Player Matchup

Ra
Ra
Platinum I
 
Ra
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond V
BeMelo
Loki
Diamond V
Level 154
God Stats
0W - 2L
1,479 SR
Queue Stats
178W - 178L
1,962 MMR
Solo
Medusa
Medusa
Platinum I
Smit3Nit3
Medusa
Platinum I
Level 154
God Stats
1W - 3L
1,704 SR
Queue Stats
173W - 172L
1,931 MMR
Solo
Odin
Odin
Platinum IV
chrislol123
Odin
Platinum IV
Level 160
God Stats
0W - 4L
1,111 SR
Queue Stats
238W - 237L
1,889 MMR
Solo
Mulan
Mulan
Diamond V
lazyapple2
Mulan
Diamond V
Level 149
God Stats
32W - 23L
1,659 SR
Queue Stats
706W - 706L
1,975 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,491 SR
1,852 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 98
1,650 SR
1,936 MMR
Cu Chulainn
Cu Chulainn
Diamond V
HadansTuathaDe
Cu Chulainn
Diamond V
Level 160
God Stats
2W - 3L
1,526 SR
Queue Stats
506W - 493L
1,944 MMR
Solo
Hou Yi
Hou Yi
Platinum V
KaIIeeb
Hou Yi
Platinum V
Level 87
God Stats
3W - 0L
1,802 SR
Queue Stats
25W - 9L
1,873 MMR
Solo
Susano
Susano
Platinum V
TheDifferential
Susano
Platinum V
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 8L
1,966 MMR
Solo
Serqet
Serqet
Platinum V
TheMythica1
Serqet
Platinum V
Level 64
God Stats
3W - 0L
1,818 SR
Queue Stats
32W - 18L
1,917 MMR
Solo
Janus
Janus
Diamond V
guruslays93
Janus
Diamond V
Level 78
God Stats
2W - 1L
1,607 SR
Queue Stats
42W - 33L
1,980 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
0 / 6 / 0
9,806
516
4,857
10,582
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
BeMelo
Loki
16
4 / 7 / 1
9,896
521
7,776
16,343
5,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Smit3Nit3
Medusa
17
3 / 6 / 3
10,248
539
10,690
17,931
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 6 / 2
9,227
486
4,900
19,403
13,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
16
0 / 4 / 1
10,080
531
14,803
18,282
16,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
BastetAh Muzen CabGebAchilles

VS

Bans
CamazotzArtioCliodhnaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HadansTuathaDe
Cu Chulainn
18
3 / 2 / 4
11,022
580
9,826
19,353
13,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
KaIIeeb
Hou Yi
20
6 / 6 / 1
12,242
644
12,840
15,310
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
13 / 1 / 9
12,549
660
23,226
14,068
6,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Serqet
14
3 / 0 / 12
9,758
514
6,822
13,237
9,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
4 / 0 / 8
12,239
644
9,319
7,574
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
9
Kills
29
29
Deaths
9
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
6
0
0
L
Loki
BeMelo
Loki
4
7
1
0.64
W
Cu Chulainn
HadansTuathaDe
Cu Chulainn
3
2
4
2.5
W
Hou Yi
KaIIeeb
Hou Yi
6
6
1
1.08
L
Medusa
Smit3Nit3
Medusa
3
6
3
0.75
W
13
1
9
17.5
W
Serqet
3
0
12
9
L
2
6
2
0.5
W
4
0
8
8
L
Mulan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,026
Damage
62,033
82,541
Taken
69,542
45,675
Mitigated
37,055
22,670
Healing
19,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,857
343
612
2,157
10,582
5,446
0
4,531
5,645
81,606
0
L
Loki
BeMelo
Loki
7,776
1,060
0
4,557
16,343
5,186
0
448
15,699
0
74,903
W
Cu Chulainn
HadansTuathaDe
Cu Chulainn
9,826
2,369
286
7,613
19,353
13,759
292
396
18,127
8,232
65,901
W
Hou Yi
KaIIeeb
Hou Yi
12,840
5,281
0
4,226
15,310
4,174
4,530
0
15,310
0
91,841
L
Medusa
Smit3Nit3
Medusa
10,690
4,889
0
4,389
17,931
5,481
0
0
17,887
0
79,570
W
23,226
8,843
0
4,922
14,068
6,108
8
1,421
12,573
0
97,120
W
Serqet
6,822
1,074
0
1,234
13,237
9,978
0
2,652
10,585
72
29,955
L
4,900
1,093
357
3,445
19,403
13,304
0
2,599
16,030
0
34,631
W
9,319
635
0
785
7,574
3,036
0
1,917
5,615
108,819
0
L
Mulan
14,803
2,015
0
7,153
18,282
16,258
237
2,031
15,082
0
75,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,257
Gold Earned
57,810
635
Minions Killed
695
0
Camps Cleared
0
1,828,458
Distance Traveled
2,079,437
25
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,806
516
180
9
0
378,084
7
L
Loki
9,896
521
119
6
0
375,668
8
W
Cu Chulainn
11,022
580
138
7
0
417,205
7
W
Hou Yi
12,242
644
162
9
0
324,365
7
L
Medusa
10,248
539
126
7
0
322,083
4
W
Susano
12,549
660
140
7
0
453,596
3
W
Serqet
9,758
514
40
2
0
445,713
9
L
Odin
9,227
486
63
3
0
386,831
4
W
Janus
12,239
644
215
11
0
438,558
6
L
Mulan
10,080
531
147
8
0
365,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role