Player Matchup

Loki
Loki
 
Loki
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Lucife4212
Kuzenbo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 37L
1,633 Elo+
Party 1
Janus
Janus
Stepbro5988
Janus
Level 67
God Stats
1W - 8L
1,376 SR
Queue Stats
153W - 86L
1,537 Elo+
Party 1
Bellona
Bellona
freesty1er
Bellona
Level 159
God Stats
1W - 5L
1,413 SR
Queue Stats
428W - 295L
1,661 Elo+
Party 1
Team Averages
Level 101
1,458 SR
1,566 Elo+

VS

Team Averages
Level 48
1,481 SR
1,421 Elo+
Amaterasu
Amaterasu
Beezer1702
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,190 Elo+
Party 2
Erlang Shen
Erlang Shen
NightHaven_21
Erlang Shen
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 199L
1,518 Elo+
Party 2
Hachiman
Hachiman
Toaster-Bae
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
pura_calle
He Bo
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 58L
1,412 Elo+
Solo
Atlas
Atlas
xdlolplayer
Atlas
Level 102
God Stats
3W - 2L
1,403 SR
Queue Stats
473W - 432L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
14 / 4 / 3
13,114
570
11,875
12,671
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
 
Izanami
15
8 / 4 / 4
10,686
465
9,646
12,649
4,766
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Lucife4212
Kuzenbo
15
1 / 1 / 16
10,687
465
4,974
14,472
19,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
13 / 7 / 5
13,395
582
25,448
15,739
5,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
freesty1er
Bellona
17
10 / 0 / 16
12,167
529
14,991
14,894
9,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Beezer1702
Amaterasu
10
0 / 8 / 7
8,223
358
780
15,133
9,716
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
NightHaven_21
Erlang Shen
19
8 / 8 / 3
13,454
585
12,272
17,166
10,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Toaster-Bae
Hachiman
7
0 / 9 / 3
6,865
298
1,243
14,216
2,372
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
18
5 / 15 / 1
11,953
520
12,209
20,463
6,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 6 / 3
7,128
310
4,418
14,659
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
30
46
Kills
13
16
Deaths
46
44
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
14
4
3
3.88
L
Izanami
 
Izanami
8
4
4
2.5
W
Amaterasu
Beezer1702
Amaterasu
0
8
7
0.44
L
Kuzenbo
Lucife4212
Kuzenbo
1
1
16
9
W
Erlang Shen
NightHaven_21
Erlang Shen
8
8
3
1.19
L
13
7
5
2.21
W
Hachiman
Toaster-Bae
Hachiman
0
9
3
0.17
L
Bellona
freesty1er
Bellona
10
0
16
18
W
He Bo
5
15
1
0.37
W
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,934
Damage
30,922
70,425
Taken
81,637
43,936
Mitigated
35,744
17,105
Healing
8,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
11,875
5,318
0
3,203
12,671
4,873
678
1,690
10,940
0
76,645
L
Izanami
 
Izanami
9,646
6,711
0
4,066
12,649
4,766
5,119
3,849
8,734
0
67,588
W
Amaterasu
Beezer1702
Amaterasu
780
514
0
282
15,133
9,716
0
5,191
9,772
0
6,511
L
Kuzenbo
Lucife4212
Kuzenbo
4,974
2,073
714
3,118
14,472
19,648
702
1,954
11,754
37,305
0
W
Erlang Shen
NightHaven_21
Erlang Shen
12,272
4,961
0
4,640
17,166
10,494
0
3,771
13,333
0
82,710
L
25,448
824
0
2,187
15,739
5,429
0
4,921
10,628
100,210
0
W
Hachiman
Toaster-Bae
Hachiman
1,243
1,089
0
287
14,216
2,372
0
7,198
6,878
0
12,860
L
Bellona
freesty1er
Bellona
14,991
4,220
0
3,817
14,894
9,220
423
4,499
10,227
0
88,080
W
He Bo
12,209
388
0
2,802
20,463
6,162
736
8,283
11,906
61,826
0
W
4,418
1,163
0
556
14,659
7,000
0
5,169
9,326
14,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,049
Gold Earned
47,623
588
Minions Killed
293
0
Camps Cleared
0
2,139,617
Distance Traveled
1,396,945
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,114
570
135
6
0
414,301
0
L
Izanami
10,686
465
122
5
0
351,249
0
W
Amaterasu
8,223
358
12
1
0
240,724
0
L
Kuzenbo
10,687
465
46
2
0
459,631
1
W
Erlang Shen
13,454
585
131
6
0
479,331
1
L
Janus
13,395
582
159
7
0
445,187
0
W
Hachiman
6,865
298
22
1
0
164,774
0
L
Bellona
12,167
529
126
5
0
469,249
4
W
He Bo
11,953
520
111
5
0
325,121
0
W
Atlas
7,128
310
17
1
0
186,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role