Player Matchup

Zeus
Zeus
Chris_K_792
Zeus
Level 34
God Stats
16W - 19L
1,513 SR
Queue Stats
64W - 96L
1,316 Elo+
Solo
Osiris
Osiris
Great_quix
Osiris
Level 59
God Stats
5W - 3L
1,452 SR
Queue Stats
91W - 156L
1,302 Elo+
Solo
Danzaburou
Danzaburou
jrdnfsn
Danzaburou
Level 68
God Stats
15W - 8L
1,572 SR
Queue Stats
148W - 162L
1,398 Elo+
Solo
Nemesis
Nemesis
robert_bumstead
Nemesis
Level 61
God Stats
1W - 0L
1,282 SR
Queue Stats
11W - 13L
1,380 Elo+
Solo
Geb
Geb
shane_o_meads
Geb
Level 107
God Stats
9W - 8L
1,477 SR
Queue Stats
369W - 379L
1,367 Elo+
Solo
Team Averages
Level 66
1,459 SR
1,353 Elo+

VS

Team Averages
Level 86
1,539 SR
1,435 Elo+
Loki
Loki
 
Loki
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
JOFFRE-1994
Olorun
Level 63
God Stats
23W - 17L
1,615 SR
Queue Stats
101W - 117L
1,457 Elo+
Solo
Nu Wa
Nu Wa
RastaSaur
Nu Wa
Level 124
God Stats
2W - 3L
1,562 SR
Queue Stats
71W - 106L
1,401 Elo+
Solo
Horus
Horus
ivancib
Horus
Level 39
God Stats
8W - 7L
1,520 SR
Queue Stats
57W - 77L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 0
10,242
602
2,863
5,090
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Great_quix
Osiris
17
3 / 3 / 1
9,742
573
8,131
10,683
6,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
jrdnfsn
Danzaburou
14
3 / 1 / 2
8,414
495
10,371
7,621
2,521
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 3 / 3
9,186
540
9,753
10,354
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 0 / 6
8,476
499
7,768
11,232
8,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 6 / 1
8,135
479
4,694
12,573
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
 
Izanami
12
0 / 3 / 0
6,613
389
4,958
9,540
2,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
14
3 / 4 / 2
9,108
536
6,105
12,156
3,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
RastaSaur
Nu Wa
13
1 / 2 / 1
7,660
451
3,556
6,044
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
ivancib
Horus
12
0 / 1 / 1
7,291
429
5,348
16,750
9,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
7
7
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
6
1
0.58
L
Izanami
 
Izanami
0
3
0
0
W
3
0
0
3
W
Osiris
Great_quix
Osiris
3
3
1
1.17
L
Olorun
3
4
2
1
L
Nu Wa
RastaSaur
Nu Wa
1
2
1
0.75
L
Horus
ivancib
Horus
0
1
1
0.5
W
Danzaburou
jrdnfsn
Danzaburou
3
1
2
4
W
6
3
3
2.5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,886
Damage
24,661
44,980
Taken
57,063
23,534
Mitigated
21,286
17,467
Healing
22,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,694
1,813
0
4,040
12,573
3,828
0
1,484
11,089
0
47,023
L
Izanami
 
Izanami
4,958
3,314
254
1,727
9,540
2,437
0
2,165
7,375
0
42,969
W
2,863
480
0
2,209
5,090
1,585
108
1,271
3,759
82,568
0
W
Osiris
Great_quix
Osiris
8,131
2,380
0
3,001
10,683
6,100
962
5,187
5,478
0
63,579
L
Olorun
6,105
4,483
0
5,194
12,156
3,505
315
364
11,792
51,238
0
L
Nu Wa
RastaSaur
Nu Wa
3,556
797
0
750
6,044
1,827
0
2,332
3,712
35,417
0
L
Horus
ivancib
Horus
5,348
2,508
1,287
9,206
16,750
9,689
0
4,489
12,261
0
21,089
W
Danzaburou
jrdnfsn
Danzaburou
10,371
5,047
117
3,285
7,621
2,521
771
734
6,837
0
73,610
W
9,753
5,362
0
3,499
10,354
4,474
249
2,149
8,143
0
54,177
W
7,768
1,083
317
5,039
11,232
8,854
60
547
10,595
28,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,060
Gold Earned
38,807
520
Minions Killed
389
0
Camps Cleared
0
1,693,115
Distance Traveled
1,577,102
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,135
479
78
5
0
332,009
0
L
Izanami
6,613
389
98
6
0
292,379
1
W
Zeus
10,242
602
168
10
0
333,451
5
W
Osiris
9,742
573
113
7
0
368,501
5
L
Olorun
9,108
536
106
6
0
288,234
1
L
Nu Wa
7,660
451
80
5
0
312,218
10
L
Horus
7,291
429
27
2
0
352,262
4
W
Danzaburou
8,414
495
133
8
0
292,316
3
W
Nemesis
9,186
540
86
5
0
347,302
0
W
Geb
8,476
499
20
1
0
351,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role