Player Matchup

Arachne
Arachne
NC ARTHUR1438
Arachne
Level 49
God Stats
3W - 8L
1,256 SR
Queue Stats
119W - 146L
1,466 Elo+
Solo
Janus
Janus
avidloverofmen
Janus
Level 151
God Stats
1W - 0L
1,843 SR
Queue Stats
61W - 47L
1,651 Elo+
Party 2
Jormungandr
Jormungandr
chrisxv18
Jormungandr
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 56L
1,401 Elo+
Solo
Aphrodite
Aphrodite
uwuija
Aphrodite
Level 159
God Stats
7W - 1L
1,752 SR
Queue Stats
31W - 28L
1,565 Elo+
Party 2
Neith
Neith
uwuthemis
Neith
Level 18
God Stats
5W - 0L
1,827 SR
Queue Stats
8W - 4L
1,645 Elo+
Party 2
Team Averages
Level 83
1,636 SR
1,546 Elo+

VS

Team Averages
Level 85
1,610 SR
1,462 Elo+
Sun Wukong
Sun Wukong
CGooch_1993
Sun Wukong
Level 83
God Stats
6W - 4L
1,690 SR
Queue Stats
169W - 183L
1,401 Elo+
Solo
Cerberus
Cerberus
IlKvitekristlI
Cerberus
Level 156
God Stats
1W - 3L
1,579 SR
Queue Stats
6W - 11L
1,388 Elo+
Party 1
Hachiman
Hachiman
Mamafreeesh
Hachiman
Level 27
God Stats
0W - 2L
1,720 SR
Queue Stats
3W - 4L
1,581 Elo+
Party 1
Kukulkan
Kukulkan
MariusS150
Kukulkan
Level 39
God Stats
0W - 1L
1,419 SR
Queue Stats
4W - 5L
1,536 Elo+
Party 1
Da Ji
Da Ji
NorTex218
Da Ji
Level 122
God Stats
4W - 2L
1,640 SR
Queue Stats
6W - 10L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
12 / 6 / 6
15,495
534
26,537
27,507
13,467
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
18 / 5 / 9
17,424
601
28,924
20,078
8,087
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
chrisxv18
Jormungandr
19
2 / 4 / 14
13,331
460
14,612
24,062
24,820
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
uwuija
Aphrodite
19
3 / 3 / 9
13,742
474
13,728
21,870
18,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
uwuthemis
Neith
18
4 / 7 / 8
12,760
440
12,766
17,524
6,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CGooch_1993
Sun Wukong
20
4 / 5 / 10
14,678
506
18,709
29,035
17,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
19
6 / 7 / 12
12,945
446
17,459
47,175
19,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Mamafreeesh
Hachiman
15
1 / 8 / 7
10,350
357
6,155
16,884
5,201
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
MariusS150
Kukulkan
20
3 / 10 / 6
13,510
466
14,243
17,966
6,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
NorTex218
Da Ji
20
10 / 9 / 4
14,524
501
19,992
26,207
15,136
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
63
39
Kills
24
25
Deaths
39
46
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CGooch_1993
Sun Wukong
4
5
10
1.8
L
Cerberus
6
7
12
1.71
L
Hachiman
Mamafreeesh
Hachiman
1
8
7
0.56
L
Kukulkan
MariusS150
Kukulkan
3
10
6
0.6
W
Arachne
12
6
6
2.5
L
Da Ji
NorTex218
Da Ji
10
9
4
1.33
W
18
5
9
4.5
W
Jormungandr
chrisxv18
Jormungandr
2
4
14
2.25
W
Aphrodite
uwuija
Aphrodite
3
3
9
2.5
W
Neith
uwuthemis
Neith
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,567
Damage
76,558
111,041
Taken
137,267
70,960
Mitigated
63,207
40,925
Healing
39,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CGooch_1993
Sun Wukong
18,709
4,575
0
8,917
29,035
17,358
763
13,351
15,595
0
98,463
L
Cerberus
17,459
1,328
1,063
17,929
47,175
19,115
0
15,417
31,657
86,216
0
L
Hachiman
Mamafreeesh
Hachiman
6,155
4,245
0
2,847
16,884
5,201
671
9,229
7,549
0
49,425
L
Kukulkan
MariusS150
Kukulkan
14,243
923
348
1,112
17,966
6,397
640
9,768
8,036
86,973
0
W
Arachne
26,537
17,829
323
11,548
27,507
13,467
1,152
7,923
19,329
0
117,513
L
Da Ji
NorTex218
Da Ji
19,992
4,668
0
7,219
26,207
15,136
775
9,448
16,554
0
103,214
W
28,924
3,497
0
3,936
20,078
8,087
3,284
5,199
14,675
137,052
0
W
Jormungandr
chrisxv18
Jormungandr
14,612
3,459
0
2,101
24,062
24,820
963
5,924
18,087
75,009
0
W
Aphrodite
uwuija
Aphrodite
13,728
1,457
5,593
14,381
21,870
18,533
1,297
4,965
15,997
78,387
0
W
Neith
uwuthemis
Neith
12,766
5,727
0
3,043
17,524
6,053
5,962
8,041
9,380
0
68,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,752
Gold Earned
66,007
670
Minions Killed
629
0
Camps Cleared
0
2,489,179
Distance Traveled
2,398,724
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,678
506
162
6
0
490,088
6
L
Cerberus
12,945
446
112
4
0
476,759
6
L
Hachiman
10,350
357
72
2
0
436,171
0
L
Kukulkan
13,510
466
134
5
0
493,258
5
W
Arachne
15,495
534
136
5
0
581,843
3
L
Da Ji
14,524
501
149
5
0
502,448
2
W
Janus
17,424
601
198
7
0
532,416
2
W
Jormungandr
13,331
460
94
3
0
493,457
5
W
Aphrodite
13,742
474
134
5
0
474,612
3
W
Neith
12,760
440
108
4
0
406,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role