Player Matchup

Serqet
Serqet
BLUExMAGE
Serqet
Level 160
God Stats
1W - 3L
1,394 SR
Queue Stats
672W - 664L
1,505 Elo+
Solo
Erlang Shen
Erlang Shen
LewdASSassin_
Erlang Shen
Level 122
God Stats
1W - 5L
1,500 SR
Queue Stats
648W - 606L
1,517 Elo+
Solo
Anhur
Anhur
Meezyuknowme
Anhur
Level 155
God Stats
4W - 3L
1,944 SR
Queue Stats
92W - 83L
1,544 Elo+
Solo
Ravana
Ravana
Temperr1345
Ravana
Level 105
God Stats
4W - 5L
1,588 SR
Queue Stats
256W - 225L
1,540 Elo+
Solo
The Morrigan
The Morrigan
gahwyn
The Morrigan
Level 160
God Stats
19W - 12L
1,662 SR
Queue Stats
480W - 460L
1,495 Elo+
Solo
Team Averages
Level 140
1,618 SR
1,520 Elo+

VS

Team Averages
Level 131
1,569 SR
1,505 Elo+
Odin
Odin
Ashes209
Odin
Level 152
God Stats
1W - 1L
1,726 SR
Queue Stats
297W - 271L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
MrDeputySxy
Sylvanus
Level 144
God Stats
6W - 5L
1,539 SR
Queue Stats
152W - 145L
1,519 Elo+
Party 1
Ravana
Ravana
Pilliez
Ravana
Level 109
God Stats
21W - 34L
1,452 SR
Queue Stats
532W - 515L
1,516 Elo+
Party 1
Hera
Hera
itsjustJio
Hera
Level 139
God Stats
5W - 4L
1,551 SR
Queue Stats
440W - 421L
1,515 Elo+
Solo
Izanami
Izanami
ncuxap1
Izanami
Level 112
God Stats
66W - 48L
1,577 SR
Queue Stats
377W - 377L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BLUExMAGE
Serqet
2
0 / 1 / 0
3,173
397
0
1,138
273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
LewdASSassin_
Erlang Shen
8
1 / 2 / 2
4,943
618
3,606
4,762
2,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 3
4,742
593
1,640
4,760
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
8
3 / 4 / 3
5,092
637
4,408
6,371
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Morrigan
gahwyn
The Morrigan
9
3 / 1 / 1
5,641
705
2,090
3,984
1,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
2 / 1 / 1
4,770
596
3,350
4,563
2,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
MrDeputySxy
Sylvanus
9
2 / 2 / 3
5,197
650
2,748
4,473
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ravana
Pilliez
Ravana
9
1 / 1 / 2
5,096
637
2,653
4,467
1,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 2 / 0
5,502
688
4,439
2,920
649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
ncuxap1
Izanami
8
0 / 1 / 2
4,592
574
1,534
4,356
1,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
7
Kills
9
9
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
2
1
1
2.5
L
Serqet
BLUExMAGE
Serqet
0
1
0
0
L
Erlang Shen
LewdASSassin_
Erlang Shen
1
2
2
1
L
0
1
3
1.5
W
Sylvanus
MrDeputySxy
Sylvanus
2
2
3
1.75
W
Ravana
Pilliez
Ravana
1
1
2
2
L
Ravana
3
4
3
1.13
L
The Morrigan
gahwyn
The Morrigan
3
1
1
3.5
W
4
2
0
2
W
Izanami
ncuxap1
Izanami
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,744
Damage
14,724
21,015
Taken
20,779
7,241
Mitigated
8,939
6,981
Healing
8,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
3,350
1,162
0
2,034
4,563
2,563
0
204
4,163
1,875
15,140
L
Serqet
BLUExMAGE
Serqet
0
0
0
316
1,138
273
0
264
874
0
967
L
Erlang Shen
LewdASSassin_
Erlang Shen
3,606
1,941
0
1,270
4,762
2,751
0
374
4,104
121
20,805
L
1,640
846
0
1,932
4,760
1,240
0
1,871
2,867
0
25,359
W
Sylvanus
MrDeputySxy
Sylvanus
2,748
858
1,370
1,499
4,473
3,114
195
378
4,095
14,458
4,105
W
Ravana
Pilliez
Ravana
2,653
796
0
2,538
4,467
1,287
0
663
3,671
0
24,856
L
Ravana
4,408
1,596
0
1,838
6,371
1,795
0
1,826
4,382
0
18,738
L
The Morrigan
gahwyn
The Morrigan
2,090
905
0
1,625
3,984
1,182
0
2,357
1,447
30,899
0
W
4,439
1,516
0
426
2,920
649
0
741
2,145
24,483
0
W
Izanami
ncuxap1
Izanami
1,534
848
89
933
4,356
1,326
517
500
3,856
0
23,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,591
Gold Earned
25,157
219
Minions Killed
252
0
Camps Cleared
0
624,854
Distance Traveled
744,793
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,770
596
39
5
0
156,308
2
L
Serqet
3,173
397
2
0
0
27,134
0
L
Erlang Shen
4,943
618
46
6
0
154,922
2
L
Anhur
4,742
593
60
8
0
124,310
0
W
Sylvanus
5,197
650
30
4
0
129,733
3
W
Ravana
5,096
637
63
8
0
179,476
2
L
Ravana
5,092
637
42
5
0
180,596
4
L
The Morrigan
5,641
705
69
9
0
137,892
4
W
Hera
5,502
688
66
8
0
144,060
6
W
Izanami
4,592
574
54
7
0
135,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role