Player Matchup

Da Ji
Da Ji
L3Adanyi
Da Ji
Level 125
God Stats
3W - 4L
1,544 SR
Queue Stats
138W - 145L
1,542 Elo+
Party 1
Anhur
Anhur
MaskedTree420
Anhur
Level 153
God Stats
1W - 5L
1,298 SR
Queue Stats
256W - 246L
1,546 Elo+
Solo
Persephone
Persephone
Thwarter
Persephone
Level 160
God Stats
3W - 0L
1,527 SR
Queue Stats
83W - 67L
1,561 Elo+
Solo
Vamana
Vamana
lafly187
Vamana
Level 36
God Stats
1W - 2L
1,526 SR
Queue Stats
11W - 11L
1,464 Elo+
Solo
Horus
Horus
xxcra2ysniprxx
Horus
Level 128
God Stats
5W - 9L
1,548 SR
Queue Stats
151W - 150L
1,546 Elo+
Party 1
Team Averages
Level 120
1,488 SR
1,532 Elo+

VS

Team Averages
Level 28
1,584 SR
1,644 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Im prvak
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,772 Elo+
Party 2
Artemis
Artemis
XCEL Bizzy
Artemis
Level 15
God Stats
4W - 2L
1,407 SR
Queue Stats
4W - 3L
1,710 Elo+
Party 2
Chaac
Chaac
Zeslt
Chaac
Level 28
God Stats
4W - 1L
1,673 SR
Queue Stats
9W - 7L
1,572 Elo+
Party 2
Arachne
Arachne
cidova
Arachne
Level 34
God Stats
3W - 1L
1,842 SR
Queue Stats
6W - 4L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
L3Adanyi
Da Ji
15
9 / 1 / 3
9,510
634
6,024
11,506
4,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
7 / 0 / 7
9,447
630
7,132
8,879
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Thwarter
Persephone
16
3 / 0 / 4
9,881
659
7,668
5,127
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
lafly187
Vamana
15
3 / 0 / 2
9,227
615
7,090
7,785
4,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
3 / 1 / 11
8,935
596
5,471
12,061
12,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 5 / 1
6,381
425
3,917
8,601
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Im prvak
Jormungandr
9
0 / 2 / 0
5,979
399
3,693
6,837
4,182
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
XCEL Bizzy
Artemis
9
1 / 9 / 0
5,825
388
1,786
9,632
857
Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Zeslt
Chaac
13
0 / 3 / 0
6,892
459
4,722
9,419
7,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
cidova
Arachne
10
0 / 6 / 0
6,063
404
3,650
10,506
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
25
Kills
1
2
Deaths
25
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
5
1
0.1
L
Jormungandr
Im prvak
Jormungandr
0
2
0
0
W
Da Ji
L3Adanyi
Da Ji
9
1
3
10.5
W
7
0
7
10.5
W
Persephone
Thwarter
Persephone
3
0
4
5
L
Artemis
XCEL Bizzy
Artemis
1
9
0
0.11
L
Chaac
Zeslt
Chaac
0
3
0
0
L
Arachne
cidova
Arachne
0
6
0
0
W
Vamana
lafly187
Vamana
3
0
2
4
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,385
Damage
17,768
45,358
Taken
44,995
26,692
Mitigated
18,245
22,220
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,917
287
0
268
8,601
2,602
0
4,755
3,628
28,383
0
L
Jormungandr
Im prvak
Jormungandr
3,693
1,018
0
662
6,837
4,182
0
77
6,720
22,027
0
W
Da Ji
L3Adanyi
Da Ji
6,024
716
0
4,726
11,506
4,948
0
1,142
10,232
0
55,621
W
7,132
4,201
0
4,248
8,879
3,595
2,408
2,507
6,264
0
76,946
W
Persephone
Thwarter
Persephone
7,668
539
0
2,160
5,127
1,694
20
984
3,985
73,261
0
L
Artemis
XCEL Bizzy
Artemis
1,786
858
0
0
9,632
857
0
278
9,314
0
19,962
L
Chaac
Zeslt
Chaac
4,722
1,041
0
3,894
9,419
7,800
0
0
9,419
6,973
33,367
L
Arachne
cidova
Arachne
3,650
2,675
19
4,078
10,506
2,804
0
2,136
8,246
0
29,424
W
Vamana
lafly187
Vamana
7,090
3,161
0
3,545
7,785
4,123
1,238
927
6,324
0
53,002
W
5,471
2,061
1,427
6,114
12,061
12,332
334
2,958
8,955
0
24,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,000
Gold Earned
31,140
517
Minions Killed
287
0
Camps Cleared
0
1,451,974
Distance Traveled
1,369,103
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,381
425
61
4
0
268,261
0
L
Jormungandr
5,979
399
38
3
0
249,446
0
W
Da Ji
9,510
634
102
7
0
295,627
0
W
Anhur
9,447
630
133
9
0
266,483
3
W
Persephone
9,881
659
141
9
0
282,732
6
L
Artemis
5,825
388
42
3
0
241,786
0
L
Chaac
6,892
459
78
5
0
281,732
0
L
Arachne
6,063
404
68
5
0
327,878
0
W
Vamana
9,227
615
104
7
0
290,463
2
W
Horus
8,935
596
37
2
0
316,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role