Player Matchup

Bastet
Bastet
 
Bastet
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
AtlasAlex
Jing Wei
Level 75
God Stats
34W - 41L
1,483 SR
Queue Stats
224W - 235L
1,459 Elo+
Party 4
Kukulkan
Kukulkan
CallMeUrek
Kukulkan
Level 16
God Stats
1W - 1L
1,765 SR
Queue Stats
29W - 13L
1,722 Elo+
Party 1
Terra
Terra
Humnahum
Terra
Level 91
God Stats
12W - 12L
1,531 SR
Queue Stats
225W - 246L
1,475 Elo+
Party 4
Amaterasu
Amaterasu
Mitch0121
Amaterasu
Level 81
God Stats
7W - 11L
1,526 SR
Queue Stats
187W - 202L
1,490 Elo+
Party 4
Team Averages
Level 77
1,561 SR
1,529 Elo+

VS

Team Averages
Level 106
1,625 SR
1,642 Elo+
Geb
Geb
Artiс
Geb
Level 160
God Stats
1W - 0L
1,484 SR
Queue Stats
19W - 13L
1,652 Elo+
Party 3
Guan Yu
Guan Yu
Liaquaa
Guan Yu
Level 18
God Stats
1W - 0L
1,694 SR
Queue Stats
2W - 6L
1,237 Elo+
Party 3
Susano
Susano
Mannélig
Susano
Level 153
God Stats
1W - 1L
1,365 SR
Queue Stats
162W - 112L
1,736 Elo+
Party 2
Ullr
Ullr
forsenJoy
Ullr
Level 46
God Stats
8W - 3L
1,803 SR
Queue Stats
143W - 43L
1,836 Elo+
Party 2
Discordia
Discordia
wqNN
Discordia
Level 155
God Stats
3W - 0L
1,780 SR
Queue Stats
65W - 33L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
8 / 6 / 1
9,576
479
8,184
18,429
7,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
AtlasAlex
Jing Wei
14
0 / 9 / 1
8,420
421
3,243
13,897
2,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
CallMeUrek
Kukulkan
13
2 / 9 / 2
9,211
461
10,684
15,669
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
Humnahum
Terra
11
0 / 10 / 5
7,670
384
5,398
26,657
21,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Mitch0121
Amaterasu
13
0 / 7 / 2
8,272
414
5,091
19,239
11,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Artiс
Geb
20
6 / 0 / 11
12,881
644
14,455
16,072
17,928
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Liaquaa
Guan Yu
18
2 / 0 / 13
11,128
556
4,320
16,415
17,570
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
Mannélig
Susano
18
9 / 4 / 13
12,505
625
15,388
18,271
6,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
20
15 / 3 / 6
14,302
715
26,412
14,707
5,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Discordia
wqNN
Discordia
18
9 / 3 / 10
12,123
606
16,692
11,279
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
94
10
Kills
41
41
Deaths
10
11
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
8
6
1
1.42
W
Geb
Artiс
Geb
6
0
11
11.5
L
Jing Wei
AtlasAlex
Jing Wei
0
9
1
0.06
L
Kukulkan
CallMeUrek
Kukulkan
2
9
2
0.33
L
Terra
Humnahum
Terra
0
10
5
0.25
W
Guan Yu
Liaquaa
Guan Yu
2
0
13
8.5
W
Susano
Mannélig
Susano
9
4
13
3.88
L
Amaterasu
Mitch0121
Amaterasu
0
7
2
0.14
W
Ullr
15
3
6
6
W
Discordia
wqNN
Discordia
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,600
Damage
77,267
93,891
Taken
76,744
48,149
Mitigated
52,341
15,034
Healing
32,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,184
1,674
0
4,167
18,429
7,601
10
5,712
12,118
0
43,213
W
Geb
Artiс
Geb
14,455
1,197
0
6,990
16,072
17,928
1,790
302
12,245
91,932
0
L
Jing Wei
AtlasAlex
Jing Wei
3,243
2,089
0
889
13,897
2,526
0
1,521
12,119
0
53,022
L
Kukulkan
CallMeUrek
Kukulkan
10,684
583
0
404
15,669
5,239
0
6,484
8,681
59,622
0
L
Terra
Humnahum
Terra
5,398
1,461
1,263
6,093
26,657
21,498
0
8,216
17,673
23,635
0
W
Guan Yu
Liaquaa
Guan Yu
4,320
572
3,630
5,438
16,415
17,570
3,802
3,997
10,630
0
45,866
W
Susano
Mannélig
Susano
15,388
3,676
0
7,098
18,271
6,868
0
6,160
12,023
0
89,206
L
Amaterasu
Mitch0121
Amaterasu
5,091
1,070
0
2,218
19,239
11,285
0
6,730
11,388
0
41,300
W
Ullr
26,412
13,453
0
4,917
14,707
5,813
1,983
3,584
10,911
0
143,589
W
Discordia
wqNN
Discordia
16,692
628
0
4,034
11,279
4,162
1,664
5,380
5,859
79,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,149
Gold Earned
62,939
466
Minions Killed
694
0
Camps Cleared
0
1,766,496
Distance Traveled
2,110,188
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,576
479
87
4
0
336,608
2
W
Geb
12,881
644
159
8
0
449,467
1
L
Jing Wei
8,420
421
115
6
0
398,737
4
L
Kukulkan
9,211
461
137
7
0
328,294
3
L
Terra
7,670
384
32
2
0
349,050
5
W
Guan Yu
11,128
556
87
4
0
398,477
5
W
Susano
12,505
625
127
6
0
435,556
1
L
Amaterasu
8,272
414
95
5
0
353,807
5
W
Ullr
14,302
715
182
9
0
416,750
4
W
Discordia
12,123
606
139
7
0
409,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role