Player Matchup

Cerberus
Cerberus
DarkArrow_95
Cerberus
Level 33
God Stats
7W - 7L
1,430 SR
Queue Stats
73W - 81L
1,360 Elo+
Party 2
Fenrir
Fenrir
MisticM
Fenrir
Level 42
God Stats
4W - 0L
1,678 SR
Queue Stats
59W - 58L
1,353 Elo+
Solo
Izanami
Izanami
NJackoo93
Izanami
Level 42
God Stats
7W - 6L
1,404 SR
Queue Stats
67W - 93L
1,345 Elo+
Solo
Amaterasu
Amaterasu
Xx_HaMoN_xX
Amaterasu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 161L
1,360 Elo+
Party 2
Janus
Janus
lowgane
Janus
Level 88
God Stats
5W - 0L
1,599 SR
Queue Stats
197W - 203L
1,388 Elo+
Solo
Team Averages
Level 55
1,522 SR
1,361 Elo+

VS

Team Averages
Level 65
1,396 SR
1,381 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
AstroxBEARZzz
Vulcan
Level 73
God Stats
0W - 2L
1,208 SR
Queue Stats
211W - 378L
1,350 Elo+
Party 1
Thanatos
Thanatos
Chemikill99
Thanatos
Level 66
God Stats
5W - 8L
1,489 SR
Queue Stats
132W - 166L
1,314 Elo+
Solo
Skadi
Skadi
LongBoungMan
Skadi
Level 68
God Stats
7W - 17L
1,282 SR
Queue Stats
197W - 371L
1,370 Elo+
Party 1
Bacchus
Bacchus
newcman
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkArrow_95
Cerberus
14
3 / 2 / 7
9,280
464
7,075
16,497
16,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
MisticM
Fenrir
16
7 / 2 / 4
10,172
509
7,832
15,085
5,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
NJackoo93
Izanami
14
5 / 4 / 5
8,820
441
9,907
13,079
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Xx_HaMoN_xX
Amaterasu
15
2 / 6 / 2
8,730
437
6,348
18,543
11,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
lowgane
Janus
16
3 / 2 / 10
10,593
530
9,748
11,951
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
7 / 1 / 3
10,720
536
21,871
14,951
13,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
3 / 6 / 3
10,017
501
8,479
10,071
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Chemikill99
Thanatos
16
4 / 4 / 4
9,969
498
8,924
14,634
5,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 2
8,317
416
10,560
13,200
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
newcman
Bacchus
13
0 / 5 / 4
8,495
425
6,596
17,813
16,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
20
Kills
16
16
Deaths
21
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
7
1
3
8.5
L
3
6
3
0.75
L
Thanatos
Chemikill99
Thanatos
4
4
4
1.5
W
Cerberus
DarkArrow_95
Cerberus
3
2
7
3.25
L
2
5
2
0.6
W
Fenrir
MisticM
Fenrir
7
2
4
4.5
W
Izanami
NJackoo93
Izanami
5
4
5
1.88
W
Amaterasu
Xx_HaMoN_xX
Amaterasu
2
6
2
0.5
W
Janus
lowgane
Janus
3
2
10
4
L
Bacchus
newcman
Bacchus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,910
Damage
56,430
75,155
Taken
70,669
41,792
Mitigated
41,895
15,609
Healing
24,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
21,871
3,075
0
6,524
14,951
13,201
303
1,692
12,590
17,013
55,020
L
8,479
2,853
0
699
10,071
3,605
2,774
2,594
7,242
66,237
0
L
Thanatos
Chemikill99
Thanatos
8,924
1,597
0
12,073
14,634
5,572
0
742
13,846
0
66,488
W
Cerberus
DarkArrow_95
Cerberus
7,075
372
0
2,793
16,497
16,221
244
4,663
11,546
27,925
0
L
10,560
4,595
0
2,832
13,200
3,352
405
4,913
8,181
0
54,107
W
Fenrir
MisticM
Fenrir
7,832
1,757
0
4,470
15,085
5,772
0
4,771
9,873
0
54,782
W
Izanami
NJackoo93
Izanami
9,907
6,129
0
3,205
13,079
4,403
705
2,430
10,549
0
59,276
W
Amaterasu
Xx_HaMoN_xX
Amaterasu
6,348
2,371
0
2,619
18,543
11,830
211
4,517
12,897
0
35,539
W
Janus
lowgane
Janus
9,748
1,082
238
2,284
11,951
3,566
0
3,040
8,453
63,159
0
L
Bacchus
newcman
Bacchus
6,596
713
0
2,051
17,813
16,165
84
6,577
11,016
20,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,595
Gold Earned
47,518
432
Minions Killed
452
0
Camps Cleared
0
1,855,680
Distance Traveled
1,837,824
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,720
536
120
6
0
411,832
4
L
Vulcan
10,017
501
114
6
0
345,150
1
L
Thanatos
9,969
498
109
5
0
406,777
2
W
Cerberus
9,280
464
36
2
0
383,726
3
L
Skadi
8,317
416
82
4
0
338,217
0
W
Fenrir
10,172
509
88
4
0
397,469
1
W
Izanami
8,820
441
101
5
0
324,889
9
W
Amaterasu
8,730
437
67
3
0
362,487
3
W
Janus
10,593
530
140
7
0
387,109
8
L
Bacchus
8,495
425
27
1
0
335,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role