Player Matchup

Chaac
Chaac
 
Chaac
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AllegedSkills
Neith
Level 38
God Stats
2W - 5L
1,471 SR
Queue Stats
52W - 27L
1,652 Elo+
Party 1
Cthulhu
Cthulhu
TrevorM8
Cthulhu
Level 49
God Stats
1W - 2L
1,348 SR
Queue Stats
75W - 93L
1,506 Elo+
Solo
Team Averages
Level 45
1,440 SR
1,553 Elo+

VS

Team Averages
Level 113
1,562 SR
1,556 Elo+
Morgan Le Fay
Morgan Le Fay
Chewythehuman
Morgan Le Fay
Level 124
God Stats
4W - 6L
1,572 SR
Queue Stats
153W - 117L
1,677 Elo+
Party 2
Atlas
Atlas
Vígílance
Atlas
Level 151
God Stats
10W - 5L
1,532 SR
Queue Stats
220W - 195L
1,554 Elo+
Party 2
Thanatos
Thanatos
YianGaruga
Thanatos
Level 64
God Stats
1W - 1L
1,581 SR
Queue Stats
16W - 23L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
6 / 6 / 9
11,828
696
19,781
24,166
24,575
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
8 / 5 / 7
12,121
713
16,201
16,510
5,462
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
TrevorM8
Cthulhu
12
1 / 6 / 11
10,580
622
5,953
17,475
12,018
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chewythehuman
Morgan Le Fay
17
7 / 4 / 9
13,314
783
17,596
12,736
6,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 4 / 11
13,098
770
9,138
22,181
28,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
YianGaruga
Thanatos
16
6 / 7 / 10
12,334
726
16,442
19,208
11,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
47
15
Kills
17
17
Deaths
15
27
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
6
9
1.75
L
8
5
7
2.3
W
Morgan Le Fay
Chewythehuman
Morgan Le Fay
7
4
9
2.88
L
Cthulhu
TrevorM8
Cthulhu
1
6
11
1.08
W
4
4
11
2.38
W
Thanatos
YianGaruga
Thanatos
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,935
Damage
43,176
58,151
Taken
54,125
42,055
Mitigated
46,513
15,483
Healing
13,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
19,781
4,215
740
6,090
24,166
24,575
339
12,223
11,265
0
51,220
L
16,201
6,591
0
4,529
16,510
5,462
2,238
9,474
6,804
0
53,766
W
Morgan Le Fay
Chewythehuman
Morgan Le Fay
17,596
1,553
0
1,688
12,736
6,977
1,236
1,542
11,194
70,115
0
L
Cthulhu
TrevorM8
Cthulhu
5,953
462
1,351
2,773
17,475
12,018
124
5,998
11,060
29,799
0
W
9,138
3,734
0
2,402
22,181
28,218
533
1,957
20,224
23,236
0
W
Thanatos
YianGaruga
Thanatos
16,442
4,684
0
8,954
19,208
11,318
967
3,188
16,020
0
40,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,529
Gold Earned
38,746
170
Minions Killed
159
9
Camps Cleared
5
852,266
Distance Traveled
912,462
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,828
696
62
4
2
308,389
3
L
Neith
12,121
713
64
4
7
283,605
5
W
Morgan Le Fay
13,314
783
97
6
4
288,636
6
L
Cthulhu
10,580
622
44
3
0
260,272
4
W
Atlas
13,098
770
17
1
0
293,516
2
W
Thanatos
12,334
726
45
3
1
330,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role