Player Matchup

Ullr
Ullr
BigTipper00
Ullr
Level 16
God Stats
3W - 1L
1,710 SR
Queue Stats
3W - 1L
1,677 Elo+
Party 2
Sobek
Sobek
darkbloodXD87
Sobek
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,445 Elo+
Party 2
Nox
Nox
xLordBola
Nox
Level 66
God Stats
2W - 1L
1,655 SR
Queue Stats
39W - 31L
1,482 Elo+
Party 2
Team Averages
Level 63
1,622 SR
1,535 Elo+

VS

Team Averages
Level 34
1,411 SR
1,332 Elo+
Bacchus
Bacchus
Dexigenn
Bacchus
Level 89
God Stats
0W - 1L
1,540 SR
Queue Stats
2W - 10L
1,319 Elo+
Party 1
Merlin
Merlin
Dirteeslipper
Merlin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,176 Elo+
Party 1
Artemis
Artemis
yurmxmspo1ledme
Artemis
Level 4
God Stats
0W - 1L
1,194 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 0 / 8
8,700
870
10,123
5,306
1,985
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 1 / 17
7,551
755
3,271
10,241
8,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
7 / 0 / 12
8,185
819
9,696
3,728
1,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dexigenn
Bacchus
9
0 / 7 / 1
6,236
624
3,087
13,875
9,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 8 / 0
5,516
552
2,913
7,205
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 5 / 0
6,088
609
4,896
7,304
2,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
2
20
Kills
1
1
Deaths
20
37
Assists
1
Player
Kills
Deaths
Assists
KDA
W
12
0
8
16
L
Bacchus
Dexigenn
Bacchus
0
7
1
0.07
L
0
8
0
0
W
1
1
17
9.5
W
7
0
12
13
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,090
Damage
10,896
19,275
Taken
28,384
12,178
Mitigated
14,080
6,235
Healing
2,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,123
5,717
0
1,390
5,306
1,985
704
1,894
3,300
0
26,216
L
Bacchus
Dexigenn
Bacchus
3,087
726
188
1,324
13,875
9,416
0
5,222
8,653
7,997
0
L
2,913
653
0
0
7,205
2,231
0
3,487
3,718
9,902
0
W
3,271
526
578
3,480
10,241
8,827
354
2,810
6,340
8,066
0
W
9,696
1,827
69
718
3,728
1,366
478
1,289
2,329
32,201
0
L
4,896
2,889
0
800
7,304
2,433
0
4,361
2,943
0
18,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,436
Gold Earned
17,840
100
Minions Killed
51
8
Camps Cleared
0
524,746
Distance Traveled
408,692
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,700
870
36
4
4
184,250
2
L
Bacchus
6,236
624
9
1
0
157,188
1
L
Merlin
5,516
552
15
2
0
108,415
2
W
Sobek
7,551
755
13
1
1
161,750
1
W
Nox
8,185
819
51
5
3
178,746
5
L
Artemis
6,088
609
27
3
0
143,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role