Player Matchup

Ares
Ares
Diamond IV
CapitalSteez988
Ares
Diamond IV
Level 123
God Stats
3W - 3L
1,658 SR
Queue Stats
29W - 27L
2,118 MMR
Solo
Bastet
Bastet
Platinum III
Marveling
Bastet
Platinum III
Level 160
God Stats
0W - 1L
1,254 SR
Queue Stats
42W - 27L
2,501 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
zCursedOne
Zhong Kui
Gold II
Level 160
God Stats
1W - 1L
1,678 SR
Queue Stats
17W - 8L
2,127 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,530 SR
2,249 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 109
1,535 SR
2,268 MMR
Ganesha
Ganesha
Diamond V
Isoman13
Ganesha
Diamond V
Level 127
God Stats
1W - 0L
1,346 SR
Queue Stats
22W - 8L
2,427 MMR
Party 2
Merlin
Merlin
Gold IV
ItsPartyPND
Merlin
Gold IV
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,738 MMR
Solo
Cliodhna
Cliodhna
Diamond II
JinNixx
Cliodhna
Diamond II
Level 153
God Stats
11W - 4L
1,759 SR
Queue Stats
32W - 15L
2,640 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 7
15,310
638
20,879
34,800
44,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
Marveling
Bastet
18
4 / 7 / 6
14,592
608
19,141
22,260
10,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
zCursedOne
Zhong Kui
17
3 / 5 / 6
13,671
570
18,750
25,073
29,231
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
OdinChaacAphroditeArtioGeb

VS

Bans
FenrirPoseidonCerberusKukulkanGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Isoman13
Ganesha
18
0 / 4 / 15
15,314
638
14,448
30,263
44,128
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
20
6 / 2 / 8
15,434
643
28,932
17,379
9,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
JinNixx
Cliodhna
19
10 / 6 / 6
16,559
690
27,881
19,453
14,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
12
Kills
16
16
Deaths
12
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
4
7
2.13
W
Ganesha
Isoman13
Ganesha
0
4
15
1.88
W
Merlin
6
2
8
5
W
Cliodhna
JinNixx
Cliodhna
10
6
6
2.17
L
Bastet
Marveling
Bastet
4
7
6
1
L
Zhong Kui
zCursedOne
Zhong Kui
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,770
Damage
71,261
82,133
Taken
67,095
84,430
Mitigated
67,635
18,664
Healing
13,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,879
877
843
4,985
34,800
44,614
365
17,558
16,321
41,056
0
W
Ganesha
Isoman13
Ganesha
14,448
1,095
0
5,656
30,263
44,128
17
17,476
12,020
39,086
0
W
Merlin
28,932
805
0
2,185
17,379
9,381
594
9,802
7,337
96,346
0
W
Cliodhna
JinNixx
Cliodhna
27,881
3,694
0
5,345
19,453
14,126
1,079
12,597
6,439
0
73,789
L
Bastet
Marveling
Bastet
19,141
4,449
0
6,437
22,260
10,585
0
11,089
10,834
0
55,997
L
Zhong Kui
zCursedOne
Zhong Kui
18,750
1,694
0
6,399
25,073
29,231
173
15,076
9,474
73,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,573
Gold Earned
47,307
252
Minions Killed
289
8
Camps Cleared
11
1,279,582
Distance Traveled
1,356,370
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
15,310
638
39
2
1
446,587
3
W
Ganesha
15,314
638
3
0
0
445,574
1
W
Merlin
15,434
643
181
8
5
438,666
2
W
Cliodhna
16,559
690
105
4
6
472,130
6
L
Bastet
14,592
608
88
4
4
450,957
2
L
Zhong Kui
13,671
570
125
5
3
382,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role