Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Babajedy
Tsukuyomi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 180L
1,523 Elo+
Party 4
Xing Tian
Xing Tian
Khenjar
Xing Tian
Level 52
God Stats
3W - 1L
1,332 SR
Queue Stats
138W - 136L
1,490 Elo+
Party 4
Sobek
Sobek
SirNikola11
Sobek
Level 29
God Stats
1W - 1L
1,420 SR
Queue Stats
41W - 51L
1,386 Elo+
Party 3
Charybdis
Charybdis
eth18046
Charybdis
Level 33
God Stats
1W - 0L
1,276 SR
Queue Stats
49W - 60L
1,368 Elo+
Party 3
Team Averages
Level 68
1,406 SR
1,453 Elo+

VS

Team Averages
Level 59
1,499 SR
1,489 Elo+
Chronos
Chronos
GalaxyMiner
Chronos
Level 107
God Stats
4W - 2L
1,680 SR
Queue Stats
37W - 37L
1,540 Elo+
Party 1
Ymir
Ymir
One1nchW0ndr
Ymir
Level 4
God Stats
2W - 4L
1,470 SR
Queue Stats
4W - 8L
1,463 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RefreshLogic
Ah Muzen Cab
Level 99
God Stats
8W - 13L
1,433 SR
Queue Stats
166W - 191L
1,454 Elo+
Solo
Serqet
Serqet
iGotNoUsername
Serqet
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,474 Elo+
Party 2
Neith
Neith
qiqiara
Neith
Level 42
God Stats
7W - 11L
1,414 SR
Queue Stats
28W - 24L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 2 / 1
8,604
538
6,216
10,350
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Babajedy
Tsukuyomi
14
3 / 4 / 7
8,544
534
6,387
9,177
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Khenjar
Xing Tian
13
10 / 2 / 2
8,784
549
10,694
13,454
6,043
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 0 / 7
7,982
499
5,034
10,057
7,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
eth18046
Charybdis
13
5 / 2 / 7
8,189
512
7,753
7,961
2,035
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GalaxyMiner
Chronos
12
2 / 6 / 3
8,066
504
5,259
9,640
2,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 8 / 4
6,824
427
2,154
11,639
9,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
RefreshLogic
Ah Muzen Cab
14
2 / 4 / 1
8,232
515
8,230
11,053
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 4 / 2
8,309
519
9,681
11,276
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
qiqiara
Neith
11
1 / 4 / 1
6,664
417
4,790
6,602
1,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
26
Kills
10
10
Deaths
26
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
1
0.75
W
Tsukuyomi
Babajedy
Tsukuyomi
3
4
7
1.63
L
Chronos
GalaxyMiner
Chronos
2
6
3
0.58
W
Xing Tian
Khenjar
Xing Tian
10
2
2
5.5
L
0
8
4
0.25
L
Ah Muzen Cab
RefreshLogic
Ah Muzen Cab
2
4
1
0.63
W
7
0
7
10.5
W
Charybdis
eth18046
Charybdis
5
2
7
4.25
L
5
4
2
1.5
L
Neith
qiqiara
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,084
Damage
30,114
50,999
Taken
50,210
21,561
Mitigated
21,137
17,395
Healing
10,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,216
389
0
5,622
10,350
2,310
492
0
10,012
65,626
0
W
Tsukuyomi
Babajedy
Tsukuyomi
6,387
1,299
255
1,711
9,177
3,641
156
1,101
8,024
0
52,735
L
Chronos
GalaxyMiner
Chronos
5,259
2,167
0
2,174
9,640
2,966
0
6,848
2,668
39,740
0
W
Xing Tian
Khenjar
Xing Tian
10,694
1,421
297
3,546
13,454
6,043
400
3,843
9,371
34,208
0
L
2,154
827
0
1,167
11,639
9,145
457
3,452
7,892
16,682
0
L
Ah Muzen Cab
RefreshLogic
Ah Muzen Cab
8,230
1,916
0
2,849
11,053
3,604
315
5,518
5,166
0
57,710
W
5,034
399
364
2,636
10,057
7,532
0
1,807
8,250
25,037
0
W
Charybdis
eth18046
Charybdis
7,753
6,062
432
2,532
7,961
2,035
0
1,001
6,818
0
52,261
L
9,681
1,747
0
3,578
11,276
3,663
0
3,078
8,112
0
40,858
L
Neith
qiqiara
Neith
4,790
2,133
0
1,177
6,602
1,759
43
2,004
4,428
0
40,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,103
Gold Earned
38,095
424
Minions Killed
359
0
Camps Cleared
0
1,521,238
Distance Traveled
1,464,239
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,604
538
144
9
0
318,088
4
W
Tsukuyomi
8,544
534
96
6
0
317,334
1
L
Chronos
8,066
504
81
5
0
277,570
4
W
Xing Tian
8,784
549
61
4
0
290,776
5
L
Ymir
6,824
427
41
3
0
277,001
1
L
Ah Muzen Cab
8,232
515
101
6
0
292,375
3
W
Sobek
7,982
499
23
1
0
323,087
2
W
Charybdis
8,189
512
100
6
0
271,953
5
L
Serqet
8,309
519
79
5
0
337,060
6
L
Neith
6,664
417
57
4
0
280,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role