Player Matchup

Yemoja
Yemoja
Cerosia
Yemoja
Level 123
God Stats
2W - 5L
1,227 SR
Queue Stats
261W - 218L
1,520 Elo+
Party 1
Bacchus
Bacchus
Cyndris
Bacchus
Level 98
God Stats
2W - 1L
1,468 SR
Queue Stats
91W - 56L
1,608 Elo+
Party 1
Skadi
Skadi
Primeius
Skadi
Level 107
God Stats
1W - 1L
1,551 SR
Queue Stats
193W - 154L
1,540 Elo+
Party 1
Arachne
Arachne
clewstah
Arachne
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
331W - 296L
1,520 Elo+
Party 1
Ganesha
Ganesha
deinos
Ganesha
Level 157
God Stats
7W - 2L
1,736 SR
Queue Stats
389W - 338L
1,509 Elo+
Party 1
Team Averages
Level 126
1,497 SR
1,539 Elo+

VS

Team Averages
Level 124
1,581 SR
1,479 Elo+
Danzaburou
Danzaburou
DimaAniy123
Danzaburou
Level 117
God Stats
14W - 8L
1,556 SR
Queue Stats
631W - 669L
1,460 Elo+
Solo
Ravana
Ravana
IXOnePunchManXI
Ravana
Level 115
God Stats
1W - 1L
1,714 SR
Queue Stats
157W - 170L
1,454 Elo+
Solo
Yemoja
Yemoja
Quarxs
Yemoja
Level 155
God Stats
6W - 3L
1,711 SR
Queue Stats
671W - 681L
1,434 Elo+
Solo
Ares
Ares
The_GoatKing
Ares
Level 147
God Stats
1W - 3L
1,426 SR
Queue Stats
117W - 124L
1,455 Elo+
Solo
Cthulhu
Cthulhu
xRogil44
Cthulhu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cerosia
Yemoja
15
0 / 1 / 14
9,038
695
8,220
11,197
6,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
Cyndris
Bacchus
15
1 / 3 / 13
10,177
783
13,289
24,806
36,505
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
Primeius
Skadi
17
2 / 0 / 12
10,265
790
15,815
7,965
3,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
clewstah
Arachne
18
11 / 0 / 3
11,139
857
12,381
10,608
6,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ganesha
deinos
Ganesha
17
0 / 1 / 14
10,384
799
12,544
19,763
22,073
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DimaAniy123
Danzaburou
15
1 / 3 / 3
8,754
673
14,053
8,660
4,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 3 / 4
8,249
635
15,013
15,306
13,018
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Quarxs
Yemoja
14
1 / 1 / 2
8,110
624
4,329
7,208
6,142
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 4 / 4
8,543
657
11,684
19,781
17,842
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
xRogil44
Cthulhu
16
2 / 3 / 2
9,399
723
15,652
18,549
21,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
14
Kills
5
5
Deaths
14
56
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Cerosia
Yemoja
0
1
14
7
W
Bacchus
Cyndris
Bacchus
1
3
13
2.5
L
Danzaburou
DimaAniy123
Danzaburou
1
3
3
0.83
L
0
3
4
0.67
W
Skadi
Primeius
Skadi
2
0
12
8
L
Yemoja
Quarxs
Yemoja
1
1
2
2
L
1
4
4
0.75
W
Arachne
clewstah
Arachne
11
0
3
12.5
W
Ganesha
deinos
Ganesha
0
1
14
7
L
Cthulhu
xRogil44
Cthulhu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,249
Damage
60,731
74,339
Taken
69,504
75,735
Mitigated
62,493
41,354
Healing
25,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Cerosia
Yemoja
8,220
2,734
20,037
3,570
11,197
6,706
1,214
5,686
5,234
16,488
0
W
Bacchus
Cyndris
Bacchus
13,289
2,800
2,020
3,387
24,806
36,505
670
7,238
16,424
19,935
0
L
Danzaburou
DimaAniy123
Danzaburou
14,053
3,889
1,955
1,125
8,660
4,409
1,519
3,668
4,992
0
38,401
L
15,013
4,575
2,001
3,106
15,306
13,018
225
8,988
6,318
0
20,456
W
Skadi
Primeius
Skadi
15,815
4,181
1,531
873
7,965
3,801
1,472
3,764
4,025
0
58,732
L
Yemoja
Quarxs
Yemoja
4,329
842
9,534
1,953
7,208
6,142
551
3,688
3,520
13,472
0
L
11,684
153
149
2,863
19,781
17,842
304
9,792
9,989
16,461
0
W
Arachne
clewstah
Arachne
12,381
7,343
2,086
3,493
10,608
6,650
1,386
4,456
5,869
0
18,152
W
Ganesha
deinos
Ganesha
12,544
1,546
1,748
2,609
19,763
22,073
874
9,279
9,829
19,228
0
L
Cthulhu
xRogil44
Cthulhu
15,652
290
899
2,128
18,549
21,082
0
7,917
10,632
30,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,003
Gold Earned
43,055
151
Minions Killed
172
0
Camps Cleared
0
1,258,904
Distance Traveled
1,163,293
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,038
695
16
1
0
205,426
2
W
Bacchus
10,177
783
14
1
0
226,945
1
L
Danzaburou
8,754
673
69
5
0
216,287
0
L
Ravana
8,249
635
27
2
0
238,469
0
W
Skadi
10,265
790
97
7
0
302,202
4
L
Yemoja
8,110
624
15
1
0
234,432
0
L
Ares
8,543
657
12
1
0
235,862
2
W
Arachne
11,139
857
22
2
0
314,600
0
W
Ganesha
10,384
799
2
0
0
209,731
1
L
Cthulhu
9,399
723
49
4
0
238,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role