Player Matchup

Discordia
Discordia
Bronze III
Chappy46DE
Discordia
Bronze III
Level 109
God Stats
1W - 0L
1,885 SR
Queue Stats
1W - 2L
1,424 MMR
Party 1
Khepri
Khepri
Bronze III
Hoffer1996
Khepri
Bronze III
Level 88
God Stats
1W - 0L
1,531 SR
Queue Stats
2W - 3L
1,468 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
tensivegrunt4
Sun Wukong
Bronze III
Level 109
God Stats
1W - 0L
1,681 SR
Queue Stats
1W - 2L
1,424 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,699 SR
1,439 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,500 SR
1,096 MMR
Ah Puch
Ah Puch
Silver I
JayyThaaDonn
Ah Puch
Silver I
Level 81
God Stats
23W - 24L
1,523 SR
Queue Stats
58W - 80L
1,250 MMR
Solo
Neith
Neith
Silver II
sp00pycaaat
Neith
Silver II
Level 128
God Stats
10W - 15L
1,467 SR
Queue Stats
90W - 114L
1,124 MMR
Solo
Mulan
Mulan
Silver II
xQNDx FAZER
Mulan
Silver II
Level 125
God Stats
34W - 36L
1,511 SR
Queue Stats
87W - 107L
913 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chappy46DE
Discordia
17
8 / 2 / 9
13,346
667
23,760
13,292
6,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Hoffer1996
Khepri
17
2 / 1 / 18
13,832
692
7,858
29,128
41,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
tensivegrunt4
Sun Wukong
17
11 / 3 / 9
13,890
695
27,554
16,728
24,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
CliodhnaGilgameshYemojaJormungandrPoseidon

VS

Bans
ZeusBacchusAh Muzen CabChaacBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JayyThaaDonn
Ah Puch
14
2 / 5 / 4
11,190
560
16,753
17,580
6,523
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 10 / 4
11,300
565
12,074
18,352
6,294
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 6 / 3
11,914
596
13,387
29,931
29,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
21
Kills
6
6
Deaths
21
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
Chappy46DE
Discordia
8
2
9
6.25
W
Khepri
Hoffer1996
Khepri
2
1
18
11
L
Ah Puch
JayyThaaDonn
Ah Puch
2
5
4
0.8
L
1
10
4
0.3
W
Sun Wukong
tensivegrunt4
Sun Wukong
11
3
9
5.17
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,172
Damage
42,214
59,148
Taken
65,863
72,158
Mitigated
42,191
17,372
Healing
14,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Chappy46DE
Discordia
23,760
1,322
565
3,184
13,292
6,066
1,370
5,309
7,681
80,354
0
W
Khepri
Hoffer1996
Khepri
7,858
806
678
8,631
29,128
41,838
254
7,672
21,096
22,952
0
L
Ah Puch
JayyThaaDonn
Ah Puch
16,753
507
0
2,226
17,580
6,523
0
8,608
8,589
43,049
0
L
12,074
4,304
1,000
3,796
18,352
6,294
0
10,969
7,085
0
43,665
W
Sun Wukong
tensivegrunt4
Sun Wukong
27,554
6,296
0
4,314
16,728
24,254
1,144
4,998
10,791
0
70,526
L
13,387
1,336
725
7,065
29,931
29,374
0
12,935
16,072
0
30,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,068
Gold Earned
34,404
206
Minions Killed
160
11
Camps Cleared
6
1,058,394
Distance Traveled
942,136
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,346
667
114
6
6
320,164
2
W
Khepri
13,832
692
16
1
0
361,186
1
L
Ah Puch
11,190
560
52
3
3
335,634
2
L
Neith
11,300
565
65
3
3
274,733
6
W
Sun Wukong
13,890
695
76
4
5
377,044
3
L
Mulan
11,914
596
43
2
0
331,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role