Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
BlackTiger69
Arachne
Level 120
God Stats
7W - 1L
1,758 SR
Queue Stats
420W - 413L
1,551 Elo+
Solo
Tiamat
Tiamat
DefiantCenturion
Tiamat
Level 84
God Stats
7W - 2L
1,760 SR
Queue Stats
70W - 56L
1,606 Elo+
Solo
Chaac
Chaac
IDaddyFatSackx
Chaac
Level 60
God Stats
3W - 8L
1,309 SR
Queue Stats
56W - 63L
1,466 Elo+
Party 3
Cernunnos
Cernunnos
Redwatnscandy
Cernunnos
Level 124
God Stats
2W - 1L
1,431 SR
Queue Stats
137W - 118L
1,624 Elo+
Solo
Team Averages
Level 102
1,552 SR
1,549 Elo+

VS

Team Averages
Level 119
1,538 SR
1,519 Elo+
Vulcan
Vulcan
Biomechanicaltoy
Vulcan
Level 127
God Stats
2W - 4L
1,502 SR
Queue Stats
149W - 117L
1,658 Elo+
Party 2
Sobek
Sobek
GetSmitedYo
Sobek
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,102 Elo+
Party 1
Awilix
Awilix
LadyMoonIight
Awilix
Level 106
God Stats
1W - 1L
1,291 SR
Queue Stats
168W - 178L
1,574 Elo+
Solo
Izanami
Izanami
Wheeple
Izanami
Level 143
God Stats
0W - 1L
1,803 SR
Queue Stats
8W - 7L
1,713 Elo+
Party 1
Gilgamesh
Gilgamesh
xxFhisherxx
Gilgamesh
Level 133
God Stats
1W - 2L
1,595 SR
Queue Stats
42W - 40L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
5 / 5 / 17
14,067
1,082
16,735
31,839
50,568
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
BlackTiger69
Arachne
20
8 / 5 / 14
14,010
1,078
21,938
22,914
10,732
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
7 / 3 / 19
12,973
998
33,118
12,363
9,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 3 / 24
14,250
1,096
24,304
35,876
30,255
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cernunnos
Redwatnscandy
Cernunnos
20
8 / 2 / 14
13,783
1,060
28,505
19,119
7,679
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

129

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 12
13,456
1,035
33,206
15,456
8,267
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
1 / 6 / 13
11,615
893
8,730
31,452
41,300
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 9 / 6
12,494
961
17,147
24,960
10,581
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Wheeple
Izanami
19
6 / 4 / 12
13,677
1,052
30,925
20,360
9,340
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
xxFhisherxx
Gilgamesh
19
1 / 11 / 15
11,954
920
26,328
37,971
42,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
76
31
Kills
18
18
Deaths
31
88
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
5
17
2.7
L
5
1
12
11
W
Arachne
BlackTiger69
Arachne
8
5
14
3
W
7
3
19
5.5
L
1
6
13
1.25
W
3
3
24
5
L
5
9
6
0.89
W
Cernunnos
Redwatnscandy
Cernunnos
8
2
14
7.5
L
Izanami
Wheeple
Izanami
6
4
12
3
L
Gilgamesh
xxFhisherxx
Gilgamesh
1
11
15
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,600
Damage
116,336
122,111
Taken
130,199
108,732
Mitigated
111,944
51,250
Healing
11,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
16,735
3,773
8,423
10,502
31,839
50,568
0
12,711
18,524
33,208
0
L
33,206
9,021
0
510
15,456
8,267
0
5,175
10,127
66,869
0
W
Arachne
BlackTiger69
Arachne
21,938
16,545
0
6,881
22,914
10,732
0
8,208
14,375
0
33,765
W
33,118
1,641
680
3,309
12,363
9,498
0
5,616
6,522
53,139
0
L
8,730
1,100
0
2,775
31,452
41,300
0
12,851
17,489
14,783
0
W
24,304
5,094
3,006
12,954
35,876
30,255
0
14,845
20,336
988
47,562
L
17,147
6,558
0
632
24,960
10,581
0
8,305
16,373
0
28,551
W
Cernunnos
Redwatnscandy
Cernunnos
28,505
15,975
194
5,301
19,119
7,679
0
6,646
12,357
2,297
75,089
L
Izanami
Wheeple
Izanami
30,925
21,997
0
5,562
20,360
9,340
0
9,870
10,214
0
74,177
L
Gilgamesh
xxFhisherxx
Gilgamesh
26,328
4,443
0
1,777
37,971
42,456
0
13,882
23,475
14,663
38,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,083
Gold Earned
63,196
278
Minions Killed
316
17
Camps Cleared
3
1,331,715
Distance Traveled
1,366,401
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,067
1,082
36
3
0
231,313
0
L
Vulcan
13,456
1,035
76
6
0
336,386
1
W
Arachne
14,010
1,078
17
1
9
291,201
1
W
Tiamat
12,973
998
57
4
0
276,257
0
L
Sobek
11,615
893
18
1
0
250,244
0
W
Chaac
14,250
1,096
65
5
0
287,446
0
L
Awilix
12,494
961
28
2
0
288,800
0
W
Cernunnos
13,783
1,060
103
8
8
245,498
0
L
Izanami
13,677
1,052
118
9
2
233,933
0
L
Gilgamesh
11,954
920
76
6
1
257,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role