Player Matchup

Arachne
Arachne
Schlagvuky
Arachne
Level 48
God Stats
3W - 11L
1,246 SR
Queue Stats
56W - 92L
1,294 Elo+
Party 2
Ra
Ra
SoCalSurfer
Ra
Level 15
God Stats
0W - 3L
1,437 SR
Queue Stats
0W - 3L
1,102 Elo+
Party 2
Sol
Sol
colas231
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
danichuela19
Skadi
Level 125
God Stats
2W - 2L
1,740 SR
Queue Stats
123W - 126L
1,442 Elo+
Party 3
Hercules
Hercules
muscul
Hercules
Level 29
God Stats
13W - 22L
1,454 SR
Queue Stats
29W - 44L
1,426 Elo+
Party 3
Team Averages
Level 49
1,476 SR
1,353 Elo+

VS

Team Averages
Level 91
1,480 SR
1,452 Elo+
Kukulkan
Kukulkan
ArielleSr
Kukulkan
Level 118
God Stats
8W - 11L
1,425 SR
Queue Stats
569W - 607L
1,495 Elo+
Solo
Hades
Hades
Hekatia
Hades
Level 101
God Stats
10W - 10L
1,641 SR
Queue Stats
29W - 40L
1,477 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Marystark
Tsukuyomi
Level 93
God Stats
11W - 16L
1,460 SR
Queue Stats
44W - 44L
1,523 Elo+
Party 1
Anubis
Anubis
Ranghu
Anubis
Level 100
God Stats
1W - 2L
1,375 SR
Queue Stats
47W - 51L
1,470 Elo+
Party 1
Ao Kuang
Ao Kuang
vanisad
Ao Kuang
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Schlagvuky
Arachne
6
1 / 4 / 0
4,838
484
1,397
6,133
2,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 6 / 0
4,227
423
1,445
3,979
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 5 / 0
5,296
530
4,233
7,501
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 5 / 1
5,382
538
2,915
6,238
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
muscul
Hercules
7
0 / 4 / 0
4,703
470
1,954
8,545
3,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArielleSr
Kukulkan
12
2 / 1 / 1
6,474
647
2,534
4,898
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Hekatia
Hades
9
4 / 1 / 7
5,808
581
4,958
5,592
3,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Marystark
Tsukuyomi
12
5 / 0 / 1
7,111
711
8,218
5,079
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Ranghu
Anubis
10
8 / 0 / 6
6,364
636
5,760
4,883
1,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
vanisad
Ao Kuang
10
5 / 0 / 3
6,214
621
2,457
6,251
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
24
24
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ArielleSr
Kukulkan
2
1
1
2.5
W
Hades
Hekatia
Hades
4
1
7
7.5
W
Tsukuyomi
Marystark
Tsukuyomi
5
0
1
5.5
W
Anubis
Ranghu
Anubis
8
0
6
11
L
Arachne
Schlagvuky
Arachne
1
4
0
0.25
L
0
6
0
0
L
1
5
0
0.2
L
0
5
1
0.1
L
Hercules
muscul
Hercules
0
4
0
0
W
Ao Kuang
vanisad
Ao Kuang
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,944
Damage
23,927
32,396
Taken
26,703
9,696
Mitigated
11,456
7,809
Healing
12,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ArielleSr
Kukulkan
2,534
162
0
990
4,898
1,705
312
1,001
3,897
43,341
0
W
Hades
Hekatia
Hades
4,958
1,004
348
2,944
5,592
3,388
603
1,142
4,356
27,295
0
W
Tsukuyomi
Marystark
Tsukuyomi
8,218
2,353
0
1,671
5,079
2,684
52
1,147
3,783
0
37,754
W
Anubis
Ranghu
Anubis
5,760
208
0
2,719
4,883
1,912
388
918
3,767
14,392
0
L
Arachne
Schlagvuky
Arachne
1,397
772
0
1,408
6,133
2,014
0
2,490
3,643
0
18,570
L
1,445
154
134
80
3,979
700
0
3,918
61
9,075
0
L
4,233
1,465
0
2,361
7,501
1,739
1,072
3,675
3,826
23,680
4,069
L
2,915
1,112
0
790
6,238
1,382
0
5,167
1,071
0
29,240
L
Hercules
muscul
Hercules
1,954
595
0
3,036
8,545
3,861
0
459
8,086
0
16,009
W
Ao Kuang
vanisad
Ao Kuang
2,457
806
0
4,192
6,251
1,767
454
796
5,423
23,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,446
Gold Earned
31,971
216
Minions Killed
310
0
Camps Cleared
0
961,757
Distance Traveled
1,028,636
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,474
647
90
9
0
191,311
2
W
Hades
5,808
581
54
5
0
179,917
2
W
Tsukuyomi
7,111
711
81
8
0
217,877
2
W
Anubis
6,364
636
20
2
0
226,670
2
L
Arachne
4,838
484
41
4
0
239,741
2
L
Ra
4,227
423
21
2
0
174,032
0
L
Sol
5,296
530
52
5
0
182,935
1
L
Skadi
5,382
538
68
7
0
172,337
2
L
Hercules
4,703
470
34
3
0
192,712
3
W
Ao Kuang
6,214
621
65
7
0
212,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role