Player Matchup

Freya
Freya
 
Freya
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
captkixx
Chaac
Level 85
God Stats
13W - 11L
1,488 SR
Queue Stats
276W - 268L
1,350 Elo+
Party 1
Merlin
Merlin
molvoln
Merlin
Level 22
God Stats
15W - 7L
1,642 SR
Queue Stats
47W - 55L
1,343 Elo+
Party 1
Team Averages
Level 57
1,543 SR
1,398 Elo+

VS

Team Averages
Level 37
1,411 SR
1,178 Elo+
Amaterasu
Amaterasu
Johhkr
Amaterasu
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 82L
1,240 Elo+
Party 2
Merlin
Merlin
MarshmelIlo
Merlin
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 71L
1,174 Elo+
Party 2
Ymir
Ymir
RarinKibbles
Ymir
Level 10
God Stats
0W - 3L
1,233 SR
Queue Stats
7W - 27L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
7 / 2 / 10
9,217
838
9,484
8,265
2,752
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
captkixx
Chaac
15
11 / 3 / 12
10,369
943
18,052
15,075
10,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
molvoln
Merlin
14
5 / 3 / 13
9,391
854
13,335
7,048
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Johhkr
Amaterasu
11
5 / 7 / 2
8,501
773
8,406
18,415
11,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
13
2 / 9 / 5
8,445
768
9,055
10,716
3,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 7 / 4
7,716
701
2,075
17,708
14,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
23
Kills
7
8
Deaths
23
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
2
10
6
L
Amaterasu
Johhkr
Amaterasu
5
7
2
0.86
L
Merlin
2
9
5
0.5
L
0
7
4
0.29
W
Chaac
captkixx
Chaac
11
3
12
5.67
W
Merlin
molvoln
Merlin
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,871
Damage
19,536
30,388
Taken
46,839
15,422
Mitigated
30,297
11,487
Healing
2,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
9,484
3,698
576
3,130
8,265
2,752
180
1,928
6,148
23,311
0
L
Amaterasu
Johhkr
Amaterasu
8,406
4,723
0
1,574
18,415
11,513
0
9,753
7,966
0
17,959
L
Merlin
9,055
997
0
0
10,716
3,937
0
4,709
5,520
28,558
0
L
2,075
704
0
657
17,708
14,847
0
7,861
8,957
8,366
0
W
Chaac
captkixx
Chaac
18,052
6,691
0
6,950
15,075
10,344
698
7,009
7,862
0
35,980
W
Merlin
molvoln
Merlin
13,335
940
238
593
7,048
2,326
1,281
2,735
4,246
32,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,977
Gold Earned
24,662
130
Minions Killed
74
8
Camps Cleared
2
597,018
Distance Traveled
524,330
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,217
838
24
2
4
195,717
0
L
Amaterasu
8,501
773
14
1
1
187,651
3
L
Merlin
8,445
768
54
5
1
152,328
1
L
Ymir
7,716
701
6
1
0
184,351
0
W
Chaac
10,369
943
51
5
2
209,369
0
W
Merlin
9,391
854
55
5
2
191,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role