Player Matchup

Thanatos
Thanatos
Fionliss4174
Thanatos
Level 129
God Stats
14W - 16L
1,429 SR
Queue Stats
359W - 431L
1,439 Elo+
Party 2
Achilles
Achilles
Malfite
Achilles
Level 60
God Stats
7W - 6L
1,517 SR
Queue Stats
174W - 190L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Mevrael
Xing Tian
Level 89
God Stats
1W - 2L
1,703 SR
Queue Stats
67W - 94L
1,377 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SerginhoG
Morgan Le Fay
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chiron
Chiron
ruimoraisYT69
Chiron
Level 86
God Stats
4W - 4L
1,456 SR
Queue Stats
143W - 142L
1,464 Elo+
Party 3
Team Averages
Level 77
1,521 SR
1,456 Elo+

VS

Team Averages
Level 90
1,547 SR
1,495 Elo+
Olorun
Olorun
 
Olorun
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
BeValiHaiNorok
Hun Batz
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 27L
1,517 Elo+
Party 1
Atlas
Atlas
DragonSnail
Atlas
Level 85
God Stats
2W - 1L
1,551 SR
Queue Stats
32W - 26L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
LeDeFalco
Baron Samedi
Level 78
God Stats
20W - 8L
1,705 SR
Queue Stats
83W - 71L
1,506 Elo+
Party 1
Ra
Ra
TurnCoat101
Ra
Level 145
God Stats
4W - 5L
1,480 SR
Queue Stats
174W - 195L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fionliss4174
Thanatos
7
0 / 6 / 1
4,734
473
1,459
6,510
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Malfite
Achilles
10
3 / 3 / 0
5,645
565
4,620
8,803
3,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Mevrael
Xing Tian
7
0 / 1 / 1
4,838
484
2,509
5,177
2,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
SerginhoG
Morgan Le Fay
8
0 / 8 / 0
4,648
465
2,009
8,051
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 0
6,029
603
3,722
5,923
1,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 2 / 1
5,451
545
2,469
5,557
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
12
10 / 0 / 3
7,214
721
6,822
6,158
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 4
5,667
567
3,364
6,189
3,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
LeDeFalco
Baron Samedi
10
3 / 1 / 6
6,274
627
6,881
6,298
2,269
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
5 / 2 / 7
6,769
677
5,870
5,953
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
6
Kills
19
19
Deaths
6
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
2
1
0.25
W
Hun Batz
10
0
3
11.5
W
1
1
4
3
L
Thanatos
Fionliss4174
Thanatos
0
6
1
0.08
W
Baron Samedi
LeDeFalco
Baron Samedi
3
1
6
6
L
Achilles
Malfite
Achilles
3
3
0
1
L
Xing Tian
Mevrael
Xing Tian
0
1
1
0.5
L
Morgan Le Fay
SerginhoG
Morgan Le Fay
0
8
0
0
W
5
2
7
4.25
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,319
Damage
25,406
34,464
Taken
30,155
12,872
Mitigated
10,893
9,145
Healing
13,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
2,469
1,008
143
2,511
5,557
1,511
156
673
4,884
30,994
0
W
Hun Batz
6,822
2,970
0
3,110
6,158
1,992
179
724
5,259
0
35,972
W
3,364
1,423
0
1,100
6,189
3,102
0
1,066
5,123
17,359
0
L
Thanatos
Fionliss4174
Thanatos
1,459
275
0
2,457
6,510
2,180
0
2,127
4,225
0
18,323
W
Baron Samedi
LeDeFalco
Baron Samedi
6,881
1,490
874
3,579
6,298
2,269
200
1,279
4,755
28,477
0
L
Achilles
Malfite
Achilles
4,620
1,058
0
2,297
8,803
3,762
0
5,474
3,205
0
18,283
L
Xing Tian
Mevrael
Xing Tian
2,509
145
731
1,283
5,177
2,841
0
2,666
2,471
9,478
0
L
Morgan Le Fay
SerginhoG
Morgan Le Fay
2,009
623
0
440
8,051
2,393
0
4,565
3,204
17,285
0
W
5,870
596
744
1,746
5,953
2,019
300
804
4,993
31,459
0
L
3,722
1,490
243
1,694
5,923
1,696
0
3,148
2,775
0
37,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,894
Gold Earned
31,375
204
Minions Killed
293
0
Camps Cleared
0
954,641
Distance Traveled
1,010,014
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,451
545
58
6
0
168,913
6
W
Hun Batz
7,214
721
73
7
0
234,624
1
W
Atlas
5,667
567
33
3
0
205,464
2
L
Thanatos
4,734
473
36
4
0
185,049
0
W
Baron Samedi
6,274
627
56
6
0
187,971
1
L
Achilles
5,645
565
41
4
0
199,916
0
L
Xing Tian
4,838
484
12
1
0
208,973
1
L
Morgan Le Fay
4,648
465
33
3
0
174,016
1
W
Ra
6,769
677
73
7
0
213,042
0
L
Chiron
6,029
603
82
8
0
186,687
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role