Player Matchup

Medusa
Medusa
Desiree6042
Medusa
Level 15
God Stats
16W - 15L
1,498 SR
Queue Stats
21W - 23L
1,261 Elo+
Party 1
Hercules
Hercules
JULITO-PR-_-
Hercules
Level 98
God Stats
2W - 1L
1,559 SR
Queue Stats
62W - 58L
1,360 Elo+
Party 1
Hachiman
Hachiman
NEONPRIME_N30N
Hachiman
Level 73
God Stats
1W - 3L
1,369 SR
Queue Stats
158W - 290L
1,223 Elo+
Solo
Team Averages
Level 62
1,475 SR
1,281 Elo+

VS

Team Averages
Level 56
1,556 SR
1,278 Elo+
Zhong Kui
Zhong Kui
I POTIS I
Zhong Kui
Level 44
God Stats
2W - 0L
1,760 SR
Queue Stats
18W - 20L
1,278 Elo+
Party 2
Heimdallr
Heimdallr
YD NoVa
Heimdallr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,343 Elo+
Party 2
Chaac
Chaac
kydean9
Chaac
Level 57
God Stats
17W - 20L
1,408 SR
Queue Stats
57W - 107L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 9 / 4
9,731
572
12,392
16,632
4,466
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
JULITO-PR-_-
Hercules
16
6 / 3 / 2
11,589
682
20,261
22,488
17,410
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
13
2 / 6 / 2
10,060
592
7,754
14,036
3,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
I POTIS I
Zhong Kui
17
7 / 1 / 7
12,348
726
16,827
16,977
12,823
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
YD NoVa
Heimdallr
16
7 / 4 / 9
12,111
712
16,720
15,035
6,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
kydean9
Chaac
15
4 / 4 / 10
11,341
667
12,139
20,972
31,666
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
9
Kills
18
18
Deaths
9
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
9
4
0.33
W
Zhong Kui
I POTIS I
Zhong Kui
7
1
7
10.5
L
Hercules
JULITO-PR-_-
Hercules
6
3
2
2.33
L
Hachiman
2
6
2
0.5
W
Heimdallr
YD NoVa
Heimdallr
7
4
9
2.88
W
Chaac
kydean9
Chaac
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,407
Damage
45,686
53,156
Taken
52,984
25,463
Mitigated
51,478
6,031
Healing
22,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,392
6,702
0
1,657
16,632
4,466
590
5,121
11,510
0
35,773
W
Zhong Kui
I POTIS I
Zhong Kui
16,827
2,080
0
6,207
16,977
12,823
1,096
1,616
15,361
51,214
0
L
Hercules
JULITO-PR-_-
Hercules
20,261
4,687
0
4,283
22,488
17,410
246
8,151
14,337
9,063
38,652
L
Hachiman
7,754
4,442
11
80
14,036
3,587
0
4,166
9,870
0
27,534
W
Heimdallr
YD NoVa
Heimdallr
16,720
5,255
0
4,292
15,035
6,989
1,493
1,143
13,892
0
53,707
W
Chaac
kydean9
Chaac
12,139
2,230
645
11,283
20,972
31,666
645
1,911
19,061
0
40,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,380
Gold Earned
35,800
165
Minions Killed
193
5
Camps Cleared
8
948,693
Distance Traveled
951,256
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,731
572
57
3
0
309,645
0
W
Zhong Kui
12,348
726
64
4
5
315,200
1
L
Hercules
11,589
682
66
4
3
346,229
1
L
Hachiman
10,060
592
42
2
2
292,819
0
W
Heimdallr
12,111
712
83
5
2
327,008
2
W
Chaac
11,341
667
46
3
1
309,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role