Player Matchup

Hades
Hades
DjKatinuks
Hades
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,550 Elo+
Party 2
Atlas
Atlas
Jezn
Atlas
Level 124
God Stats
10W - 11L
1,596 SR
Queue Stats
264W - 257L
1,518 Elo+
Party 3
Zeus
Zeus
Krookam
Zeus
Level 114
God Stats
6W - 7L
1,566 SR
Queue Stats
364W - 340L
1,518 Elo+
Party 3
Ratatoskr
Ratatoskr
Quertimski
Ratatoskr
Level 67
God Stats
2W - 1L
1,534 SR
Queue Stats
153W - 109L
1,574 Elo+
Party 2
Heimdallr
Heimdallr
iWoolerz
Heimdallr
Level 120
God Stats
15W - 8L
1,631 SR
Queue Stats
332W - 312L
1,515 Elo+
Party 3
Team Averages
Level 93
1,565 SR
1,535 Elo+

VS

Team Averages
Level 68
1,394 SR
1,494 Elo+
Ganesha
Ganesha
Benjamannen
Ganesha
Level 34
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 4
Gilgamesh
Gilgamesh
MaterîalGîrl
Gilgamesh
Level 153
God Stats
0W - 2L
1,556 SR
Queue Stats
32W - 22L
1,580 Elo+
Party 1
Achilles
Achilles
Nemenchi
Achilles
Level 29
God Stats
1W - 1L
1,294 SR
Queue Stats
24W - 15L
1,613 Elo+
Party 1
Neith
Neith
Vindseth
Neith
Level 17
God Stats
0W - 1L
1,239 SR
Queue Stats
1W - 2L
1,467 Elo+
Party 4
Ra
Ra
childofmemes
Ra
Level 109
God Stats
0W - 1L
1,594 SR
Queue Stats
12W - 9L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
4 / 1 / 3
6,383
638
3,471
5,941
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Jezn
Atlas
10
3 / 0 / 6
6,696
670
4,771
5,924
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
Krookam
Zeus
12
3 / 1 / 1
6,663
666
5,049
1,929
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
Quertimski
Ratatoskr
12
2 / 0 / 2
6,888
689
3,900
6,262
3,028
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
iWoolerz
Heimdallr
10
3 / 0 / 6
6,098
610
5,168
3,025
866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Benjamannen
Ganesha
8
0 / 3 / 0
4,931
493
1,476
9,162
3,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
MaterîalGîrl
Gilgamesh
10
1 / 3 / 0
5,698
570
2,533
7,095
2,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Nemenchi
Achilles
9
0 / 2 / 0
5,086
509
3,589
6,376
2,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Vindseth
Neith
7
0 / 5 / 0
4,248
425
3,071
4,627
1,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
1 / 2 / 1
5,806
581
1,137
5,908
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
15
Kills
2
2
Deaths
15
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Benjamannen
Ganesha
0
3
0
0
W
Hades
4
1
3
5.5
W
Atlas
Jezn
Atlas
3
0
6
6
W
Zeus
Krookam
Zeus
3
1
1
3.5
L
Gilgamesh
MaterîalGîrl
Gilgamesh
1
3
0
0.33
L
Achilles
Nemenchi
Achilles
0
2
0
0
W
Ratatoskr
Quertimski
Ratatoskr
2
0
2
3
L
Neith
Vindseth
Neith
0
5
0
0
L
1
2
1
0.75
W
Heimdallr
iWoolerz
Heimdallr
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,359
Damage
11,806
23,081
Taken
33,168
9,607
Mitigated
12,201
9,426
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Benjamannen
Ganesha
1,476
171
174
2,306
9,162
3,425
0
3,121
6,007
15,658
0
W
Hades
3,471
641
99
3,136
5,941
1,840
0
471
5,361
29,129
0
W
Atlas
Jezn
Atlas
4,771
2,028
246
2,053
5,924
3,320
0
941
4,953
20,235
0
W
Zeus
Krookam
Zeus
5,049
706
0
461
1,929
553
612
421
1,488
39,583
0
L
Gilgamesh
MaterîalGîrl
Gilgamesh
2,533
915
0
1,834
7,095
2,568
0
2,062
4,811
0
34,547
L
Achilles
Nemenchi
Achilles
3,589
455
0
1,661
6,376
2,921
0
628
5,343
0
23,992
W
Ratatoskr
Quertimski
Ratatoskr
3,900
371
0
2,931
6,262
3,028
202
0
5,851
0
39,900
L
Neith
Vindseth
Neith
3,071
1,547
0
330
4,627
1,506
0
2,892
1,701
0
12,979
L
1,137
41
144
1,923
5,908
1,781
0
4,203
1,501
35,513
0
W
Heimdallr
iWoolerz
Heimdallr
5,168
1,981
0
500
3,025
866
926
658
2,367
0
32,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,728
Gold Earned
25,769
354
Minions Killed
268
0
Camps Cleared
0
1,081,030
Distance Traveled
1,086,216
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,931
493
8
1
0
239,069
0
W
Hades
6,383
638
63
6
0
218,263
1
W
Atlas
6,696
670
31
3
0
216,365
3
W
Zeus
6,663
666
92
9
0
211,303
5
L
Gilgamesh
5,698
570
72
7
0
234,506
2
L
Achilles
5,086
509
63
6
0
207,957
0
W
Ratatoskr
6,888
689
100
10
0
237,032
3
L
Neith
4,248
425
43
4
0
185,248
0
L
Ra
5,806
581
82
8
0
219,436
1
W
Heimdallr
6,098
610
68
7
0
198,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role