Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Kifwêt
Guan Yu
Level 129
God Stats
7W - 5L
1,547 SR
Queue Stats
477W - 391L
1,588 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MightyBaBaOrHuM
Kumbhakarna
Level 105
God Stats
10W - 6L
1,655 SR
Queue Stats
465W - 395L
1,538 Elo+
Party 1
Sobek
Sobek
SandwichAuJambon
Sobek
Level 108
God Stats
2W - 3L
1,293 SR
Queue Stats
383W - 300L
1,546 Elo+
Party 1
Susano
Susano
Tialeh
Susano
Level 147
God Stats
9W - 4L
1,681 SR
Queue Stats
518W - 441L
1,598 Elo+
Party 1
Team Averages
Level 129
1,535 SR
1,554 Elo+

VS

Team Averages
Level 133
1,501 SR
1,557 Elo+
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
IlLight
Sol
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,606 Elo+
Solo
Guan Yu
Guan Yu
RockDad69
Guan Yu
Level 158
God Stats
5W - 6L
1,530 SR
Queue Stats
548W - 526L
1,547 Elo+
Solo
Neith
Neith
SmoKeY x BEzzA
Neith
Level 139
God Stats
3W - 2L
1,675 SR
Queue Stats
103W - 79L
1,574 Elo+
Solo
Fenrir
Fenrir
goKlodrueckhard
Fenrir
Level 139
God Stats
1W - 1L
1,300 SR
Queue Stats
141W - 116L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 1 / 16
10,095
1,010
11,371
6,544
3,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Kifwêt
Guan Yu
16
4 / 1 / 17
9,565
957
7,482
15,169
18,397
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
MightyBaBaOrHuM
Kumbhakarna
14
2 / 1 / 17
9,179
918
3,250
15,575
14,701
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

15
3 / 1 / 21
8,908
891
7,257
15,045
17,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
Tialeh
Susano
17
13 / 1 / 12
10,266
1,027
22,046
10,835
5,498
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 4 / 4
6,858
686
10,773
10,142
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sol
14
2 / 5 / 2
7,854
785
12,722
8,895
2,446
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
RockDad69
Guan Yu
13
2 / 7 / 2
7,532
753
6,859
13,663
11,417
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 5 / 4
6,687
669
12,854
9,810
3,384
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 7 / 2
6,737
674
5,811
13,322
5,746
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
19
28
Kills
5
5
Deaths
28
83
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
16
14
L
Tiamat
 
Tiamat
0
4
4
0.5
L
Sol
2
5
2
0.6
W
Guan Yu
Kifwêt
Guan Yu
4
1
17
12.5
W
Kumbhakarna
MightyBaBaOrHuM
Kumbhakarna
2
1
17
10.5
L
Guan Yu
RockDad69
Guan Yu
2
7
2
0.43
W
3
1
21
13.5
L
0
5
4
0.4
W
Susano
Tialeh
Susano
13
1
12
19
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,406
Damage
49,019
63,168
Taken
55,832
59,595
Mitigated
26,998
32,014
Healing
11,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,371
688
715
2,338
6,544
3,578
1,739
887
5,623
34,977
0
L
Tiamat
 
Tiamat
10,773
683
399
1,657
10,142
4,005
0
3,708
6,434
22,111
0
L
Sol
12,722
3,089
74
1,248
8,895
2,446
0
2,598
6,297
25,575
0
W
Guan Yu
Kifwêt
Guan Yu
7,482
1,204
12,070
6,913
15,169
18,397
228
6,513
8,438
0
16,313
W
Kumbhakarna
MightyBaBaOrHuM
Kumbhakarna
3,250
223
2,392
3,965
15,575
14,701
526
5,852
9,683
5,458
0
L
Guan Yu
RockDad69
Guan Yu
6,859
229
3,323
2,541
13,663
11,417
0
5,088
8,575
0
11,560
W
7,257
367
0
2,595
15,045
17,421
556
6,046
8,957
15,986
0
L
12,854
4,211
285
1,371
9,810
3,384
0
3,657
6,153
0
18,500
W
Susano
Tialeh
Susano
22,046
5,006
295
731
10,835
5,498
1,164
4,197
6,558
0
32,516
L
5,811
283
248
656
13,322
5,746
0
6,827
6,495
0
8,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,013
Gold Earned
35,668
134
Minions Killed
82
0
Camps Cleared
0
1,083,458
Distance Traveled
909,507
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,095
1,010
63
6
0
188,809
6
L
Tiamat
6,858
686
19
2
0
186,202
0
L
Sol
7,854
785
29
3
0
169,098
3
W
Guan Yu
9,565
957
25
3
0
219,771
0
W
Kumbhakarna
9,179
918
6
1
0
217,580
0
L
Guan Yu
7,532
753
15
2
0
200,704
0
W
Sobek
8,908
891
15
2
0
216,363
0
L
Neith
6,687
669
13
1
0
188,793
0
W
Susano
10,266
1,027
25
3
0
240,935
2
L
Fenrir
6,737
674
6
1
0
164,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role