Player Matchup

Mercury
Mercury
HamJohnJohn
Mercury
Level 66
God Stats
16W - 8L
1,489 SR
Queue Stats
45W - 52L
1,401 Elo+
Party 1
Artemis
Artemis
KongChris__
Artemis
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 40L
1,390 Elo+
Party 1
Kukulkan
Kukulkan
KongGmand
Kukulkan
Level 26
God Stats
5W - 4L
1,370 SR
Queue Stats
21W - 17L
1,376 Elo+
Party 1
Geb
Geb
Lundby12DK
Geb
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 6L
1,480 Elo+
Party 1
Achilles
Achilles
nyrnz
Achilles
Level 106
God Stats
1W - 1L
1,343 SR
Queue Stats
141W - 142L
1,406 Elo+
Party 1
Team Averages
Level 68
1,440 SR
1,410 Elo+

VS

Team Averages
Level 43
1,419 SR
1,345 Elo+
Achilles
Achilles
AIIananas
Achilles
Level 61
God Stats
20W - 29L
1,405 SR
Queue Stats
189W - 253L
1,390 Elo+
Party 3
Bacchus
Bacchus
Almas-MT
Bacchus
Level 35
God Stats
6W - 6L
1,630 SR
Queue Stats
32W - 38L
1,393 Elo+
Party 2
Neith
Neith
Kitkazz
Neith
Level 48
God Stats
10W - 15L
1,421 SR
Queue Stats
135W - 185L
1,397 Elo+
Party 3
Anubis
Anubis
PUZOCHES2
Anubis
Level 12
God Stats
0W - 3L
1,168 SR
Queue Stats
4W - 6L
1,146 Elo+
Party 2
Nemesis
Nemesis
aicy2
Nemesis
Level 61
God Stats
2W - 5L
1,469 SR
Queue Stats
130W - 148L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HamJohnJohn
Mercury
18
11 / 4 / 6
12,140
552
19,647
18,486
7,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
KongChris__
Artemis
16
6 / 3 / 2
10,322
469
12,727
14,303
5,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
KongGmand
Kukulkan
17
1 / 1 / 6
11,056
503
9,617
8,916
4,147
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 2 / 7
8,884
404
6,334
23,124
9,946
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
nyrnz
Achilles
17
7 / 5 / 6
11,642
529
14,804
23,848
28,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AIIananas
Achilles
17
5 / 5 / 4
10,432
474
10,817
19,638
14,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
Almas-MT
Bacchus
14
2 / 5 / 4
9,182
417
9,484
19,552
28,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Kitkazz
Neith
17
1 / 6 / 8
9,888
449
15,292
13,875
6,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
PUZOCHES2
Anubis
14
2 / 5 / 0
8,076
367
3,422
12,782
6,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
aicy2
Nemesis
18
5 / 5 / 4
10,718
487
10,675
18,334
8,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
26
Kills
15
15
Deaths
26
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
AIIananas
Achilles
5
5
4
1.4
L
Bacchus
Almas-MT
Bacchus
2
5
4
0.8
W
Mercury
HamJohnJohn
Mercury
11
4
6
3.5
L
Neith
Kitkazz
Neith
1
6
8
0.83
W
Artemis
KongChris__
Artemis
6
3
2
2.33
W
Kukulkan
KongGmand
Kukulkan
1
1
6
4
W
1
2
7
2.25
L
Anubis
PUZOCHES2
Anubis
2
5
0
0.4
L
Nemesis
aicy2
Nemesis
5
5
4
1.4
W
Achilles
nyrnz
Achilles
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,129
Damage
49,690
88,677
Taken
84,181
55,613
Mitigated
64,907
19,404
Healing
19,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AIIananas
Achilles
10,817
1,637
0
3,546
19,638
14,644
0
3,382
15,506
5,559
38,096
L
Bacchus
Almas-MT
Bacchus
9,484
541
44
1,531
19,552
28,277
0
5,430
14,035
26,897
0
W
Mercury
HamJohnJohn
Mercury
19,647
13,526
0
1,187
18,486
7,526
249
1,770
16,600
0
80,722
L
Neith
Kitkazz
Neith
15,292
4,059
0
3,883
13,875
6,966
0
3,100
10,775
0
73,389
W
Artemis
KongChris__
Artemis
12,727
7,111
0
4,812
14,303
5,856
2,817
4,374
9,840
0
65,185
W
Kukulkan
KongGmand
Kukulkan
9,617
394
116
1,676
8,916
4,147
1,713
1,933
6,935
71,135
0
W
6,334
643
1,315
7,608
23,124
9,946
516
5,369
17,616
27,658
0
L
Anubis
PUZOCHES2
Anubis
3,422
177
0
3,159
12,782
6,107
180
3,999
8,681
38,334
0
L
Nemesis
aicy2
Nemesis
10,675
5,583
0
7,393
18,334
8,913
0
2,275
15,642
0
71,661
W
Achilles
nyrnz
Achilles
14,804
3,295
0
2,690
23,848
28,138
1,827
1,154
22,042
10,988
53,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,044
Gold Earned
48,296
483
Minions Killed
419
0
Camps Cleared
0
2,004,044
Distance Traveled
1,991,042
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,432
474
80
4
0
418,707
9
L
Bacchus
9,182
417
24
1
0
440,312
1
W
Mercury
12,140
552
103
5
0
469,897
2
L
Neith
9,888
449
131
6
0
350,898
2
W
Artemis
10,322
469
117
5
0
343,959
0
W
Kukulkan
11,056
503
139
6
0
392,599
5
W
Geb
8,884
404
28
1
0
418,884
1
L
Anubis
8,076
367
58
3
0
334,170
0
L
Nemesis
10,718
487
126
6
0
446,955
0
W
Achilles
11,642
529
96
4
0
378,705
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role