Player Matchup

Hera
Hera
 
Hera
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Rognut1118
Hades
Level 127
God Stats
0W - 1L
1,369 SR
Queue Stats
1W - 3L
1,332 Elo+
Party 2
Ullr
Ullr
SlicedThunder80
Ullr
Level 155
God Stats
6W - 5L
1,549 SR
Queue Stats
120W - 126L
1,567 Elo+
Party 2
Thoth
Thoth
StaringSpectre
Thoth
Level 86
God Stats
0W - 1L
1,314 SR
Queue Stats
3W - 5L
1,516 Elo+
Party 2
Team Averages
Level 133
1,446 SR
1,483 Elo+

VS

Team Averages
Level 148
1,668 SR
1,576 Elo+
King Arthur
King Arthur
MARCxWINGS
King Arthur
Level 158
God Stats
1W - 0L
1,690 SR
Queue Stats
30W - 24L
1,567 Elo+
Party 1
Chronos
Chronos
X Meowphisto
Chronos
Level 160
God Stats
12W - 7L
1,620 SR
Queue Stats
582W - 591L
1,561 Elo+
Solo
Nike
Nike
YoNoBigDeal
Nike
Level 160
God Stats
1W - 0L
1,686 SR
Queue Stats
67W - 59L
1,570 Elo+
Party 1
Danzaburou
Danzaburou
Yokkis
Danzaburou
Level 104
God Stats
2W - 1L
1,489 SR
Queue Stats
141W - 119L
1,606 Elo+
Solo
Nu Wa
Nu Wa
getfraggedbro
Nu Wa
Level 159
God Stats
1W - 0L
1,852 SR
Queue Stats
102W - 90L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 3 / 5
8,656
866
8,282
6,926
2,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
 
Cliodhna
14
4 / 4 / 5
8,003
800
11,671
13,982
7,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
14
1 / 5 / 8
7,877
788
7,173
15,985
13,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 3
7,519
752
6,791
7,767
3,504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 6 / 2
6,831
683
5,865
9,251
3,476
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MARCxWINGS
King Arthur
16
9 / 2 / 11
9,882
988
11,761
13,661
12,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
X Meowphisto
Chronos
14
0 / 3 / 13
8,125
813
9,622
12,248
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 2 / 9
9,091
909
10,539
12,641
7,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Yokkis
Danzaburou
15
2 / 3 / 9
8,880
888
7,565
7,724
2,849
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 1 / 13
9,058
906
12,353
6,283
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
11
Kills
20
20
Deaths
11
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
3
5
1.83
L
Cliodhna
 
Cliodhna
4
4
5
1.63
W
King Arthur
MARCxWINGS
King Arthur
9
2
11
7.25
L
Hades
1
5
8
1
L
2
2
3
1.75
L
1
6
2
0.33
W
Chronos
X Meowphisto
Chronos
0
3
13
2.17
W
6
2
9
5.25
W
Danzaburou
Yokkis
Danzaburou
2
3
9
2.17
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,782
Damage
51,840
53,911
Taken
52,557
30,723
Mitigated
29,984
23,060
Healing
24,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,282
2,157
1,687
2,102
6,926
2,651
0
2,250
4,528
24,181
0
L
Cliodhna
 
Cliodhna
11,671
479
2,039
4,442
13,982
7,624
0
7,783
5,966
0
21,367
W
King Arthur
MARCxWINGS
King Arthur
11,761
1,098
2,284
3,299
13,661
12,191
6
5,323
8,338
0
16,583
L
Hades
7,173
931
1,709
5,169
15,985
13,468
0
4,055
11,644
16,332
0
L
6,791
2,113
2,027
1,305
7,767
3,504
0
2,930
4,761
0
17,585
L
5,865
323
1,021
1,559
9,251
3,476
0
4,957
4,117
13,615
0
W
Chronos
X Meowphisto
Chronos
9,622
1,778
1,138
2,875
12,248
4,557
989
4,142
8,106
22,347
0
W
10,539
462
3,566
4,984
12,641
7,986
37
5,926
6,715
0
15,218
W
Danzaburou
Yokkis
Danzaburou
7,565
2,936
1,644
2,088
7,724
2,849
1,342
3,421
4,303
0
23,475
W
12,353
2,365
1,005
1,516
6,283
2,401
132
2,508
3,775
32,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,886
Gold Earned
45,036
122
Minions Killed
129
0
Camps Cleared
0
929,985
Distance Traveled
1,045,704
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,656
866
31
3
0
192,149
2
L
Cliodhna
8,003
800
25
3
0
194,523
0
W
King Arthur
9,882
988
9
1
0
227,130
1
L
Hades
7,877
788
25
3
0
180,733
3
L
Ullr
7,519
752
18
2
0
184,855
1
L
Thoth
6,831
683
23
2
0
177,725
0
W
Chronos
8,125
813
31
3
0
199,223
0
W
Nike
9,091
909
20
2
0
237,119
4
W
Danzaburou
8,880
888
41
4
0
190,119
3
W
Nu Wa
9,058
906
28
3
0
192,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role