Player Matchup

Chang'e
Chang'e
DAKM1LL3R
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,500 Elo+
Party 2
Zeus
Zeus
KingDarkness9753
Zeus
Level 155
God Stats
7W - 3L
1,560 SR
Queue Stats
165W - 179L
1,540 Elo+
Party 2
Hercules
Hercules
KingKrysto55
Hercules
Level 24
God Stats
2W - 3L
1,518 SR
Queue Stats
40W - 28L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
NEONGRITZ
Cthulhu
Level 132
God Stats
26W - 32L
1,583 SR
Queue Stats
146W - 187L
1,476 Elo+
Party 2
Medusa
Medusa
shadowreaper0996
Medusa
Level 124
God Stats
1W - 2L
1,570 SR
Queue Stats
185W - 228L
1,380 Elo+
Party 2
Team Averages
Level 92
1,546 SR
1,489 Elo+

VS

Team Averages
Level 68
1,546 SR
1,478 Elo+
Mercury
Mercury
ChargedM
Mercury
Level 121
God Stats
16W - 14L
1,582 SR
Queue Stats
256W - 201L
1,588 Elo+
Party 1
Cabrakan
Cabrakan
Holistic05
Cabrakan
Level 48
God Stats
144W - 145L
1,518 SR
Queue Stats
200W - 199L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
bigbangattack93
Baron Samedi
Level 25
God Stats
18W - 14L
1,546 SR
Queue Stats
41W - 44L
1,325 Elo+
Party 1
Achilles
Achilles
thouchdown1o1
Achilles
Level 37
God Stats
13W - 20L
1,516 SR
Queue Stats
26W - 37L
1,415 Elo+
Party 1
Medusa
Medusa
towmatter02
Medusa
Level 109
God Stats
1W - 4L
1,568 SR
Queue Stats
196W - 163L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DAKM1LL3R
Chang'e
15
4 / 2 / 2
9,177
612
6,874
10,916
9,374
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
8 / 1 / 3
9,765
651
11,904
9,238
3,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
KingKrysto55
Hercules
15
6 / 0 / 5
9,071
605
10,446
8,253
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
NEONGRITZ
Cthulhu
13
3 / 0 / 6
8,493
566
6,209
6,689
6,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 1 / 0
8,338
556
6,644
7,912
2,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChargedM
Mercury
13
1 / 4 / 1
7,335
489
4,529
12,290
4,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Holistic05
Cabrakan
9
0 / 5 / 1
6,237
416
2,288
10,796
8,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
bigbangattack93
Baron Samedi
11
1 / 8 / 0
6,435
429
5,727
12,967
5,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
thouchdown1o1
Achilles
13
1 / 5 / 0
7,161
477
6,574
11,081
8,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Medusa
12
1 / 2 / 0
7,137
476
5,971
7,674
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
24
Kills
4
4
Deaths
24
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
ChargedM
Mercury
1
4
1
0.38
W
Chang'e
DAKM1LL3R
Chang'e
4
2
2
2.5
L
Cabrakan
Holistic05
Cabrakan
0
5
1
0.1
W
8
1
3
9.5
W
Hercules
KingKrysto55
Hercules
6
0
5
8.5
W
Cthulhu
NEONGRITZ
Cthulhu
3
0
6
6
L
Baron Samedi
bigbangattack93
Baron Samedi
1
8
0
0.13
W
3
1
0
3
L
Achilles
thouchdown1o1
Achilles
1
5
0
0.2
L
Medusa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,077
Damage
25,089
43,008
Taken
54,808
25,037
Mitigated
30,049
17,010
Healing
9,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ChargedM
Mercury
4,529
1,948
0
1,297
12,290
4,707
0
4,741
7,549
0
48,633
W
Chang'e
DAKM1LL3R
Chang'e
6,874
1,027
166
6,340
10,916
9,374
0
0
10,253
53,373
0
L
Cabrakan
Holistic05
Cabrakan
2,288
151
0
2,252
10,796
8,380
0
4,046
6,750
15,370
0
W
11,904
2,652
0
3,418
9,238
3,535
2,489
3,388
5,850
67,285
0
W
Hercules
KingKrysto55
Hercules
10,446
3,921
0
334
8,253
3,300
0
2,136
6,040
0
56,925
W
Cthulhu
NEONGRITZ
Cthulhu
6,209
603
749
3,114
6,689
6,306
34
1,550
5,139
31,500
0
L
Baron Samedi
bigbangattack93
Baron Samedi
5,727
437
254
2,066
12,967
5,896
0
7,675
5,292
34,116
0
W
6,644
3,037
0
2,889
7,912
2,522
836
941
6,971
0
55,576
L
Achilles
thouchdown1o1
Achilles
6,574
2,738
0
2,052
11,081
8,618
0
6,339
4,742
0
37,417
L
Medusa
5,971
2,371
0
1,956
7,674
2,448
0
2,186
5,488
0
54,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,844
Gold Earned
34,305
477
Minions Killed
357
0
Camps Cleared
0
1,484,972
Distance Traveled
1,366,549
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,335
489
90
6
0
341,252
6
W
Chang'e
9,177
612
111
7
0
249,796
0
L
Cabrakan
6,237
416
17
1
0
220,494
3
W
Zeus
9,765
651
124
8
0
283,494
2
W
Hercules
9,071
605
100
7
0
362,297
2
W
Cthulhu
8,493
566
36
2
0
310,440
3
L
Baron Samedi
6,435
429
65
4
0
225,255
1
W
Medusa
8,338
556
106
7
0
278,945
1
L
Achilles
7,161
477
75
5
0
299,610
1
L
Medusa
7,137
476
110
7
0
279,938
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role