Player Matchup

Thoth
Thoth
MRPIHO
Thoth
Level 28
God Stats
2W - 1L
1,520 SR
Queue Stats
76W - 82L
1,456 Elo+
Party 2
Mulan
Mulan
Patotar
Mulan
Level 77
God Stats
3W - 1L
1,829 SR
Queue Stats
92W - 108L
1,464 Elo+
Party 2
Fenrir
Fenrir
Vobatrone
Fenrir
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 116L
1,521 Elo+
Party 2
Ymir
Ymir
benfric
Ymir
Level 44
God Stats
2W - 8L
1,192 SR
Queue Stats
13W - 19L
1,370 Elo+
Party 2
Anhur
Anhur
swamiii
Anhur
Level 18
God Stats
17W - 14L
1,569 SR
Queue Stats
23W - 23L
1,514 Elo+
Party 2
Team Averages
Level 50
1,522 SR
1,465 Elo+

VS

Team Averages
Level 49
1,510 SR
1,455 Elo+
Hou Yi
Hou Yi
AlfiRaptor
Hou Yi
Level 85
God Stats
0W - 2L
1,274 SR
Queue Stats
25W - 21L
1,489 Elo+
Party 3
Vulcan
Vulcan
Genesis4791
Vulcan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,433 Elo+
Party 3
Heimdallr
Heimdallr
Kopiermaster1
Heimdallr
Level 85
God Stats
1W - 2L
1,741 SR
Queue Stats
15W - 14L
1,488 Elo+
Party 3
Atlas
Atlas
Rad1ator
Atlas
Level 21
God Stats
1W - 1L
1,715 SR
Queue Stats
21W - 24L
1,438 Elo+
Party 1
Thor
Thor
TheYoanBG
Thor
Level 40
God Stats
0W - 2L
1,318 SR
Queue Stats
44W - 56L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MRPIHO
Thoth
17
11 / 4 / 12
11,508
606
14,446
12,908
4,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Patotar
Mulan
16
10 / 3 / 13
11,158
587
14,008
16,245
8,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Vobatrone
Fenrir
17
10 / 2 / 6
10,937
576
11,438
15,479
10,445
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
benfric
Ymir
14
1 / 3 / 19
9,924
522
6,614
22,476
19,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
swamiii
Anhur
15
4 / 3 / 4
9,593
505
4,943
11,706
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AlfiRaptor
Hou Yi
12
4 / 6 / 4
8,321
438
8,977
10,770
3,153
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
13
0 / 11 / 5
8,614
453
12,925
14,027
5,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Kopiermaster1
Heimdallr
15
5 / 4 / 4
10,268
540
13,100
12,494
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atlas
Rad1ator
Atlas
11
0 / 8 / 9
7,870
414
7,741
18,465
16,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
15
6 / 7 / 4
9,963
524
9,289
14,962
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
41
36
Kills
15
15
Deaths
36
54
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AlfiRaptor
Hou Yi
4
6
4
1
L
Vulcan
0
11
5
0.23
L
Heimdallr
Kopiermaster1
Heimdallr
5
4
4
1.75
W
Thoth
MRPIHO
Thoth
11
4
12
4.25
W
Mulan
Patotar
Mulan
10
3
13
5.5
L
Atlas
Rad1ator
Atlas
0
8
9
0.56
L
Thor
6
7
4
1.14
W
Fenrir
Vobatrone
Fenrir
10
2
6
6.5
W
Ymir
benfric
Ymir
1
3
19
3.5
W
Anhur
swamiii
Anhur
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,449
Damage
52,032
78,814
Taken
70,718
46,977
Mitigated
34,989
24,022
Healing
8,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AlfiRaptor
Hou Yi
8,977
4,338
0
1,603
10,770
3,153
875
2,940
7,775
0
32,763
L
Vulcan
12,925
6,461
0
1,936
14,027
5,566
794
5,981
7,730
54,427
0
L
Heimdallr
Kopiermaster1
Heimdallr
13,100
6,495
0
3,316
12,494
5,041
3,506
2,390
9,963
0
58,578
W
Thoth
MRPIHO
Thoth
14,446
476
0
2,422
12,908
4,619
386
3,302
9,526
74,800
0
W
Mulan
Patotar
Mulan
14,008
2,269
0
7,454
16,245
8,045
405
3,632
12,513
0
75,481
L
Atlas
Rad1ator
Atlas
7,741
2,846
0
1,264
18,465
16,371
249
5,083
13,188
16,132
0
L
Thor
9,289
2,743
0
700
14,962
4,858
324
3,793
11,002
0
54,895
W
Fenrir
Vobatrone
Fenrir
11,438
3,042
0
3,951
15,479
10,445
0
4,488
10,863
0
54,857
W
Ymir
benfric
Ymir
6,614
962
2,618
3,900
22,476
19,881
24
10,772
11,402
27,085
0
W
Anhur
swamiii
Anhur
4,943
2,303
0
3,677
11,706
3,987
575
3,172
8,460
0
60,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,120
Gold Earned
45,036
451
Minions Killed
366
0
Camps Cleared
0
1,918,951
Distance Traveled
1,662,957
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,321
438
55
3
0
334,591
2
L
Vulcan
8,614
453
100
5
0
325,708
0
L
Heimdallr
10,268
540
110
6
0
324,345
3
W
Thoth
11,508
606
111
6
0
359,070
4
W
Mulan
11,158
587
108
6
0
421,164
6
L
Atlas
7,870
414
12
1
0
339,805
6
L
Thor
9,963
524
89
5
0
338,508
3
W
Fenrir
10,937
576
105
6
0
431,248
7
W
Ymir
9,924
522
30
2
0
365,987
1
W
Anhur
9,593
505
97
5
0
341,482
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role