Player Matchup

Awilix
Awilix
Luke200230
Awilix
Level 80
God Stats
3W - 2L
1,308 SR
Queue Stats
202W - 178L
1,467 Elo+
Party 2
Achilles
Achilles
Matthew2704
Achilles
Level 29
God Stats
3W - 1L
1,795 SR
Queue Stats
100W - 89L
1,469 Elo+
Party 2
Janus
Janus
Poulcodio23
Janus
Level 23
God Stats
2W - 6L
1,228 SR
Queue Stats
37W - 49L
1,361 Elo+
Party 2
Ymir
Ymir
SlowPunckisH
Ymir
Level 67
God Stats
1W - 1L
1,332 SR
Queue Stats
61W - 62L
1,453 Elo+
Solo
Artemis
Artemis
killer1208025
Artemis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,263 Elo+
Party 2
Team Averages
Level 42
1,433 SR
1,403 Elo+

VS

Team Averages
Level 54
1,610 SR
1,462 Elo+
Athena
Athena
Awesgagaga
Athena
Level 66
God Stats
1W - 0L
1,811 SR
Queue Stats
36W - 44L
1,464 Elo+
Party 1
Bellona
Bellona
Kuraado
Bellona
Level 18
God Stats
2W - 0L
1,526 SR
Queue Stats
9W - 5L
1,545 Elo+
Party 1
Susano
Susano
Mépé
Susano
Level 86
God Stats
6W - 1L
1,714 SR
Queue Stats
41W - 32L
1,502 Elo+
Party 1
Medusa
Medusa
diabolaz
Medusa
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Sol
Sol
kitsunetsubi
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Luke200230
Awilix
10
6 / 2 / 1
6,516
592
5,470
7,381
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Matthew2704
Achilles
9
1 / 5 / 0
5,207
473
3,138
8,750
7,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 4 / 1
5,287
481
3,044
5,985
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 3 / 1
5,380
489
2,756
8,366
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
8
0 / 2 / 2
4,809
437
3,437
5,331
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Awesgagaga
Athena
9
3 / 2 / 2
5,723
520
2,744
6,931
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Kuraado
Bellona
12
9 / 0 / 0
7,271
661
8,603
6,244
5,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Susano
Mépé
Susano
9
3 / 3 / 3
5,612
510
5,871
6,774
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
diabolaz
Medusa
9
1 / 2 / 4
5,339
485
5,855
4,708
1,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 2
5,142
467
886
5,254
1,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
10
Kills
16
16
Deaths
10
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
Awesgagaga
Athena
3
2
2
2
W
Bellona
Kuraado
Bellona
9
0
0
9
L
Awilix
Luke200230
Awilix
6
2
1
3.25
L
Achilles
Matthew2704
Achilles
1
5
0
0.2
W
Susano
Mépé
Susano
3
3
3
1.5
L
1
4
1
0.38
L
2
3
1
0.83
W
Medusa
diabolaz
Medusa
1
2
4
1.5
L
Artemis
0
2
2
0.5
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,845
Damage
23,959
35,813
Taken
29,911
16,296
Mitigated
12,622
6,918
Healing
7,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Awesgagaga
Athena
2,744
771
0
1,116
6,931
3,396
100
1,634
5,297
15,693
0
W
Bellona
Kuraado
Bellona
8,603
1,345
0
1,805
6,244
5,037
220
805
5,397
6,128
27,494
L
Awilix
Luke200230
Awilix
5,470
2,201
0
2,657
7,381
1,824
0
362
7,012
0
27,580
L
Achilles
Matthew2704
Achilles
3,138
736
0
929
8,750
7,146
0
1,142
6,940
3,392
16,840
W
Susano
Mépé
Susano
5,871
1,869
0
2,152
6,774
1,712
0
672
6,038
0
23,763
L
3,044
167
0
1,209
5,985
1,432
160
798
5,110
24,604
0
L
2,756
474
0
952
8,366
4,736
0
1,681
6,685
12,025
0
W
Medusa
diabolaz
Medusa
5,855
2,591
0
1,634
4,708
1,106
200
1,122
3,586
0
23,223
L
Artemis
3,437
1,796
0
1,171
5,331
1,158
0
782
4,549
0
21,394
W
886
195
0
1,214
5,254
1,371
512
1,740
3,238
13,904
1,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,199
Gold Earned
29,087
203
Minions Killed
224
0
Camps Cleared
0
1,020,009
Distance Traveled
986,740
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,723
520
24
2
0
202,512
4
W
Bellona
7,271
661
69
6
0
221,714
2
L
Awilix
6,516
592
55
5
0
260,258
1
L
Achilles
5,207
473
47
4
0
210,462
4
W
Susano
5,612
510
45
4
0
209,214
2
L
Janus
5,287
481
37
3
0
193,516
0
L
Ymir
5,380
489
21
2
0
183,250
3
W
Medusa
5,339
485
51
5
0
210,967
0
L
Artemis
4,809
437
43
4
0
172,523
0
W
Sol
5,142
467
35
3
0
142,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role