Player Matchup

Nu Wa
Nu Wa
DrpepperCV
Nu Wa
Level 86
God Stats
4W - 1L
1,563 SR
Queue Stats
74W - 57L
1,458 Elo+
Solo
Serqet
Serqet
Fredbear711
Serqet
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 173L
1,405 Elo+
Solo
Da Ji
Da Ji
GumBear69
Da Ji
Level 135
God Stats
3W - 3L
1,628 SR
Queue Stats
530W - 553L
1,425 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JscoJohan
Ah Muzen Cab
Level 98
God Stats
3W - 2L
1,508 SR
Queue Stats
199W - 212L
1,384 Elo+
Solo
Jormungandr
Jormungandr
KatKun18
Jormungandr
Level 55
God Stats
4W - 4L
1,557 SR
Queue Stats
168W - 201L
1,421 Elo+
Party 2
Team Averages
Level 98
1,551 SR
1,419 Elo+

VS

Team Averages
Level 67
1,458 SR
1,350 Elo+
Loki
Loki
AegeusX
Loki
Level 129
God Stats
0W - 2L
1,302 SR
Queue Stats
185W - 179L
1,426 Elo+
Party 3
Janus
Janus
NearDemonic
Janus
Level 82
God Stats
2W - 1L
1,779 SR
Queue Stats
13W - 25L
1,317 Elo+
Party 1
Scylla
Scylla
NearInsane
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,157 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NoSkinOffMyNeck
Morgan Le Fay
Level 81
God Stats
0W - 2L
1,050 SR
Queue Stats
101W - 104L
1,414 Elo+
Solo
Vulcan
Vulcan
SpecificatioN
Vulcan
Level 29
God Stats
2W - 2L
1,658 SR
Queue Stats
59W - 49L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
4 / 6 / 12
12,141
714
22,433
15,709
5,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
17
2 / 7 / 9
11,079
652
5,557
12,970
4,596
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
GumBear69
Da Ji
20
12 / 4 / 9
12,764
751
10,951
13,367
6,130
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
JscoJohan
Ah Muzen Cab
20
7 / 2 / 11
13,713
807
15,540
13,245
5,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
KatKun18
Jormungandr
18
4 / 3 / 14
11,838
696
10,090
14,907
15,898
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AegeusX
Loki
19
8 / 7 / 8
11,756
692
12,403
16,160
5,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
6 / 7 / 7
11,120
654
10,754
12,197
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
NearInsane
Scylla
14
1 / 6 / 7
9,252
544
2,906
10,752
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
NoSkinOffMyNeck
Morgan Le Fay
17
3 / 4 / 7
10,201
600
11,853
15,929
5,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 5 / 12
11,919
701
13,418
16,070
6,988
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
63
29
Kills
22
22
Deaths
29
55
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Loki
AegeusX
Loki
8
7
8
1.71
W
Nu Wa
4
6
12
1.67
W
Serqet
2
7
9
0.93
W
Da Ji
GumBear69
Da Ji
12
4
9
4.13
W
Ah Muzen Cab
JscoJohan
Ah Muzen Cab
7
2
11
6.25
W
Jormungandr
KatKun18
Jormungandr
4
3
14
3.67
L
6
7
7
1.36
L
Scylla
NearInsane
Scylla
1
6
7
0.75
L
Morgan Le Fay
NoSkinOffMyNeck
Morgan Le Fay
3
4
7
1.63
L
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,571
Damage
51,334
70,198
Taken
71,108
37,338
Mitigated
25,265
26,663
Healing
19,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
AegeusX
Loki
12,403
1,789
736
2,688
16,160
5,597
0
6,637
8,879
0
29,360
W
Nu Wa
22,433
5,764
1,899
3,575
15,709
5,624
1,823
8,803
6,596
44,711
0
W
Serqet
5,557
280
2,378
1,747
12,970
4,596
739
7,977
4,859
0
11,013
W
Da Ji
GumBear69
Da Ji
10,951
463
4,158
2,813
13,367
6,130
0
5,482
7,781
0
18,460
W
Ah Muzen Cab
JscoJohan
Ah Muzen Cab
15,540
3,512
1,715
4,791
13,245
5,090
2,697
7,095
6,006
0
50,516
W
Jormungandr
KatKun18
Jormungandr
10,090
902
902
2,685
14,907
15,898
264
8,573
6,025
27,159
0
L
10,754
344
687
843
12,197
4,009
0
4,698
7,499
21,285
0
L
Scylla
NearInsane
Scylla
2,906
484
800
1,358
10,752
3,315
54
4,427
6,175
10,067
0
L
Morgan Le Fay
NoSkinOffMyNeck
Morgan Le Fay
11,853
832
1,554
7,256
15,929
5,356
82
8,928
6,935
34,434
0
L
13,418
3,626
621
2,898
16,070
6,988
370
7,833
8,087
45,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,535
Gold Earned
54,248
172
Minions Killed
198
0
Camps Cleared
0
1,476,211
Distance Traveled
1,255,261
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,756
692
37
2
0
251,300
2
W
Nu Wa
12,141
714
43
3
0
262,664
0
W
Serqet
11,079
652
18
1
0
306,338
5
W
Da Ji
12,764
751
5
0
0
314,066
1
W
Ah Muzen Cab
13,713
807
79
5
0
299,251
0
W
Jormungandr
11,838
696
27
2
0
293,892
0
L
Janus
11,120
654
31
2
0
232,030
0
L
Scylla
9,252
544
14
1
0
248,000
0
L
Morgan Le Fay
10,201
600
48
3
0
225,334
0
L
Vulcan
11,919
701
68
4
0
298,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role