Player Matchup

Fafnir
Fafnir
Silver I
DEADPOOL2897
Fafnir
Silver I
Level 101
God Stats
3W - 0L
1,789 SR
Queue Stats
26W - 35L
1,314 MMR
Solo
Bellona
Bellona
Gold V
Fecal_Forgary
Bellona
Gold V
Level 112
God Stats
55W - 48L
1,589 SR
Queue Stats
232W - 235L
1,356 MMR
Solo
Neith
Neith
Gold V
MachineGunGilly
Neith
Gold V
Level 124
God Stats
11W - 6L
1,534 SR
Queue Stats
101W - 100L
1,276 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
eamonstuder
Morgan Le Fay
Bronze III
Level 106
God Stats
1W - 0L
1,441 SR
Queue Stats
5W - 8L
1,343 MMR
Solo
Cliodhna
Cliodhna
Gold V
kaoticRader
Cliodhna
Gold V
Level 146
God Stats
2W - 0L
1,486 SR
Queue Stats
78W - 84L
1,274 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,568 SR
1,313 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,492 SR
1,313 MMR
Chiron
Chiron
Gold IV
Afgana-Rand
Chiron
Gold IV
Level 106
God Stats
31W - 18L
1,620 SR
Queue Stats
175W - 172L
1,469 MMR
Party 1
Cthulhu
Cthulhu
Gold V
FuzzyPlatypus99
Cthulhu
Gold V
Level 69
God Stats
11W - 9L
1,664 SR
Queue Stats
95W - 96L
1,308 MMR
Party 1
Susano
Susano
Gold V
GENARO MORALES
Susano
Gold V
Level 139
God Stats
0W - 1L
1,187 SR
Queue Stats
975W - 1,002L
1,296 MMR
Solo
Bacchus
Bacchus
Silver I
HAVI94
Bacchus
Silver I
Level 138
God Stats
4W - 6L
1,500 SR
Queue Stats
63W - 71L
1,225 MMR
Party 2
Hades
Hades
Silver I
J0SHUA O29
Hades
Silver I
Level 115
God Stats
0W - 2L
1,487 SR
Queue Stats
46W - 53L
1,267 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
0 / 0 / 2
5,899
590
1,619
5,331
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
12
1 / 0 / 0
6,947
695
1,837
5,197
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 0 / 1
5,434
543
4,785
4,677
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
eamonstuder
Morgan Le Fay
10
1 / 1 / 2
6,026
603
3,554
4,129
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
kaoticRader
Cliodhna
12
5 / 0 / 2
6,844
684
6,378
6,117
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Hou YiBastetFenrirAchilles

VS

Bans
SolZhong KuiTiamatAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
7
0 / 2 / 0
4,623
462
3,009
4,380
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
4,746
475
3,392
8,809
4,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

4
0 / 3 / 0
4,076
408
1,008
3,840
831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
HAVI94
Bacchus
10
0 / 1 / 0
4,777
478
2,826
5,340
5,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
11
1 / 0 / 0
6,145
615
2,882
5,113
2,124
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
8
Kills
1
1
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
2
0
0
W
Fafnir
0
0
2
1
W
Bellona
1
0
0
1
L
0
2
0
0
L
0
3
0
0
L
Bacchus
HAVI94
Bacchus
0
1
0
0
L
Hades
1
0
0
1
W
1
0
1
1.5
W
Morgan Le Fay
eamonstuder
Morgan Le Fay
1
1
2
2
W
Cliodhna
kaoticRader
Cliodhna
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,173
Damage
13,117
25,451
Taken
27,482
11,145
Mitigated
14,099
12,219
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
3,009
1,342
328
1,545
4,380
1,130
0
1,159
3,193
0
25,078
W
Fafnir
1,619
280
239
2,160
5,331
3,875
130
1,683
3,648
15,307
0
W
Bellona
1,837
427
0
3,213
5,197
3,083
0
2,116
2,675
6,532
38,718
L
3,392
342
146
2,877
8,809
4,392
0
1,338
7,447
16,487
0
L
1,008
404
0
1,322
3,840
831
0
373
3,431
0
9,419
L
Bacchus
HAVI94
Bacchus
2,826
282
0
1,037
5,340
5,622
0
320
5,020
23,566
0
L
Hades
2,882
113
0
3,185
5,113
2,124
0
1,945
2,898
37,461
0
W
4,785
1,805
0
2,395
4,677
1,219
566
1,373
3,304
0
39,450
W
Morgan Le Fay
eamonstuder
Morgan Le Fay
3,554
585
0
680
4,129
1,158
0
2,166
1,963
34,553
0
W
Cliodhna
kaoticRader
Cliodhna
6,378
986
0
3,532
6,117
1,810
0
1,316
4,761
0
45,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,150
Gold Earned
24,367
392
Minions Killed
250
0
Camps Cleared
0
1,064,250
Distance Traveled
849,532
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,623
462
53
5
0
163,091
2
W
Fafnir
5,899
590
29
3
0
195,430
2
W
Bellona
6,947
695
123
12
0
218,673
1
L
Cthulhu
4,746
475
36
4
0
201,825
3
L
Susano
4,076
408
29
3
0
99,317
1
L
Bacchus
4,777
478
44
4
0
195,974
1
L
Hades
6,145
615
88
9
0
189,325
4
W
Neith
5,434
543
84
8
0
191,081
1
W
Morgan Le Fay
6,026
603
72
7
0
211,914
0
W
Cliodhna
6,844
684
84
8
0
247,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role