Player Matchup

Chiron
Chiron
 
Chiron
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Badgerr92
Anhur
Level 78
God Stats
0W - 1L
1,393 SR
Queue Stats
26W - 33L
1,475 Elo+
Party 1
Artemis
Artemis
Stanton_15
Artemis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 1
He Bo
He Bo
Yager_Bomber13
He Bo
Level 158
God Stats
0W - 3L
1,130 SR
Queue Stats
204W - 192L
1,580 Elo+
Party 1
Agni
Agni
cold_Gemini
Agni
Level 144
God Stats
0W - 1L
1,563 SR
Queue Stats
56W - 55L
1,495 Elo+
Party 1
Team Averages
Level 104
1,417 SR
1,464 Elo+

VS

Team Averages
Level 106
1,442 SR
1,517 Elo+
Cerberus
Cerberus
 
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DarkLordSoran
Sun Wukong
Level 117
God Stats
3W - 2L
1,460 SR
Queue Stats
120W - 97L
1,564 Elo+
Party 2
Kumbhakarna
Kumbhakarna
F_a_i_r_e_s_s
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 114L
1,365 Elo+
Solo
Bacchus
Bacchus
MoMo1Axel
Bacchus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 63L
1,571 Elo+
Party 2
Medusa
Medusa
Runch6803
Medusa
Level 127
God Stats
2W - 5L
1,251 SR
Queue Stats
353W - 346L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
2 / 3 / 6
8,903
809
8,762
8,331
3,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
Badgerr92
Anhur
13
0 / 7 / 9
7,740
704
3,653
9,848
2,851
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Stanton_15
Artemis
10
1 / 10 / 7
7,206
655
6,757
11,832
3,262
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 6 / 6
8,577
780
9,866
8,892
2,637
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 5 / 5
9,377
852
10,314
7,794
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
7 / 4 / 13
10,114
919
9,556
13,122
9,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
DarkLordSoran
Sun Wukong
16
9 / 2 / 10
10,164
924
7,779
11,950
8,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kumbhakarna
F_a_i_r_e_s_s
Kumbhakarna
14
1 / 2 / 16
9,025
820
2,406
10,916
9,255
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
MoMo1Axel
Bacchus
17
4 / 1 / 17
9,683
880
8,966
11,927
13,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Runch6803
Medusa
16
10 / 5 / 8
9,901
900
15,446
11,450
4,486
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
95
13
Kills
31
31
Deaths
14
33
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
3
6
1.67
W
Cerberus
 
Cerberus
7
4
13
3.38
L
Anhur
Badgerr92
Anhur
0
7
9
0.64
W
Sun Wukong
DarkLordSoran
Sun Wukong
9
2
10
7
W
Kumbhakarna
F_a_i_r_e_s_s
Kumbhakarna
1
2
16
4.5
W
Bacchus
MoMo1Axel
Bacchus
4
1
17
12.5
W
Medusa
Runch6803
Medusa
10
5
8
2.8
L
Artemis
Stanton_15
Artemis
1
10
7
0.45
L
4
6
6
1.17
L
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,352
Damage
44,153
46,697
Taken
59,365
14,298
Mitigated
44,948
8,154
Healing
22,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,762
1,261
1,005
2,145
8,331
3,097
0
2,302
5,895
0
25,973
W
Cerberus
 
Cerberus
9,556
53
2,608
3,037
13,122
9,099
1,322
2,483
10,441
20,384
0
L
Anhur
Badgerr92
Anhur
3,653
1,249
198
406
9,848
2,851
0
5,258
4,274
0
9,225
W
Sun Wukong
DarkLordSoran
Sun Wukong
7,779
779
1,868
4,307
11,950
8,994
435
4,377
7,455
0
16,258
W
Kumbhakarna
F_a_i_r_e_s_s
Kumbhakarna
2,406
109
2,005
2,483
10,916
9,255
1,389
3,952
6,656
8,571
0
W
Bacchus
MoMo1Axel
Bacchus
8,966
1,110
2,373
2,553
11,927
13,114
255
4,233
7,466
15,720
0
W
Medusa
Runch6803
Medusa
15,446
7,368
189
1,304
11,450
4,486
627
4,057
7,167
0
30,712
L
Artemis
Stanton_15
Artemis
6,757
3,764
391
1,064
11,832
3,262
13
4,463
6,941
0
9,904
L
9,866
101
401
1,592
8,892
2,637
0
3,691
4,753
13,982
0
L
10,314
464
613
339
7,794
2,451
0
4,396
3,220
17,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,803
Gold Earned
48,887
95
Minions Killed
123
0
Camps Cleared
0
808,268
Distance Traveled
992,985
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,903
809
44
4
0
167,132
2
W
Cerberus
10,114
919
37
3
0
183,299
0
L
Anhur
7,740
704
8
1
0
170,972
0
W
Sun Wukong
10,164
924
16
1
0
220,681
2
W
Kumbhakarna
9,025
820
16
1
0
189,114
0
W
Bacchus
9,683
880
17
2
0
204,718
1
W
Medusa
9,901
900
37
3
0
195,173
1
L
Artemis
7,206
655
6
1
0
128,446
0
L
He Bo
8,577
780
10
1
0
167,969
0
L
Agni
9,377
852
27
2
0
173,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role