Player Matchup

Geb
Geb
RiKOshay iB
Geb
Level 47
God Stats
4W - 3L
1,647 SR
Queue Stats
169W - 199L
1,357 Elo+
Party 1
Poseidon
Poseidon
Shade of Ginger
Poseidon
Level 68
God Stats
7W - 6L
1,493 SR
Queue Stats
345W - 383L
1,360 Elo+
Party 1
Merlin
Merlin
Shemazai
Merlin
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,139 Elo+
Solo
Artio
Artio
Snokiri
Artio
Level 127
God Stats
11W - 7L
1,556 SR
Queue Stats
649W - 624L
1,399 Elo+
Party 2
Janus
Janus
lexnightkiller
Janus
Level 129
God Stats
8W - 15L
1,222 SR
Queue Stats
812W - 825L
1,334 Elo+
Party 2
Team Averages
Level 81
1,484 SR
1,318 Elo+

VS

Team Averages
Level 67
1,365 SR
1,308 Elo+
Athena
Athena
DARKFAXILDE
Athena
Level 107
God Stats
7W - 8L
1,381 SR
Queue Stats
149W - 160L
1,323 Elo+
Solo
Arachne
Arachne
Hofferkiller
Arachne
Level 32
God Stats
0W - 1L
1,246 SR
Queue Stats
6W - 11L
1,345 Elo+
Party 3
Sobek
Sobek
ParadoxAkaWes
Sobek
Level 61
God Stats
0W - 3L
1,196 SR
Queue Stats
137W - 147L
1,386 Elo+
Solo
Achilles
Achilles
Tangstroem
Achilles
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,200 Elo+
Party 3
Heimdallr
Heimdallr
tangstrøm
Heimdallr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,287 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 20
10,127
921
7,172
19,665
16,681
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
17
7 / 4 / 14
9,984
908
18,299
9,101
3,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Shemazai
Merlin
16
2 / 3 / 22
9,673
879
14,406
10,800
4,706
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Snokiri
Artio
15
3 / 7 / 16
9,940
904
11,472
20,010
21,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
12 / 3 / 9
10,645
968
17,960
7,280
2,934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
3 / 3 / 14
9,070
825
10,151
23,804
17,215
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Hofferkiller
Arachne
14
6 / 7 / 3
8,861
806
8,292
13,199
5,992
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 5 / 8
9,629
875
8,697
16,161
26,300
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
Tangstroem
Achilles
15
6 / 8 / 8
9,167
833
8,577
18,023
17,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
tangstrøm
Heimdallr
14
0 / 4 / 13
8,219
747
12,468
10,553
4,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
66
27
Kills
20
20
Deaths
27
81
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Athena
3
3
14
3.33
L
Arachne
Hofferkiller
Arachne
6
7
3
1.07
L
5
5
8
1.8
W
3
3
20
4.33
W
Poseidon
7
4
14
3.5
W
Merlin
Shemazai
Merlin
2
3
22
4.33
W
Artio
Snokiri
Artio
3
7
16
1.57
L
Achilles
Tangstroem
Achilles
6
8
8
1.25
W
12
3
9
5.5
L
Heimdallr
tangstrøm
Heimdallr
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,309
Damage
48,185
66,856
Taken
81,740
49,223
Mitigated
71,330
20,806
Healing
27,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
10,151
2,354
1,716
10,624
23,804
17,215
375
19,339
4,465
19,630
0
L
Arachne
Hofferkiller
Arachne
8,292
5,521
1,525
2,842
13,199
5,992
1,024
11,700
1,499
0
12,593
L
8,697
396
1,144
4,420
16,161
26,300
78
12,141
4,020
15,899
0
W
7,172
744
217
6,446
19,665
16,681
104
4,042
15,623
12,282
0
W
Poseidon
18,299
4,708
1,848
1,177
9,101
3,757
776
3,181
5,920
35,820
0
W
Merlin
Shemazai
Merlin
14,406
2,998
585
1,453
10,800
4,706
1,579
2,946
7,854
32,833
0
W
Artio
Snokiri
Artio
11,472
1,267
2,991
5,162
20,010
21,145
238
6,064
13,946
21,336
0
L
Achilles
Tangstroem
Achilles
8,577
2,307
1,182
1,494
18,023
17,633
63
16,197
1,826
0
13,061
W
17,960
1,048
399
528
7,280
2,934
2,172
2,615
4,665
28,862
0
L
Heimdallr
tangstrøm
Heimdallr
12,468
4,995
770
2,265
10,553
4,190
176
9,932
621
0
26,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,369
Gold Earned
44,946
122
Minions Killed
84
0
Camps Cleared
0
1,214,031
Distance Traveled
1,016,499
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,070
825
21
2
0
222,919
1
L
Arachne
8,861
806
13
1
0
213,382
3
L
Sobek
9,629
875
14
1
0
178,488
0
W
Geb
10,127
921
6
1
0
313,539
0
W
Poseidon
9,984
908
35
3
0
218,062
0
W
Merlin
9,673
879
41
4
0
204,377
0
W
Artio
9,940
904
15
1
0
253,853
2
L
Achilles
9,167
833
3
0
0
201,991
0
W
Janus
10,645
968
25
2
0
224,200
1
L
Heimdallr
8,219
747
33
3
0
199,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role