Player Matchup

Janus
Janus
Azyrr
Janus
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 21L
1,476 Elo+
Party 1
Hercules
Hercules
Mrgurpledurple
Hercules
Level 67
God Stats
5W - 1L
1,873 SR
Queue Stats
51W - 37L
1,587 Elo+
Party 1
Neith
Neith
NukaColaDark
Neith
Level 4
God Stats
2W - 4L
1,182 SR
Queue Stats
6W - 7L
1,314 Elo+
Party 1
Team Averages
Level 65
1,519 SR
1,459 Elo+

VS

Team Averages
Level 64
1,608 SR
1,336 Elo+
Ymir
Ymir
Flarglfump
Ymir
Level 17
God Stats
3W - 5L
1,559 SR
Queue Stats
7W - 16L
1,130 Elo+
Party 2
Chernobog
Chernobog
NightKnightZzz
Chernobog
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 112L
1,560 Elo+
Solo
Nox
Nox
UnitatoGod
Nox
Level 46
God Stats
1W - 3L
1,764 SR
Queue Stats
65W - 79L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Azyrr
Janus
13
8 / 1 / 6
8,427
843
13,997
5,527
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
12
5 / 0 / 8
7,639
764
3,117
5,895
5,026
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 11
7,063
706
5,122
3,834
1,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,601
660
2,361
14,241
10,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
NightKnightZzz
Chernobog
11
1 / 1 / 0
6,775
678
4,434
5,736
1,879
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 7 / 2
6,038
604
3,035
7,266
2,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
2
2
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
Azyrr
Janus
8
1
6
11
L
1
6
1
0.25
W
Hercules
5
0
8
9
L
Chernobog
NightKnightZzz
Chernobog
1
1
0
1
W
1
1
11
6.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,236
Damage
9,830
15,256
Taken
27,243
8,032
Mitigated
14,662
3,765
Healing
4,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Azyrr
Janus
13,997
1,363
166
2,138
5,527
1,666
633
2,154
3,289
42,777
0
L
2,361
631
0
2,721
14,241
10,127
0
6,184
7,709
8,329
0
W
Hercules
3,117
918
0
1,355
5,895
5,026
0
2,503
3,210
0
6,141
L
Chernobog
NightKnightZzz
Chernobog
4,434
3,013
0
1,767
5,736
1,879
0
3,019
2,536
0
28,334
W
5,122
2,700
0
106
3,834
1,340
698
943
2,859
0
16,647
L
3,035
27
0
0
7,266
2,656
0
4,320
2,714
12,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,129
Gold Earned
19,414
116
Minions Killed
94
6
Camps Cleared
3
505,257
Distance Traveled
511,009
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,427
843
74
7
6
169,326
1
L
Ymir
6,601
660
10
1
0
166,833
2
W
Hercules
7,639
764
9
1
0
191,859
1
L
Chernobog
6,775
678
52
5
2
182,679
5
W
Neith
7,063
706
33
3
0
144,072
0
L
Nox
6,038
604
32
3
1
161,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role