Player Matchup

Odin
Odin
Dragondot
Odin
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,672 Elo+
Party 1
Loki
Loki
EvilNomzZ
Loki
Level 15
God Stats
1W - 0L
1,745 SR
Queue Stats
9W - 2L
1,745 Elo+
Party 1
Sol
Sol
Starkiller198
Sol
Level 107
God Stats
1W - 0L
1,287 SR
Queue Stats
7W - 3L
1,625 Elo+
Party 1
Team Averages
Level 68
1,510 SR
1,681 Elo+

VS

Team Averages
Level 58
1,736 SR
1,495 Elo+
Set
Set
AcuteMosquito52
Set
Level 13
God Stats
1W - 1L
1,667 SR
Queue Stats
6W - 8L
1,567 Elo+
Party 2
Hera
Hera
CraggTheRed12
Hera
Level 65
God Stats
0W - 1L
1,934 SR
Queue Stats
23W - 42L
1,424 Elo+
Party 2
Horus
Horus
robbijj
Horus
Level 95
God Stats
14W - 9L
1,606 SR
Queue Stats
124W - 170L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
5 / 4 / 9
9,888
761
11,642
12,831
8,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
12
3 / 4 / 8
9,246
711
7,030
9,474
3,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
9 / 2 / 7
11,129
856
19,307
11,823
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 7
9,402
723
7,518
13,007
6,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 5 / 5
9,492
730
9,553
10,394
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
robbijj
Horus
13
2 / 5 / 7
8,852
681
7,170
19,727
20,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
17
Kills
9
10
Deaths
17
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
7
7
0.93
L
4
5
5
1.3
W
Odin
5
4
9
2.38
W
Loki
3
4
8
1.75
W
9
2
7
6.25
L
Horus
robbijj
Horus
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,979
Damage
24,241
34,128
Taken
43,128
16,919
Mitigated
31,042
8,075
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,518
2,511
0
1,255
13,007
6,544
0
4,263
8,052
0
32,689
L
9,553
1,360
0
1,498
10,394
4,078
0
4,666
5,305
31,487
0
W
Odin
11,642
2,486
0
1,778
12,831
8,298
187
4,427
7,814
3,695
24,077
W
Loki
7,030
1,248
0
1,057
9,474
3,994
0
2,979
6,038
0
26,095
W
19,307
7,737
0
5,240
11,823
4,627
2,590
2,588
8,811
45,416
5,285
L
Horus
robbijj
Horus
7,170
2,751
1,813
5,653
19,727
20,420
0
10,231
8,751
251
13,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,263
Gold Earned
27,746
131
Minions Killed
131
6
Camps Cleared
5
727,601
Distance Traveled
710,754
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,402
723
68
5
3
230,225
2
L
Hera
9,492
730
52
4
1
229,145
2
W
Odin
9,888
761
30
2
3
268,159
4
W
Loki
9,246
711
29
2
2
236,067
3
W
Sol
11,129
856
72
6
1
223,375
1
L
Horus
8,852
681
11
1
1
251,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role