499
0
2,053
4,442
0
18,636
L
3,264
2,247
0
1,041
5,086
1,159
0
2,058
3,028
0
28,064
W
Bellona
Panther720
Bellona
4,417
581
0
1,336
4,212
4,334
67
0
4,212
3,365
29,557
W
8,184
1,115
324
3,682
7,847
4,082
192
3,863
3,852
36,779
0
L
Serqet
believerx
Serqet
2,337
802
130
2,548
8,029
3,396
0
2,586
5,443
0
8,073
W
3,147
778
193
1,437
5,612
3,286
149
502
5,110
9,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,445
Gold Earned
32,439
202
Minions Killed
329
0
Camps Cleared
0
1,007,029
Distance Traveled
1,083,272
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,266
427
31
3
0
200,857
2
W
Bastet
6,621
662
86
9
0
254,289
5
L
Anubis
5,110
511
51
5
0
175,443
0
W
Izanami
6,593
659
69
7
0
199,645
3
L
Loki
4,408
441
39
4
0
216,345
1
L
Izanami
5,481
548
68
7
0
204,759
0
W
Bellona
6,513
651
81
8
0
213,054
1
W
Hades
6,515
652
74
7
0
189,392
3
L
Serqet
5,180
518
13
1
0
209,625
0
W
Bacchus
6,197
620
19
2
0
226,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role