Player Matchup

Medusa
Medusa
JackDennn98
Medusa
Level 89
God Stats
1W - 1L
1,159 SR
Queue Stats
85W - 76L
1,475 Elo+
Party 1
Nox
Nox
hubster007
Nox
Level 89
God Stats
5W - 0L
1,723 SR
Queue Stats
33W - 24L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
turksonturk
Cthulhu
Level 26
God Stats
23W - 21L
1,490 SR
Queue Stats
29W - 33L
1,384 Elo+
Party 1
Team Averages
Level 68
1,457 SR
1,465 Elo+

VS

Team Averages
Level 44
1,367 SR
1,273 Elo+
Hachiman
Hachiman
La-duupe
Hachiman
Level 5
God Stats
0W - 3L
1,154 SR
Queue Stats
4W - 10L
1,157 Elo+
Party 2
Kukulkan
Kukulkan
Lareve22
Kukulkan
Level 29
God Stats
9W - 13L
1,461 SR
Queue Stats
9W - 16L
1,288 Elo+
Party 2
Ares
Ares
MrPatate-ATSX
Ares
Level 99
God Stats
3W - 8L
1,486 SR
Queue Stats
38W - 49L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
7 / 1 / 9
10,283
735
16,854
8,835
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
13 / 2 / 7
11,351
811
9,197
7,534
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
turksonturk
Cthulhu
14
2 / 1 / 14
9,840
703
6,342
11,868
7,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
La-duupe
Hachiman
12
2 / 10 / 1
9,010
644
4,028
14,281
3,814
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Lareve22
Kukulkan
12
1 / 6 / 1
7,856
561
4,472
8,940
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 6 / 2
9,012
644
5,757
14,140
11,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
22
Kills
4
4
Deaths
22
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
1
9
11.5
L
Hachiman
La-duupe
Hachiman
2
10
1
0.25
L
Kukulkan
Lareve22
Kukulkan
1
6
1
0.25
L
1
6
2
0.33
W
13
2
7
8.25
W
Cthulhu
turksonturk
Cthulhu
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,393
Damage
14,257
28,237
Taken
37,361
14,582
Mitigated
18,531
8,480
Healing
2,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
16,854
7,138
0
3,950
8,835
3,774
1,911
3,137
5,618
0
56,823
L
Hachiman
La-duupe
Hachiman
4,028
2,801
0
52
14,281
3,814
0
7,365
6,606
0
11,573
L
Kukulkan
Lareve22
Kukulkan
4,472
0
0
0
8,940
2,760
0
4,606
4,180
32,922
0
L
5,757
25
0
2,357
14,140
11,957
0
3,158
10,768
15,206
0
W
9,197
658
0
999
7,534
2,876
606
3,055
4,349
36,411
0
W
Cthulhu
turksonturk
Cthulhu
6,342
236
116
3,415
11,868
7,932
237
4,197
7,407
24,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,474
Gold Earned
25,878
185
Minions Killed
98
11
Camps Cleared
2
786,084
Distance Traveled
624,761
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,283
735
77
6
6
270,185
2
L
Hachiman
9,010
644
21
2
1
195,645
2
L
Kukulkan
7,856
561
60
4
0
194,368
1
L
Ares
9,012
644
17
1
1
234,748
5
W
Nox
11,351
811
62
4
4
252,560
2
W
Cthulhu
9,840
703
46
3
1
263,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role