Player Matchup

Odin
Odin
DracoMeteor8
Odin
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 79L
1,375 Elo+
Party 2
Tiamat
Tiamat
LoisSenju
Tiamat
Level 107
God Stats
53W - 60L
1,467 SR
Queue Stats
773W - 1,016L
1,468 Elo+
Solo
Fenrir
Fenrir
frozensoldier54
Fenrir
Level 62
God Stats
8W - 4L
1,654 SR
Queue Stats
41W - 60L
1,323 Elo+
Party 2
Team Averages
Level 92
1,540 SR
1,389 Elo+

VS

Team Averages
Level 110
1,527 SR
1,551 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BBY PANDAA4715
Charybdis
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 51L
1,624 Elo+
Solo
Nox
Nox
D-PAT13
Nox
Level 121
God Stats
4W - 2L
1,582 SR
Queue Stats
359W - 281L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
3,953
791
1,915
5,407
3,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
LoisSenju
Tiamat
6
0 / 1 / 0
3,905
781
1,321
2,381
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 5 / 0
3,905
781
1,570
6,439
1,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
3 / 0 / 4
5,199
1,040
4,574
2,340
1,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
BBY PANDAA4715
Charybdis
9
5 / 0 / 2
5,549
1,110
4,681
2,423
619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
9
0 / 0 / 7
4,780
956
2,831
3,222
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
8
8
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
4
5
W
Charybdis
BBY PANDAA4715
Charybdis
5
0
2
6
W
Nox
0
0
7
3.5
L
0
2
0
0
L
Tiamat
LoisSenju
Tiamat
0
1
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,806
Damage
12,086
14,227
Taken
7,985
5,826
Mitigated
3,476
2,343
Healing
3,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,574
1,543
1,007
1,271
2,340
1,152
66
194
2,072
13,140
3,528
W
Charybdis
BBY PANDAA4715
Charybdis
4,681
1,761
0
811
2,423
619
363
264
2,100
0
13,316
W
Nox
2,831
369
156
484
3,222
1,705
0
745
2,231
7,386
0
L
1,915
413
131
726
5,407
3,082
0
3,112
2,295
0
3,891
L
Tiamat
LoisSenju
Tiamat
1,321
0
0
630
2,381
839
0
1,123
1,258
8,192
0
L
1,570
284
353
503
6,439
1,905
0
2,547
3,892
0
6,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,763
Gold Earned
15,528
39
Minions Killed
60
1
Camps Cleared
4
269,999
Distance Traveled
312,078
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,199
1,040
32
6
3
96,827
0
W
Charybdis
5,549
1,110
18
4
1
108,642
2
W
Nox
4,780
956
10
2
0
106,609
1
L
Odin
3,953
791
6
1
0
112,589
2
L
Tiamat
3,905
781
16
3
0
64,135
1
L
Fenrir
3,905
781
17
3
1
93,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role